Timeline of mod releases
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This is a timeline of Doom modification releases and directly related events. For the primary Doom timeline, see the Timeline article. For source port releases, see the timeline of source port releases.
Contents
1994
- January 26 - The first version of the Doom Editing Utilities is released.
- March 7 - The first public third-party PWAD, the Origwad, is released. [2]
- March 11 - CROSS.WAD is released. [3]
- March 24 - E2M1ED.WAD is announced on Usenet. [4]
- June 23 - Doomsday of UAC is released.
1995
- January - The Lost Episodes of Doom is published.
- May 14 - The Innocent Crew releases the final version of Obituary.
- September - The Abyss is released.
- October 28 - TNT: Evilution is announced delayed in favor of a commercial release as one half of Final Doom.[1]
- December - Memento Mori is initially released.[2]
1996
- February 10 - Memento Mori is initially uploaded to the /idgames archive.
- March 21 - Icarus: Alien Vanguard is uploaded to the /idgames archive.
- July 27 - Memento Mori II is uploaded to the /idgames archive.
1997
- May 2 - Hell Revealed is uploaded to the /idgames archive.
- July 4 - Requiem is uploaded to the /idgames archive.
- November 14 - Eternal Doom is uploaded to the /idgames archive.
1999
- January 30 - Wow.wad is uploaded to the /idgames archive.
- May 21 - Assault on Tei Tenga is released.
2001
- November 14 - Nuts.wad is uploaded to the /idgames archive.
2002
- December 26 - Alien Vendetta is uploaded to the /idgames archive.
2003
- July 1 - Initial release of the Doom 64 TC.
- December 10 - TeamTNT releases its first ZDoom-targeted mod, Daedalus: Alien Defense.
2004
- May 28 - Deus Vult is released.
2007
- June 2 - Initial release of Knee-Deep in ZDoom.
- July 16 - Demons of Problematique is released and is later named a Cacowards runner-up.
2008
- August 24 - UAC Military Nightmare is uploaded to the /idgames archive.
2009
- September 20 - Demons of Problematique 2 is released and later wins a Cacoward.
- October 22 - Deus Vult Zero is released.
2010
- February 28 - BioShock level designer Jean-Paul LeBreton publishes a noted design analysis on Doom and releases Arcadia Demade, a Doom II version of a BioShock level.[3]
- March 28 - UAC Ultra is released.
- September 4 - The Brutal Doom gameplay mod is initially released.[4]
- October 8 - Mega Man 8-Bit Deathmatch is released to the public after a demo debut at the ScrewAttack Gaming Convention.
- October 9 - Hacx v1.2 is released as a stand-alone IWAD.
2015
- February 14 - The first version of InstaDoom is released. It wins the Mockaward for 2015.
- June 13 - Sunlust is released and later wins a Cacoward.
- August 17 - Don't Be A Bitch Remastered is released and later wins a Cacoward.
2016
- January 15 - John Romero releases his first Doom PWAD in 21 years. Tech Gone Bad is a single level for limit-removing ports and is an alternate take on E1M8: Phobos Anomaly.[5]
- April 26 - John Romero releases a second Doom PWAD, Phobos Mission Control, as an alternate take on E1M4: Command Control.
References
- ↑ https://groups.google.com/forum/#!msg/alt.games.doom.ii/Fhfl5PHTbVk/0eSgX8fkDJcJ
- ↑ An "Announcement 2" thread was posted to the rec.games.computer.doom.playing Usenet group on 14 December 1995 [1] but implies the original release was on 10 December.
- ↑ http://kotaku.com/5482975/bioshocks-arcadia-demade-for-doom-ii
- ↑ https://www.facebook.com/BrutalDoom/photos/a.120948254708841.21523.120938508043149/384484625021868/?type=1
- ↑ http://kotaku.com/john-romero-releases-first-doom-level-in-21-years-1753216688