Difference between revisions of "Types of death"

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* '''Normal death''' - used when none of the below occurs.  
 
* '''Normal death''' - used when none of the below occurs.  
 
* '''[[Gibs|Gib]] death''' - when a character is reduced to extremely low health (usually the negative of its spawn health), he turns into a pile of blood, flesh and bones. A [[falling damage|terminal fall]] in [[Hexen]] can also cause this to happen.
 
* '''[[Gibs|Gib]] death''' - when a character is reduced to extremely low health (usually the negative of its spawn health), he turns into a pile of blood, flesh and bones. A [[falling damage|terminal fall]] in [[Hexen]] can also cause this to happen.
* '''[[Telefrag]]''' - when another character [[teleporter|teleports]] to the spot a character is standing on.
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* '''[[Telefrag]]''' - when another character [[teleporter|teleports]] to the spot a character is standing on.  Will result in a gib death if one is specified for the telefragged character.
 
* '''Burning death''' (Heretic, Hexen) - when a character is killed by [[lava]] or a fire-based attack.
 
* '''Burning death''' (Heretic, