Difference between revisions of "Timeline"

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==2010==
 
==2010==
 
* February 8 - The sequel to [[Doom RPG]] titled [[Doom II RPG]] is released.
 
* February 8 - The sequel to [[Doom RPG]] titled [[Doom II RPG]] is released.
* February 28 - {{wp|BioShock}} level designer Jean-Paul LeBreton publishes a noted design analysis on Doom and releases a [[Doom II]] version of a BioShock level.[http://kotaku.com/5482975/bioshocks-arcadia-demade-for-doom-ii]
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* February 28 - {{wp|BioShock}} level designer Jean-Paul LeBreton publishes a noted design analysis on Doom and releases [[Arcadia Demade]], a [[Doom II]] version of a BioShock level.[http://kotaku.com/5482975/bioshocks-arcadia-demade-for-doom-ii]
 
* May 26 - [[Doom II]] is released on the [[Xbox 360]] Live Arcade in the US along with the included new episode, [[No Rest for the Living]].
 
* May 26 - [[Doom II]] is released on the [[Xbox 360]] Live Arcade in the US along with the included new episode, [[No Rest for the Living]].
 
* September - [[Doom]] is delisted from the XBLA.
 
* September - [[Doom]] is delisted from the XBLA.

Revision as of 11:37, 21 October 2012

Below is a timeline of Doom-related events.

Before 1993

1993

  • February - Doom 0.2 alpha released privately.
  • March - A Doom alpha never released to testers.
  • April 2 - Doom 0.4 alpha released privately.
  • May 22 - Doom 0.5 alpha released privately.
  • October - Doom Pre-Beta demo released.
  • December 10 - Doom 0.99 (aka 1.0) shareware is released.

1994

1995

1996

1997

1998

1999

2000

2001

2002

2003

2004

2005

2006

2007

2008

2009

2010

2011

2012

  • January 18 - The Xbox 360 Doom returns to Xbox Live Arcade after over a year of absence caused by licensing issues.
  • October 16 - Doom 3: BFG Edition is released on the US market. The international market follows three days later.

See also