Difference between revisions of "Tom Hall"

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'''Tom Hall''' is a Wisconsin-born game designer who, along with [[John Romero]], [[John Carmack]] and [[Adrian Carmack]] was a co-founder of [[id Software]]. He was originally the lead game designer for [[Doom]], and is the author of the [[Doom Bible]], the original design plan for the game. Although he lost his job after several disputes with [[John Carmack]] over the design of the game, several elements of his documentation carried over into the release of the game.
 
'''Tom Hall''' is a Wisconsin-born game designer who, along with [[John Romero]], [[John Carmack]] and [[Adrian Carmack]] was a co-founder of [[id Software]]. He was originally the lead game designer for [[Doom]], and is the author of the [[Doom Bible]], the original design plan for the game. Although he lost his job after several disputes with [[John Carmack]] over the design of the game, several elements of his documentation carried over into the release of the game.
  
He was the designer of several maps in [[Doom]] and [[Doom II]], although these were often tweaked to various degrees by [[Sandy Petersen]] or [[John Romero]].  
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He was the designer of several maps in [[Doom]] and [[Doom II]], although these were tweaked to various degrees by [[Sandy Petersen]] or [[John Romero]].  
  
 
A complete list of these maps follows:
 
A complete list of these maps follows:

Revision as of 15:44, 8 January 2005

Tom Hall is a Wisconsin-born game designer who, along with John Romero, John Carmack and Adrian Carmack was a co-founder of id Software. He was originally the lead game designer for Doom, and is the author of the Doom Bible, the original design plan for the game. Although he lost his job after several disputes with John Carmack over the design of the game, several elements of his documentation carried over into the release of the game.

He was the designer of several maps in Doom and Doom II, although these were tweaked to various degrees by Sandy Petersen or John Romero.

A complete list of these maps follows:

Doom level design credits

Doom II level design credits

Links