Difference between revisions of "Timeline"

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m (1997: I think we can list it after the miniatures release, as "Fall" starts on September 22.)
(2019: +Doom Classic / Doom 3 re-releases)
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Below is a '''timeline''' of Doom-related events.
+
Below is a '''timeline''' of primary or canonical Doom-related events which tie the games to their creators and the world at large. For community releases, see the [[timeline of mod releases]] and [[timeline of source port releases]] respectively.
 +
 
 +
<div id="hideTOCnumbers">__TOC__</div>
  
 
==Before 1993==
 
==Before 1993==
 +
* November 7, 1956 - [[John Anderson (Dr. Sleep)|John Anderson]] is born.
 
* October 28, 1967 - [[John Romero]] is born.
 
* October 28, 1967 - [[John Romero]] is born.
 
* August 20, 1970 - [[John Carmack]] is born.
 
* August 20, 1970 - [[John Carmack]] is born.
 +
* 1990 - Brothers [[Brian Raffel|Brian]] and [[Steve Raffel]] found [[Raven Software]].
 
* December 14, 1990 - The first episode of [[Wikipedia:Commander Keen|Commander Keen]] (''Marooned on Mars'') is released.
 
* December 14, 1990 - The first episode of [[Wikipedia:Commander Keen|Commander Keen]] (''Marooned on Mars'') is released.
 
* February 1, 1991 - [[id Software]] is officially formed.
 
* February 1, 1991 - [[id Software]] is officially formed.
 
* May 5, 1992 - [[Wolfenstein 3D]] is released.
 
* May 5, 1992 - [[Wolfenstein 3D]] is released.
* September 1992 -  The making of [[Doom]] begins.
+
* September 18, 1992 -  The making of [[Doom]] begins.{{cite web|author=Romero, John|title=5 Years of Doom - John Romero|url=https://5years.doomworld.com/interviews/johnromero/|publication=Doomworld|publishdate=10 December 1998|accessdate=12 September 2018}}
  
 
==1993==
 
==1993==
* February - [[Doom]] [[Doom_v0.2|0.2 alpha]] released privately.
+
* February 4 - [[Doom]] [[Doom v0.2|0.2 alpha]] released privately.
* March - A [[Doom]] [[alpha]] never released to testers.
+
* February 28 - [[Doom]] [[Doom v0.3|0.3 alpha]] released to limited industry professionals.
 
* April 2 - [[Doom]] [[Doom v0.4|0.4 alpha]] released privately.
 
* April 2 - [[Doom]] [[Doom v0.4|0.4 alpha]] released privately.
 
* May 22 - Doom [[Doom v0.5|0.5 alpha]] released privately.
 
* May 22 - Doom [[Doom v0.5|0.5 alpha]] released privately.
* October - Doom Pre-Beta demo released.
+
* July 7 (circa) - [[Tom Hall]] is forced to resign from id Software.
 +
* October 4 - [[Doom press release beta]] released.
 +
* November (unspecified) - [[A Visit to id Software]] is recorded by Dan Linton.
 
* December 10 - Doom 0.99 (aka 1.0) [[shareware]] is released.
 
* December 10 - Doom 0.99 (aka 1.0) [[shareware]] is released.
  
 
==1994==
 
==1994==
 
* January 26 - The first version of the [[Doom Editing Utilities]] is released.
 
* January 26 - The first version of the [[Doom Editing Utilities]] is released.
* March 7 - The first public third-party [[PWAD]], the [[Origwad]], is released.{{ig2|id=11|title=}}
+
* March - The [[idgames archive]] is founded by Barry Bloom at {{c|ocf.unt.edu}}.<ref name="odsm">[[Frans P. de Vries|Vries, Frans P. de]] (23 June 1996). [http://www.gamers.org/pub/idgames/docs/misc/milestone.txt "One DOOMed Space Marine, and the Terror He Spawned"]. {{c|rec.games.computer.doom announce}} et al. Retrieved 20 August 2015</ref>
* October 10 - [[Doom II]] is released.
+
* March 7 - The first public third-party [[PWAD]], the [[Origwad]], is released. {{ig|file=levels/doom/m-o/origwad|title=(Download link)}}
 +
* May 12 - The idgames archive moves to {{c|infant2.sphs.indiana.edu}}.<ref name="odsm" />
 +
* September 30 - [[Doom II]] is released.
 +
* November - Doom's first console ports are released for the [[Sega 32X]] and [[Atari Jaguar]].
 +
* November 3 - The idgames archive temporarily moves to {{c|ftp.orst.edu}}.<ref name="odsm" />
 +
* November 14 - The {{c|rec.games.computer.doom}} [[Usenet groups|Usenet newsgroup]] hierarchy is created after a vote of, on average, 378-89 by users of the {{c|alt.games.doom}} hierarchy.{{cite web|author=Dippold, Ron "Asbestos"|url=https://groups.google.com/forum/#!msg/comp.sys.ibm.pc.games.action/NUKHZaYIIik/EubGKM4qhLwJ|title=RESULT: rec.games.computer.doom.* groups all pass|publication={{c|comp.sys.ibm.pc.games.action}}|publishdate=7 November 1994|retrievedate=5 February 2016}}
 +
* December - The idgames archive moves to Walnut Creek CD-ROM at {{c|ftp.cdrom.com}}.<ref name="odsm" />
 +
* December 21 - [[Rise of the Triad]] Shareware is released.
 
