Difference between revisions of "The Invasion"

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'''The Invasion''' is a 1997 [[partial conversion]] for [[The Ultimate Doom]] which replaces all four episodes. It was created by [[Paul Fleschute (Moe)]] and it includes a wide variety of changes, including new enemies through [[DeHackEd]], many new textures and sprites, new music, and a new storyline which pits the player against the Aldorian alien race as they attack several Starbases owned by the USEC. Through its many custom graphics and enemies, the WAD manages to create a peculiar atmosphere that still remains unique to this day.
+
'''The Invasion''' is a 1997 [[partial conversion]] for [[The Ultimate Doom]] which replaces all four episodes. It was created by [[Paul Fleschute (Moe)]] and it includes a wide variety of changes, including new enemies through [[DeHackEd]], many new textures and sprites, new music, and a new storyline which pits the player against the Aldorian alien race as they attack several Starbases owned by the USEC. Through its many custom graphics and enemies, the WAD manages to create a peculiar atmosphere that still remains unique to this day. A sequel, [[Invasion II]], was released the following year.
  
 
The WAD could be considered somewhat notorious for containing numerous [[thing]] placement bugs, situating monsters, weapons, ammo, barrels, typeless things and other objects outside the playable area on many maps (and also occasionally typeless things inside). The misplaced monsters make achieving 100% kills impossible on [[E1M9: Central Processing (The Invasion)|E1M9]], [[E2M2: Containment Area (The Invasion)|E2M2]], [[E2M4: Central Processing (The Invasion)|E2M4]], [[E2M8: Terror (The Invasion)|E2M8]], [[E3M8: Death Domain (The Invasion)|E3M8]], [[E4M2: The Jefferies Tubes (The Invasion)|E4M2]], [[E4M3: Perfect Hatred (The Invasion)|E4M3]], and [[E4M5: Engine Control (The Invasion)|E4M5]], as well as 100% items impossible on [[E3M9: Forbidden Temple (The Invasion)|E3M9]].
 
The WAD could be considered somewhat notorious for containing numerous [[thing]] placement bugs, situating monsters, weapons, ammo, barrels, typeless things and other objects outside the playable area on many maps (and also occasionally typeless things inside). The misplaced monsters make achieving 100% kills impossible on [[E1M9: Central Processing (The Invasion)|E1M9]], [[E2M2: Containment Area (The Invasion)|E2M2]], [[E2M4: Central Processing (The Invasion)|E2M4]], [[E2M8: Terror (The Invasion)|E2M8]], [[E3M8: Death Domain (The Invasion)|E3M8]], [[E4M2: The Jefferies Tubes (The Invasion)|E4M2]], [[E4M3: Perfect Hatred (The Invasion)|E4M3]], and [[E4M5: Engine Control (The Invasion)|E4M5]], as well as 100% items impossible on [[E3M9: Forbidden Temple (The Invasion)|E3M9]].
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<br>
 
<br>
 
* E1M1:  
 
* E1M1:  
* E1M2:  
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* E1M2: MAP09 theme from ''[[DWANGO|#1DWANGO]]'' by [[Tom Mustaine]]
 
* E1M3:  
 
* E1M3:  
* E1M4:  
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* E1M4: "Nothing So Cruel" by [[Mark Klem]] ''(from [[Memento Mori II]])''
 
* E1M5: ''no replacement''
 
* E1M5: ''no replacement''
* E1M6:  
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* E1M6: MIDI rendition of "{{wp|Higher Ground (Stevie Wonder song)|Higher Ground}}" by {{wp|Red Hot Chilli Peppers}}
 
* E1M7: ''no replacement''
 
* E1M7: ''no replacement''
 
* E1M8:  
 
* E1M8:  
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<br>
 
<br>
 
* E2M1: ''no replacement''
 
* E2M1: ''no replacement''
* E2M2:  
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* E2M2: "Disposition" by Mark Klem ''(from Memento Mori II)''
* E2M3:  
+
* E2M3: "Midnight Call" by Mark Klem ''(from Memento Mori II)''
* E2M4:  
+
* E2M4: "Time Runner" by Mark Klem ''(from Memento Mori II)''
 
* E2M5: ''no replacement''
 
* E2M5: ''no replacement''
 
* E2M6: "[[Doom music|On the Hunt]]" by [[Robert Prince]]
 
* E2M6: "[[Doom music|On the Hunt]]" by [[Robert Prince]]
* E2M7:  
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* E2M7: "Anchor" by Mark Klem ''(from Memento Mori II)''
* E2M8:  
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* E2M8: "Goin' Down the Fast Way" by [[Lee Jackson]] ''(from [[Rise of the Triad]])''
* E2M9:  
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* E2M9: "Tempter" by Mark Klem ''(from Memento Mori II)''
 
<br>
 
<br>
* E3M1:  
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* E3M1: [http://fiddlefork.com/fiddledownloads/Download_MidiFiles_L-Z/SENTIN.MID "Sentinel" (sentin.mid)] ''(from E2M4 of [[Heroes]])''
* E3M2:  
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* E3M2: "Give In (With Pleasure)" by Mark Klem ''(from Memento Mori II)''
* E3M3:  
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* E3M3: "Mummy Rags" by Mark Klem ''(from [[Memento Mori]])''
* E3M4:  
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* E3M4: "Mirage" by Mark Klem ''(from Memento Mori II)''
 
* E3M5: "Facing the Spider" by Robert Prince
 
* E3M5: "Facing the Spider" by Robert Prince
 
* E3M6: "Donna to the Rescue" by Robert Prince
 
* E3M6: "Donna to the Rescue" by Robert Prince
* E3M7:  
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* E3M7: MIDI rendition of "{{wp|Another One Bites the Dust}}" by {{wp|Queen (band)|Queen}}
* E3M8:  
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* E3M8: MIDI rendition of "{{wp|Head Like a Hole}}" by {{wp|Nine Inch Nails}}
 
* E3M9: "Nobody Told Me About id" by Robert Prince
 
* E3M9: "Nobody Told Me About id" by Robert Prince
 
<br>
 
<br>
* E4M1-9: ''no replacement''
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* E4M1: "Mirage" by Mark Klem (same as E3M4)
 +
* E4M2: "Give In (With Pleasure)" by Mark Klem (same as E3M2)
 +
* E4M3: "Mummy Rags" by Mark Klem (same as E3M3)
 +
* E4M4: ''no replacement'' (same as E1M5)
 +
* E4M5: "Anchor" by Mark Klem (same as E2M7)
 +
* E4M6: "Time Runner" by Mark Klem (same as E2M4)
 +
* E4M7: "On the Hunt" by Bobby Prince (same as E2M6)
 +
* E4M8: ''no replacement'' (same as E2M5)
 +
* E4M9: ''no replacement'' (same as E1M9)
 
<br>
 
<br>
 
* [[Title screen]]:
 
* [[Title screen]]:
  
 
{{col-end}}
 
{{col-end}}
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 +
===Built-in demos===
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This WAD features four [[Demo#Built-in demos|built-in demos]]. All require Ultimate Doom v1.9 to view them. The demo levels are:
 +
 +
{| {{prettytable}}
 +
! Demo
 +
! Level
 +
! [[Skill level#Doom and Doom II skill levels|Skill]]
 +
! [[Tic]]s
 +
! Length
 +
|-
 +
| DEMO1
 +
| {{maplinkgen|E1M7|The Observatory|The Invasion}}
 +
| 3
 +
| 16198
 +
| 7:42.80
 +
|-
 +
| DEMO2
 +
| {{maplinkgen|E3M2|City of Takira|The Invasion}}
 +
| 4
 +
| 4553
 +
| 2:10.09
 +
|-
 +
| DEMO3
 +
| {{maplinkgen|E2M3|Refinery|The Invasion}}
 +
| 4
 +
| 3196
 +
| 1:31.31
 +
|-
 +
| DEMO4
 +
| {{maplinkgen|E4M1|Fear|The Invasion}}
 +
| 4
 +
| 3267
 +
| 1:33.34
 +
|}
  
 
== External links ==
 
== External links ==
 
* {{idgames|id=8721}}
 
* {{idgames|id=8721}}
  
 +
{{DEFAULTSORT:Invasion, The}}
 
[[Category:Partial conversions]]
 
[[Category:Partial conversions]]

Revision as of 10:40, 18 January 2022

The Invasion
Title screen
Author Paul Fleschute
Port Vanilla Doom
IWAD Doom
Year 1997
Link Doomworld/idgames

The Invasion is a 1997 partial conversion for The Ultimate Doom which replaces all four episodes. It was created by Paul Fleschute (Moe) and it includes a wide variety of changes, including new enemies through DeHackEd, many new textures and sprites, new music, and a new storyline which pits the player against the Aldorian alien race as they attack several Starbases owned by the USEC. Through its many custom graphics and enemies, the WAD manages to create a peculiar atmosphere that still remains unique to this day. A sequel, Invasion II, was released the following year.

The WAD could be considered somewhat notorious for containing numerous thing placement bugs, situating monsters, weapons, ammo, barrels, typeless things and other objects outside the playable area on many maps (and also occasionally typeless things inside). The misplaced monsters make achieving 100% kills impossible on E1M9, E2M2, E2M4, E2M8, E3M8, E4M2, E4M3, and E4M5, as well as 100% items impossible on E3M9.

Content