This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
The Island 2 is a single-level PWAD for Doom II designed by Jason Farlow (farlowj) for the ZDoom source port and released in June 2005. A sequel to farlowj's previous map, The Island, it once again features a similar setting as before, with large outdoor coastal areas and forested landscapes, but this time with a greater emphasis on indoor locations, including a cave system and a large UAC underground complex.
Contents
Custom enemiesEditWalkthroughEdit
EssentialsEdit
Other points of interestEdit
- At the end of the conveyor that nets you the red key, hop to the higher metal ledge to the northeast and follow it all the way to the north side. Use the light fixtures to climb up to the top to get a secret rocket launcher. (sector 1851)
- Head into the water east of where the yellow key is and dive down. Head east and north to pick up a soul sphere. (thing 1061 via thing 1062, ZDoom's "secret trigger" actor)
Demo filesEdit
Areas / screenshotsEditSpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 6, 2021.
DeathmatchEdit
Player spawnsEdit
This level contains seven spawn points:
- facing east. (thing 2828)
- facing south-west. (thing 2830)
- facing south-east. (thing 2832)
- facing south-east. (thing 2835)
- facing south-east. (thing 2838)
- facing south-east. (thing 2841)
- facing south-east. (thing 2843)
StatisticsEdit
* The vertex count without the effect of node building is 10847.
This level contains the following numbers of things per skill level:
|
Cooperative
|
---|
Monsters |
1-2 |
3 |
4-5
|
---|
Zombieman |
21 |
29 |
39
| Shotgun guy |
49 |
59 |
75
| Heavy weapon dude |
10 |
17 |
26
| Imp |
17 |
18 |
18
| Lost soul |
18 |
19 |
19
| Demon |
14 |
18 |
21
| Spectre |
6 |
13 |
17
| Revenant |
5 |
11 |
18
| Cacodemon |
9 |
15 |
18
| Pain elemental |
1 |
1 |
2
| Hell knight |
8 |
10 |
14
| Baron of Hell |
4 |
7 |
9
| Arachnotron |
2 |
7 |
9
| Mancubus |
1 |
5 |
7
| Arch-vile |
1 |
1 |
2
| Bat familiar |
3 |
5 |
6
| Snake imp |
8 |
10 |
14
| Dark imp |
18 |
28 |
36
| Imp warlord |
1 |
8 |
9
| Stone imp |
8 |
11 |
12
| Spidermonster |
10 |
15 |
17
| Fallen angel |
1 |
1 |
2
| Big demon |
2
| Weapons |
1-2 |
3 |
4-5
|
---|
Chainsaw |
1
| Shotgun |
1
| Super shotgun |
1
| Chaingun |
1
| Rocket launcher |
3
| Plasma gun |
2
| Ammunition |
1-2 |
3 |
4-5
|
---|
Clip |
18 |
19 |
19
| Box of bullets |
16
| 4 shotgun shells |
46
| Box of shotgun shells |
16
| Rocket |
26
| Box of rockets |
28
| Energy cell |
2
| Energy cell pack |
4
| Health & Armor |
1-2 |
3 |
4-5
|
---|
Stimpack |
18
| Medikit |
14
| Armor |
2
| Megaarmor |
2
| Items |
1-2 |
3 |
4-5
|
---|
Armor bonus |
68
| Health bonus |
65
| Supercharge |
2
| Megasphere |
1
| Backpack |
1
| Berserk |
1
| Keys |
1-2 |
3 |
4-5
|
---|
Blue keycard |
1
| Blue skull key |
1
| Red keycard |
1
| Red skull key |
1
| Yellow keycard |
1
| Yellow skull key |
1
| Miscellaneous |
1-2 |
3 |
4-5
|
---|
Cooperative start |
8
| Exploding barrel |
18
|
|
Deathmatch
|
---|
Monsters |
1-2 |
3 |
4-5
|
---|
Zombieman |
21 |
29 |
39
| Shotgun guy |
49 |
59 |
75
| Heavy weapon dude |
10 |
17 |
26
| Imp |
17 |
18 |
18
| Lost soul |
18 |
19 |
19
| Demon |
14 |
18 |
21
| Spectre |
6 |
13 |
17
| Revenant |
5 |
11 |
18
| Cacodemon |
9 |
15 |
18
| Pain elemental |
1 |
1 |
2
| Hell knight |
8 |
10 |
14
| Baron of Hell |
3 |
6 |
8
| Arachnotron |
2 |
7 |
9
| Mancubus |
1 |
5 |
7
| Arch-vile |
1 |
1 |
2
| Bat familiar |
3 |
5 |
6
| Snake imp |
8 |
10 |
14
| Dark imp |
18 |
28 |
36
| Imp warlord |
1 |
8 |
9
| Stone imp |
8 |
11 |
12
| Spidermonster |
10 |
15 |
17
| Fallen angel |
1 |
1 |
2
| Big demon |
2
| Weapons |
1-2 |
3 |
4-5
|
---|
Chainsaw |
1
| Shotgun |
2
| Super shotgun |
3
| Chaingun |
3
| Rocket launcher |
5
| Plasma gun |
2
| Ammunition |
1-2 |
3 |
4-5
|
---|
Clip |
18 |
19 |
19
| Box of bullets |
18
| 4 shotgun shells |
46
| Box of shotgun shells |
20
| Rocket |
26
| Box of rockets |
30
| Energy cell |
2
| Energy cell pack |
4
| Health & Armor |
1-2 |
3 |
4-5
|
---|
Stimpack |
18
| Medikit |
16
| Armor |
3
| Megaarmor |
2
| Items |
1-2 |
3 |
4-5
|
---|
Armor bonus |
68
| Health bonus |
65
| Supercharge |
2
| Megasphere |
1
| Backpack |
2
| Berserk |
1
| Miscellaneous |
1-2 |
3 |
4-5
|
---|
Deathmatch start |
7
| Exploding barrel |
18
|
|
Technical informationEdit
Inspiration and developmentEdit
External linksEdit