* December 23 - [[Heretic]] is released.
 
* December 23 - [[Heretic]] is released.
  
Line 26: Line 39:
 
* April 30 - [[Ultimate Doom]] is released.
 
* April 30 - [[Ultimate Doom]] is released.
 
* June - The first [[Doom novels|Doom novel]] is published.
 
* June - The first [[Doom novels|Doom novel]] is published.
 +
* September 1 - Doom is released for the [[Super Nintendo]].
 +
* October 28 - [[TNT: Evilution]] is announced delayed in favor of a commercial release as one half of [[Final Doom]].{{cite web|author=H2HMud|title=The New Technology: Evilution (1995/10/27 Press Release)|url=https://groups.google.com/forum/#!msg/alt.games.doom.ii/Fhfl5PHTbVk/0eSgX8fkDJcJ|publication=[[Usenet groups|alt.games.doom.ii]]|publishdate=28 October 1995|accessdate=30 January 2016}}
 
* October 30 - [[Hexen]] is released.
 
* October 30 - [[Hexen]] is released.
 +
* November 16 - Doom is released on the [[Sony PlayStation]].
 
* December 26 - The [[Master Levels for Doom II]] are released.
 
* December 26 - The [[Master Levels for Doom II]] are released.
  
 
==1996==
 
==1996==
* May 31 - [[Strife]] is released.
+
* January 29 - [[Duke Nukem 3D]] is released.
 +
* March 31{{fact}} - [[Heretic: Shadow of the Serpent Riders]] is released.
 +
* April 26 - Doom is released for the [[3DO]].
 +
* May 15 - [[Strife]] is released.{{cite web|author=[[Velocity Incorporated]]|title=Press Release: Velocity Launches Strife at E3|url=http://gamers.org/games/strife/press_release.html|publication=[[gamers.org]]|publishdate=15 May 1996|accessdate=23 May 2016}}
 
* June 17 - [[Final Doom]] is released.
 
* June 17 - [[Final Doom]] is released.
 
* June 22 - [[Quake]] is released.
 
* June 22 - [[Quake]] is released.
 +
* August 6 - [[John Romero]] is fired from id Software.
 +
* August 20 - [[Doom95]] is released.
 +
* September 3{{fact}} - [[Hexen: Deathkings of the Dark Citadel]] is released.
 +
* October 1 - [[Final Doom]] is released for the [[Final Doom (PlayStation)|Sony PlayStation]].
 +
* November 30 - [[id Anthology]] is released, along with the infamous [[Doom comic]] contained within.
 
* [[Chex Quest]] is released in boxes of [[Wikipedia:Chex|Chex cereal]].
 
* [[Chex Quest]] is released in boxes of [[Wikipedia:Chex|Chex cereal]].
* [[Hexen: Deathkings of the Dark Citadel]] is released.
 
* [[id Anthology]] is released, along with the infamous [[Doom comic]] contained within.
 
  
 
==1997==
 
==1997==
 +
* March 26 - Doom is released for the [[Sega Saturn]] in the US.
 
* March 31 - [[Doom 64]] is released.
 
* March 31 - [[Doom 64]] is released.
 +
* April 30 - [[Hexen (Sega Saturn)|Hexen for the Sega Saturn]] is released in the US.
 
* May 1 - The [[Doom Music (album)|Doom Music album]] is released.
 
* May 1 - The [[Doom Music (album)|Doom Music album]] is released.
 +
* May 15 - [[Hexen (Sony PlayStation)|Hexen for the Sony PlayStation]] is released in the US.
 +
* June 24 - [[Hexen (Nintendo 64)|Hexen for Nintendo 64]] is released.
 +
* September 16 - [[Hacx]] is released.
 
* September - [[Wikipedia:Reaper Miniatures|Reaper Miniatures]] releases a line of [[Reaper Miniatures|Doom miniatures]].
 
* September - [[Wikipedia:Reaper Miniatures|Reaper Miniatures]] releases a line of [[Reaper Miniatures|Doom miniatures]].
* Fall - The [[Depths of Doom Trilogy]] combination pack is released.
+
* October 28 - The [[Depths of Doom Trilogy]] combination pack is released.
 +
* November 18 - [[Towers of Darkness: Heretic, Hexen and Beyond]] is released.
 
* December 23 - The [[Doom source code]] is released.
 
* December 23 - The [[Doom source code]] is released.
* [[Hacx]] is released.
 
  
 
==1998==
 
==1998==
 
* March 13 - The [[Doom]] news site [[Doomworld]] is founded.
 
* March 13 - The [[Doom]] news site [[Doomworld]] is founded.
 +
* [[GT Interactive Software|GT Interactive]] releases the [[Quake and the Ultimate Doom Compilation]] in European markets.
  
 
==1999==
 
==1999==
Line 54: Line 82:
  
 
==2000==
 
==2000==
 +
* June 1 - John Carmack mentions in his {{c|.plan}} file that id Software has begun a new Doom project.{{cite web|author=[[John Carmack|Carmack, John]]|title=.plan file entry for June 1, 2000|url=http://www.bluesnews.com/cgi-bin/finger.pl?id=1&time=20000601040557|publication=Blue's News|publishdate=1 June 2000|accessdate=26 September 2015}}
 
* June 2 - The [[Doom]] news site [[New Doom]] is founded.
 
* June 2 - The [[Doom]] news site [[New Doom]] is founded.
  
 
==2001==
 
==2001==
* September - The [[Collector's Edition|Ultimate Doom Trilogy: Collector's Edition]] combination pack is released, incudes all four official Doom [[IWAD]]s and [[Doom95]].
+
* September 21 - Management of {{c|ftp.cdrom.com}} attempts to gain control over the [[idgames archive]] and related archives.{{cite web|author=[[Ty Halderman|Halderman, Ty]] and [[Frans P. de Vries]]|title=Archive situation at cdrom.com|url=http://www.bluesnews.com/a/220/archive-situation-at-cdrom-com|publication=Blue's News|publishdate=1 October 2001|accessdate=29 January 2016}}
* October 26 - The [[Game Boy Advance]] version of [[Doom]] is released.
+
* September 25 - The [[Collector's Edition|Ultimate Doom Trilogy: Collector's Edition]] combination pack is released, including all four official Doom [[IWAD]]s and [[Doom95]].
 +
* October 11 - The idgames archive and related archives move to {{c|[[gamers.org]]}} (a.k.a. {{c|archives.3dgamers.com}}).{{cite web|author=[[Ty Halderman|Halderman, Ty]] and [[Frans P. de Vries]]|title=DOOM, Quake, Unreal archives re-opened|url=http://www.bluesnews.com/a/232/doom-quake-unreal-archives-re-opened|publication=Blue's News|publishdate=11 October 2001|accessdate=29 January 2016}}
 +
* October 26 - [[Doom for Game Boy Advance]] is released.
  
 
==2002==
 
==2002==
* October 23 - The [[Game Boy Advance]] version of [[Doom II]] is released.
+
* October 23 - [[Doom II for Game Boy Advance]] is released.
  
 
==2003==
 
==2003==
* January 29 - The [[Collector's Edition|Ultimate Doom Trilogy: Collector's Edition]] combination pack is re-released with [[Doom 3]] promotion material.
+
* January 29 - The [[Collector's Edition|Ultimate Doom Trilogy: Collector's Edition]] combination pack is re-released with [[Doom 3]] promotional material.
 +
* April - The [[Jaguar Doom]] source code is released.
 
* May 6 - ''[[Masters of Doom]]'', by [[David Kushner]], is published.
 
* May 6 - ''[[Masters of Doom]]'', by [[David Kushner]], is published.
  
Line 72: Line 104:
  
 
==2005==
 
==2005==
* January 5 - [http://doomwiki.org/w/index.php?title=Entryway&oldid=1 The Doom Wiki begins].
+
* January 5 - [https://doomwiki.org/w/index.php?title=Entryway&oldid=1 The Doom Wiki begins].
 
* April 4 - [[Doom 3: Resurrection of Evil]] is released.
 
* April 4 - [[Doom 3: Resurrection of Evil]] is released.
 
* September 13 - [[Doom RPG]] is released.
 
* September 13 - [[Doom RPG]] is released.
* October 18 - [[Wikipedia:Quake 4|Quake 4]] is released.
+
* September 27 - [[Adrian Carmack]] alleges he was forced out of id Software, and files suit against the company.{{cite web|author=Gitlin, Elle|title=For $105 million, you too can force Adrian Carmack out of a job|url=https://arstechnica.com/gaming/2005/09/1377/|publication=Ars Technica|publishdate=29 September 2005|accessdate=3 June 2014}}
* October 21 - [[Doom movie]] premieres in the US.
+
* October 21 - The [[Doom movie]] premieres in the US.
 
* [[Doom, The Boardgame|Doom: The Boardgame Expansion Set]] is released.
 
* [[Doom, The Boardgame|Doom: The Boardgame Expansion Set]] is released.
  
 
==2006==
 
==2006==
 
* February 7 - [[Doom movie]] [[Wikipedia:DVD|DVD]] is released, along with a series of [[Doom movie merchandise|merchandise]] based on it.
 
* February 7 - [[Doom movie]] [[Wikipedia:DVD|DVD]] is released, along with a series of [[Doom movie merchandise|merchandise]] based on it.
* July 11 - [[Wikipedia:Prey (video game)|Prey]] is released in the US.
 
 
* September 27 - [[Ultimate Doom]] is released on the [[Xbox 360|Xbox 360 Live Arcade]] worldwide.
 
* September 27 - [[Ultimate Doom]] is released on the [[Xbox 360|Xbox 360 Live Arcade]] worldwide.
  
