Difference between revisions of "Titan 2"
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|year=2009 | |year=2009 | ||
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− | '''Titan 2''' is a ten-level Doom II [[Megawad#Episode replacement|episode mod]], created by Jesper Krag Rasmussen (Ixnatifual) and released on 21 | + | '''Titan 2''' is a ten-level [[Doom II]] [[Megawad#Episode replacement|episode mod]], created by Jesper Krag Rasmussen (Ixnatifual) and released on January 21, 2009. Built for [[GZDoom]], it is the sequel to 2004's [[Titan (WAD)|Titan]] and follows the protagonist's attempts to escape [[Hell]] and return to the moonbase. It once again features several custom enemies as well as a new weapon, the minigun. |
== Content == | == Content == | ||
===Custom monsters=== | ===Custom monsters=== | ||
+ | {{stub}} | ||
{{col-begin|width=auto}} | {{col-begin|width=auto}} | ||
{{col-break|width=30%}} | {{col-break|width=30%}} | ||
===Levels=== | ===Levels=== | ||
− | *[[MAP01: The Pits (Titan 2)|MAP01: The Pits]] | + | * [[MAP01: The Pits (Titan 2)|MAP01: The Pits]] |
− | *[[MAP02: Demon's Furnace (Titan 2)|MAP02: Demon's Furnace]] | + | * [[MAP02: Demon's Furnace (Titan 2)|MAP02: Demon's Furnace]] |
− | *[[MAP03: Tartarus (Titan 2)|MAP03: Tartarus]] | + | * [[MAP03: Tartarus (Titan 2)|MAP03: Tartarus]] |
− | *[[MAP04: Goat Mansion (Titan 2)|MAP04: Goat Mansion]] | + | * [[MAP04: Goat Mansion (Titan 2)|MAP04: Goat Mansion]] |
− | *[[MAP05: Cacoastrum (Titan 2)|MAP05: Cacoastrum]] | + | * [[MAP05: Cacoastrum (Titan 2)|MAP05: Cacoastrum]] |
− | *[[MAP06: City of Demons (Titan 2)|MAP06: City of Demons]] | + | * [[MAP06: City of Demons (Titan 2)|MAP06: City of Demons]] |
− | *[[MAP07: Bowels of Gehimon (Titan 2)|MAP07: Bowels of Gehimon]] | + | * [[MAP07: Bowels of Gehimon (Titan 2)|MAP07: Bowels of Gehimon]] |
− | *[[MAP08: Realm of the Unseen (Titan 2)|MAP08: Realm of the Unseen]] | + | * [[MAP08: Realm of the Unseen (Titan 2)|MAP08: Realm of the Unseen]] |
− | *[[MAP09: Coliseum of the Damned (Titan 2)|MAP09: Coliseum of the Damned]] | + | * [[MAP09: Coliseum of the Damned (Titan 2)|MAP09: Coliseum of the Damned]] |
− | *[[MAP10: Mineral Storage (Titan 2)|MAP10: Mineral Storage]] | + | * [[MAP10: Mineral Storage (Titan 2)|MAP10: Mineral Storage]] |
{{col-break|gap=5em}} | {{col-break|gap=5em}} | ||
Revision as of 05:27, 9 August 2022
Titan 2 | |
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Author | Jesper Krag Rasmussen |
Port | GZDoom |
IWAD | Doom II |
Year | 2009 |
Link | Doomworld/idgames |
Titan 2 is a ten-level Doom II episode mod, created by Jesper Krag Rasmussen (Ixnatifual) and released on January 21, 2009. Built for GZDoom, it is the sequel to 2004's Titan and follows the protagonist's attempts to escape Hell and return to the moonbase. It once again features several custom enemies as well as a new weapon, the minigun.
Content
Custom monsters
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Levels |
Soundtrack
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