 
==2007==
 
==2007==
 
* August 3 - Every Doom game is released on [[Steam]], along with various [[Doom engine|Doom]] and [[Doom 3]] engine games.
 
* August 3 - Every Doom game is released on [[Steam]], along with various [[Doom engine|Doom]] and [[Doom 3]] engine games.
* September 28 - [[Wikipedia:Enemy Territory: Quake Wars|Enemy Territory: Quake Wars]] is released.
 
  
 
==2008==
 
==2008==
 
* February 26 - The first [[Doom 3 novels|Doom 3 novel]], [[Doom 3 novels#Doom 3: Worlds on Fire|Doom 3: Worlds on Fire]] is published.
 
* February 26 - The first [[Doom 3 novels|Doom 3 novel]], [[Doom 3 novels#Doom 3: Worlds on Fire|Doom 3: Worlds on Fire]] is published.
 
* May 7 - [[id Software]] announces that [[Doom 4]] is being developed.
 
* May 7 - [[id Software]] announces that [[Doom 4]] is being developed.
* September 4 - [[Raven Software]] rereleases the source code for [[Heretic]] and [[Hexen]] under the [[Wikipedia:GNU General Public License|GNU GPL]].
+
* September 4 - [[Raven Software]] re-releases the source code for [[Heretic]] and [[Hexen]] under the [[Wikipedia:GNU General Public License|GNU GPL]].
  
 
==2009==
 
==2009==
 
* March 31 - The second [[Doom 3 novels|Doom 3 novel]], [[Doom 3 novels#Doom 3: Maelstrom|Doom 3: Maelstrom]] is published.
 
* March 31 - The second [[Doom 3 novels|Doom 3 novel]], [[Doom 3 novels#Doom 3: Maelstrom|Doom 3: Maelstrom]] is published.
* June 24 - [[id Software]] purchased by [[ZeniMax Media]].
+
* June 24 - [[id Software]] is purchased by [[ZeniMax Media]].
 
* June 26 - [[Doom Resurrection (iPhone)|Doom Resurrection]] is released for the [[Wikipedia:iPhone OS|iPhone OS]].
 
* June 26 - [[Doom Resurrection (iPhone)|Doom Resurrection]] is released for the [[Wikipedia:iPhone OS|iPhone OS]].
* August 18 - [[Wikipedia:Wolfenstein (2009 video game)|Wolfenstein]] is released in the US.
 
 
* October 31 - [[Doom Classic (iOS)|Doom Classic]], a port of [[Ultimate Doom]], is released for the [[Wikipedia:iPhone OS|iPhone OS]].
 
* October 31 - [[Doom Classic (iOS)|Doom Classic]], a port of [[Ultimate Doom]], is released for the [[Wikipedia:iPhone OS|iPhone OS]].
  
 
==2010==
 
==2010==
* February 8 - The sequel to [[Doom RPG]] titled [[Doom II RPG]] is released.
+
* February 8 - [[Doom II RPG]] is released.
* February 28 - {{wp|BioShock}} level designer Jean-Paul LeBreton publishes a noted design analysis on Doom and releases [[Arcadia Demade]], a [[Doom II]] version of a BioShock level.[http://kotaku.com/5482975/bioshocks-arcadia-demade-for-doom-ii]
 
 
* May 26 - [[Doom II]] is released on the [[Xbox 360]] Live Arcade in the US along with the included new episode, [[No Rest for the Living]].
 
* May 26 - [[Doom II]] is released on the [[Xbox 360]] Live Arcade in the US along with the included new episode, [[No Rest for the Living]].
* September - [[Doom]] is delisted from the XBLA.
+
* September - [[Doom]] is delisted from the XBLA due to conflict of licensing rights between {{wp|Activision}} and [[Bethesda]].
  
 
==2011==
 
==2011==
 
* February 17 - [[Doom Wiki:Departure from Wikia|Doom Wiki forked]] from Wikia Inc.
 
* February 17 - [[Doom Wiki:Departure from Wikia|Doom Wiki forked]] from Wikia Inc.
* May 10 - [[Wikipedia:Brink (video game)|Brink]] is released in the US.
 
 
* September 5 - {{dwforums|57080|Doom Wiki relaunched}} at doomwiki.org.
 
* September 5 - {{dwforums|57080|Doom Wiki relaunched}} at doomwiki.org.
* October 4 - [[Wikipedia:Rage (video game)|Rage]] is released in the US.
+
* November 22 - The [[Doom 3]] [[Doom 3 source code|source code]] is released.
* November 22 - the [[Doom 3]] [[Doom 3 source code|source code]] is released.
 
  
 
==2012==
 
==2012==
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* October 16 - [[Doom 3: BFG Edition]] is released on the US market. The international market follows three days later.
 
* October 16 - [[Doom 3: BFG Edition]] is released on the US market. The international market follows three days later.
 
* November 3 to December 3 - On [[Steam]], the [[Doom Pack Complete]] and [[Super id Software Pack]] compilation have been removed, and the [[Doom Classic Complete]] and [[Doom 3 Pack]] introduced. The [[Master Levels]] are no longer bundled with [[Doom II]].
 
* November 3 to December 3 - On [[Steam]], the [[Doom Pack Complete]] and [[Super id Software Pack]] compilation have been removed, and the [[Doom Classic Complete]] and [[Doom 3 Pack]] introduced. The [[Master Levels]] are no longer bundled with [[Doom II]].
* November 20, 2012 - The compilation pack [[Doom Classic Complete]] is released on the PlayStation Network.
+
* November 20 - The compilation pack [[Doom Classic Complete]] is released on the PlayStation Network.
 +
 
 +
==2013==
 +
* April 3 - [http://kotaku.com/five-years-and-nothing-to-show-how-doom-4-got-off-trac-468097062 Kotaku] publishes an article with confirmation from [[id Software]] staff that [[Doom 4]] has not only been delayed but entirely restarted.
 +
* June 26 - [[Todd Hollenshead]] announces his resignation as president of id Software.
 +
* August 1 - QuakeCon 2013 begins, featuring the [[20th Anniversary Doom Challenge]] deathmatch tournament, using [[Odamex]]. [[Bethesda]] releases commemorative Doom-themed shot glasses, prints, t-shirts, and a 200-count limited edition cast of the [[Reaper Miniatures]] set as part of the event.
 +
* November 23 - [[John Carmack]] announces his resignation from id Software.
 +
* December 10 - The twentieth anniversary of Doom's release is celebrated.
 +
 
 +
==2014==
 +
* February - Bethesda announces early beta access to [[Doom 4]] as a pre-order bonus for ''{{wp|Wolfenstein: The New Order}}'', with stipulation that the game was not yet ready for testing and that participants will be contacted later.
 +
* May 1 - [[ZeniMax Media]] releases public accusations against [[John Carmack]] and {{wp|Oculus VR}}, claiming the latter have made use of stolen intellectual property. Carmack fires back several tweets flatly denying their claims.{{cite web|author=[[John Carmack|Carmack, John]]|title=''No work I have ever done has been patented. Zenimax owns the code that I wrote, but they don't own VR''|url=https://twitter.com/ID_AA_Carmack/status/461918500307472384|publication=Twitter|publishdate=1 May 2014|accessdate=30 January 2016}}{{cite web|author=[[John Carmack|Carmack, John]]|title=''Oculus uses zero lines of code that I wrote while under contract to Zenimax''|url=https://twitter.com/ID_AA_Carmack/status/462000400996921344|publication=Twitter|publishdate=1 May 2014|accessdate=30 January 2016}}
 +
* May 5 - Oculus VR releases a public refutation of the claims made by ZeniMax.{{cite web|author=Paul, Ian|title=Oculus fires back over ZeniMax claims to Rift VR technology|url=http://www.pcworld.com/article/2151260/oculus-fires-back-over-zenimax-claims-to-rift-vr-technology.html|publication=PC World|publishdate=5 May 2014|accessdate=30 January 2016}}
 +
* May 21 - ZeniMax Media and [[id Software]] file suit against Oculus VR in the U.S. District Court for the Northern District of Texas.{{cite web|author=[[ZeniMax Media]]|title=ZeniMax Media Inc. and id Software LLC File Suit against Oculus VR, Inc. and Its Founder, Palmer Luckey|url=http://www.marketwatch.com/story/zenimax-media-inc-and-id-software-llc-file-suit-against-oculus-vr-inc-and-its-founder-palmer-luckey-2014-05-21|publication=Press release|publishdate=21 May 2014|accessdate=30 January 2016}}
 +
* June 13 - Bethesda exhibits a "teaser trailer" for Doom 4 at {{wp|Electronic Entertainment Expo 2014|E3}}, with promise of a soon-to-follow reveal. After a few days, it was clarified that the reveal would be exclusive to attendees of the upcoming QuakeCon 2014.
 +
* July 17 - Bethedsa and id Software display the Doom 4 reveal to QuakeCon attendees, featuring live game play.
 +
* September 29 - Doom 4 appears as a pre-order item on Amazon.com, with a tentative release date of December 31, 2015.
 +
* November 30 - The [[3DO]] source code is released.
 +
* December 12 - [[Strife: Veteran Edition]] is released on [[Steam]].
 +
 
 +
==2015==
 +
* March 1 - The [[New Doom]] website and forums were taken offline.
 +
* April 21 - [[John Romero]] released the source code of [[DoomEd]], the internal editor developed by id to build the original games, as well as the text-format DWD files from which the maps were originally compiled, and many of the game's development assets. See [[2015 Doom source data release]] for full information.
 +
* May 18 - Bethesda announced that a public reveal of [[Doom 4|the next installment]] in the Doom series would be held at E3 2015, and released an 11-second teaser video.
 +
* June 4 - Doom is inducted into the World Video Game Hall of Fame in the first year of its operation, alongside ''Pong,'' ''Tetris'', ''Pac-Man'', ''Super Mario Bros.'', and ''World of Warcraft.'' Among qualities cited were its introduction of the concept of the game engine, its inclusion of multiplayer, its astounding commercial success, and its enduring impact on the genre of the first-person shooter.{{cite web|title=2015 World Video Game Hall of Fame Inductees Announced: ''Pong'', ''Pac-Man'', ''Tetris'', ''Super Mario Bros.'', ''Doom'', and ''World of Warcraft''|author=Rhinewald, Shane and Kim Della Porta|publication=[http://www.museumofplay.org/ Museum of Play]|url=http://www.museumofplay.org/press/releases/2015/06/2108-2015-world-video-game-hall-fame-inductees-announced|publishdate=4 June 2015|retrievedate=8 June 2015}}
 +
* June 14 - The first-ever Bethesda E3 conference was held, with the worldwide public premiere of the new [[Doom (2016)|Doom game]] as the headline event.
 +
* July 23 - The multiplayer component of the [[Doom (2016)|upcoming Doom]] is offered for live play at {{wp|QuakeCon|QuakeCon 2015}}.
 +
* August 3 - The [[Doom v0.3]] alpha, previously thought lost, was uploaded to the [[idgames archive]].
 +
* August 26 - Bethesda starts publishing its catalog on [[GOG]], including the classic Doom titles and ''Quake''
 +
* October 23 - id Software begins a series of closed alpha tests of the upcoming Doom game, with participation of a subset of gamers eligible to participate in the upcoming beta.
 +
 
 +
==2016==
 +
* January 15 - [[John Romero]] released [[Tech Gone Bad|a new Doom level]] after 21 years.
 +
* February 4 - [[Bethesda]] sets a target release date of May 13, 2016, for the then-upcoming ''[[Doom (2016)|Doom]]''.{{cite web|author=Bethesda Softworks|url=http://www.bluesnews.com/s/168869/doom-in-may|title=DOOM in May|publication=Blue's News|publishdate=4 February 2016|retrievedate=4 February 2016}}
 +
* March 31 - The Doom closed beta tests began.
 +
* May 13 - [[Doom (2016)]] is released worldwide for {{wp|Microsoft Windows}}, {{wp|PlayStation 4}}, and {{wp|Xbox One}}.
 +
* May 19 - [[Strife: Veteran Edition]] is released on [[GOG.com]].
 +
* July 28 - [[Doom: The Board Game]] is released by {{wp|Fantasy Flight Games}}.
 +
* August 4 - [[Unto the Evil]] is released as the first DLC for the 2016 Doom.
 +
* September 28 - [[Doom (Original Game Soundtrack)]], a remixed version of the music from the 2016 Doom game, is released for digital download and streaming.
 +
* October 27 - [[Hell Followed]] is released as the second DLC for the 2016 Doom.
 +
* December 14 - [[Bloodfall]] is released as the third DLC for the 2016 Doom.
 +
 
 +
==2017==
 +
* November 10 - [[Doom (2016)]] is released for the {{wp|Nintendo Switch}}.{{cite web|author=[[Nintendo]]|title=DOOM for Nintendo Switch - Nintendo Game Details|url=https://www.nintendo.com/games/detail/doom-switch|publication=nintendo.com|publishdate=|accessdate=Nov 10 2017}}
 +
* December 1 - [[Doom VFR]] is released for PC and PlayStation 4.
 +
 
 +
==2018==
 +
* April 20 - {{wp|Universal 1440 Entertainment}} confirms to ''Variety'' that a second [[Doom (2019 upcoming film)|Doom movie]] is in production.{{cite web|author=Fogel, Stephanie|title=Universal Is Making a New ‘Doom’ Movie|url=http://variety.com/2018/gaming/news/new-doom-movie-1202776280/|publication=Variety|publishdate=20 April 2018|accessdate=9 May 2018}}
 +
* June 10 - [[Doom Eternal]] is announced by id Software and Bethesda at the annual BE3 presentation.
 +
* August 10 - Doom Eternal is given a gameplay reveal at the 2018 QuakeCon convention's keynote presentation.
 +
* December 10 - [[SIGIL]], a fifth episode for [[Ultimate Doom]], is announced by [[John Romero]].{{cite web|author=Romero Games|title=John Romero Is Going to Make You His Wad|url=https://www.bluesnews.com/s/195799/john-romero-is-going-to-make-you-his-wad|publication=Blue's News|publishdate=10 December 2018|accessdate=10 December 2018}}
  
== See also ==
+
==2019==
 +
* June 10 - Doom Eternal is targeted to release on November 22.{{cite web|author=Bethesda Softworks|title=DOOM Eternal in November|url=https://www.bluesnews.com/s/200870/doom-eternal-in-november|publication=Blue's News|publishdate=10 June 2019|accessdate=10 June 2019}}
 +
* July 22 - The immediate release of [[Doom Classic Unity port|Doom Classic]] versions of Doom and Doom II and a new port of [[Doom 3 (Nintendo Switch)|Doom 3]] were announced for multiple platforms at QuakeCon 2019.
 +
* September 4 - Bethesda announces an impending re-release of [[Doom 64]] on the [[Nintendo Switch]] to accompany Doom Eternal.{{cite web|author=Chalk, Andy|title=Doom 64 is coming to the Switch, Bethesda hints at other versions coming|url=https://www.pcgamer.com/doom-64-is-coming-to-the-switch-bethesda-hints-at-other-versions-coming/|publication=PC Gamer|publishdate=4 September 2019|accessdate=5 September 2019}}
 +
* October 1 - ''[[Doom: Annihilation]]'', the second Doom movie, is released direct to Blu-Ray, DVD, and digital download.
 +
* October 8 - Doom Eternal and Doom 64 are announced as delayed until March 20, 2020.{{cite web|author=id Software|title=DOOM Eternal Delayed|url=https://www.bluesnews.com/s/204474/doom-eternal-delayed|publication=Blue's News|publishdate=8 October 2019|accessdate=8 October 2019}} Releases for PC, [[Xbox One]], and [[PlayStation 4]] are announced for Doom 64.
  
 +
==See also==
 
* [[Versions of Doom and Doom II]]
 
* [[Versions of Doom and Doom II]]
 
* [[:Category:PWADs by year|PWADs by year]]
 
* [[:Category:PWADs by year|PWADs by year]]
 +
 +
==References==
 +
<references/>
  
 
[[Category:Historical]]
 
[[Category:Historical]]
[[Category:Lists]]
+
[[Category:Timelines]]

Revision as of 20:52, 9 October 2019

Below is a timeline of primary or canonical Doom-related events which tie the games to their creators and the world at large. For community releases, see the timeline of mod releases and timeline of source port releases respectively.

Before 1993

1993

1994

  • January 26 - The first version of the Doom Editing Utilities is released.
  • March - The idgames archive is founded by Barry Bloom at ocf.unt.edu.[2]
  • March 7 - The first public third-party PWAD, the Origwad, is released. (Download link)
  • May 12 - The idgames archive moves to infant2.sphs.indiana.edu.[2]
  • September 30 - Doom II is released.
  • November - Doom's first console ports are released for the Sega 32X and Atari Jaguar.
  • November 3 - The idgames archive temporarily moves to ftp.orst.edu.[2]
  • November 14 - The rec.games.computer.doom Usenet newsgroup hierarchy is created after a vote of, on average, 378-89 by users of the alt.games.doom hierarchy.[3]
  • December - The idgames archive moves to Walnut Creek CD-ROM at ftp.cdrom.com.[2]
  • December 21 - Rise of the Triad Shareware is released.
  • December 23 - Heretic is released.

1995

1996

1997

1998

1999

2000

  • June 1 - John Carmack mentions in his .plan file that id Software has begun a new Doom project.[6]
  • June 2 - The Doom news site New Doom is founded.

2001

2002

2003

2004

2005

2006

2007

  • August 3 - Every Doom game is released on Steam, along with various Doom and Doom 3 engine games.

2008

2009

2010

2011

2012

2013

  • April 3 - Kotaku publishes an article with confirmation from id Software staff that Doom 4 has not only been delayed but entirely restarted.
  • June 26 - Todd Hollenshead announces his resignation as president of id Software.
  • August 1 - QuakeCon 2013 begins, featuring the 20th Anniversary Doom Challenge deathmatch tournament, using Odamex. Bethesda releases commemorative Doom-themed shot glasses, prints, t-shirts, and a 200-count limited edition cast of the Reaper Miniatures set as part of the event.
  • November 23 - John Carmack announces his resignation from id Software.
  • December 10 - The twentieth anniversary of Doom's release is celebrated.

2014

  • February - Bethesda announces early beta access to Doom 4 as a pre-order bonus for Wolfenstein: The New Order, with stipulation that the game was not yet ready for testing and that participants will be contacted later.
  • May 1 - ZeniMax Media releases public accusations against John Carmack and Oculus VR, claiming the latter have made use of stolen intellectual property. Carmack fires back several tweets flatly denying their claims.[10][11]
  • May 5 - Oculus VR releases a public refutation of the claims made by ZeniMax.[12]
  • May 21 - ZeniMax Media and id Software file suit against Oculus VR in the U.S. District Court for the Northern District of Texas.[13]
  • June 13 - Bethesda exhibits a "teaser trailer" for Doom 4 at E3, with promise of a soon-to-follow reveal. After a few days, it was clarified that the reveal would be exclusive to attendees of the upcoming QuakeCon 2014.
  • July 17 - Bethedsa and id Software display the Doom 4 reveal to QuakeCon attendees, featuring live game play.
  • September 29 - Doom 4 appears as a pre-order item on Amazon.com, with a tentative release date of December 31, 2015.
  • November 30 - The 3DO source code is released.
  • December 12 - Strife: Veteran Edition is released on Steam.

2015

  • March 1 - The New Doom website and forums were taken offline.
  • April 21 - John Romero released the source code of DoomEd, the internal editor developed by id to build the original games, as well as the text-format DWD files from which the maps were originally compiled, and many of the game's development assets. See 2015 Doom source data release for full information.
  • May 18 - Bethesda announced that a public reveal of the next installment in the Doom series would be held at E3 2015, and released an 11-second teaser video.
  • June 4 - Doom is inducted into the World Video Game Hall of Fame in the first year of its operation, alongside Pong, Tetris, Pac-Man, Super Mario Bros., and World of Warcraft. Among qualities cited were its introduction of the concept of the game engine, its inclusion of multiplayer, its astounding commercial success, and its enduring impact on the genre of the first-person shooter.[14]
  • June 14 - The first-ever Bethesda E3 conference was held, with the worldwide public premiere of the new Doom game as the headline event.
  • July 23 - The multiplayer component of the upcoming Doom is offered for live play at QuakeCon 2015.
  • August 3 - The Doom v0.3 alpha, previously thought lost, was uploaded to the idgames archive.
  • August 26 - Bethesda starts publishing its catalog on GOG, including the classic Doom titles and Quake
  • October 23 - id Software begins a series of closed alpha tests of the upcoming Doom game, with participation of a subset of gamers eligible to participate in the upcoming beta.

2016

2017

2018

2019

  • June 10 - Doom Eternal is targeted to release on November 22.[19]
  • July 22 - The immediate release of Doom Classic versions of Doom and Doom II and a new port of Doom 3 were announced for multiple platforms at QuakeCon 2019.
  • September 4 - Bethesda announces an impending re-release of Doom 64 on the Nintendo Switch to accompany Doom Eternal.[20]
  • October 1 - Doom: Annihilation, the second Doom movie, is released direct to Blu-Ray, DVD, and digital download.
  • October 8 - Doom Eternal and Doom 64 are announced as delayed until March 20, 2020.[21] Releases for PC, Xbox One, and PlayStation 4 are announced for Doom 64.

See also

References

  1. Romero, John (10 December 1998). "5 Years of Doom - John Romero." Doomworld. Retrieved 12 September 2018.
  2. 2.0 2.1 2.2 2.3 Vries, Frans P. de (23 June 1996). "One DOOMed Space Marine, and the Terror He Spawned". rec.games.computer.doom announce et al. Retrieved 20 August 2015
  3. Dippold, Ron "Asbestos" (7 November 1994). "RESULT: rec.games.computer.doom.* groups all pass." comp.sys.ibm.pc.games.action. Retrieved 5 February 2016.
  4. H2HMud (28 October 1995). "The New Technology: Evilution (1995/10/27 Press Release)." alt.games.doom.ii. Retrieved 30 January 2016.
  5. Velocity Incorporated (15 May 1996). "Press Release: Velocity Launches Strife at E3." gamers.org. Retrieved 23 May 2016.
  6. Carmack, John (1 June 2000). ".plan file entry for June 1, 2000." Blue's News. Retrieved 26 September 2015.
  7. Halderman, Ty and Frans P. de Vries (1 October 2001). "Archive situation at cdrom.com." Blue's News. Retrieved 29 January 2016.
  8. Halderman, Ty and Frans P. de Vries (11 October 2001). "DOOM, Quake, Unreal archives re-opened." Blue's News. Retrieved 29 January 2016.
  9. Gitlin, Elle (29 September 2005). "For $105 million, you too can force Adrian Carmack out of a job." Ars Technica. Retrieved 3 June 2014.
  10. Carmack, John (1 May 2014). "No work I have ever done has been patented. Zenimax owns the code that I wrote, but they don't own VR." Twitter. Retrieved 30 January 2016.
  11. Carmack, John (1 May 2014). "Oculus uses zero lines of code that I wrote while under contract to Zenimax." Twitter. Retrieved 30 January 2016.
  12. Paul, Ian (5 May 2014). "Oculus fires back over ZeniMax claims to Rift VR technology." PC World. Retrieved 30 January 2016.
  13. ZeniMax Media (21 May 2014). "ZeniMax Media Inc. and id Software LLC File Suit against Oculus VR, Inc. and Its Founder, Palmer Luckey." Press release. Retrieved 30 January 2016.
  14. Rhinewald, Shane and Kim Della Porta (4 June 2015). "2015 World Video Game Hall of Fame Inductees Announced: Pong, Pac-Man, Tetris, Super Mario Bros., Doom, and World of Warcraft." Museum of Play. Retrieved 8 June 2015.
  15. Bethesda Softworks (4 February 2016). "DOOM in May." Blue's News. Retrieved 4 February 2016.
  16. Nintendo. "DOOM for Nintendo Switch - Nintendo Game Details." nintendo.com. Retrieved 10 November 2017.
  17. Fogel, Stephanie (20 April 2018). "Universal Is Making a New ‘Doom’ Movie." Variety. Retrieved 9 May 2018.
  18. Romero Games (10 December 2018). "John Romero Is Going to Make You His Wad." Blue's News. Retrieved 10 December 2018.
  19. Bethesda Softworks (10 June 2019). "DOOM Eternal in November." Blue's News. Retrieved 10 June 2019.
  20. Chalk, Andy (4 September 2019). "Doom 64 is coming to the Switch, Bethesda hints at other versions coming." PC Gamer. Retrieved 5 September 2019.
  21. id Software (8 October 2019). "DOOM Eternal Delayed." Blue's News. Retrieved 8 October 2019.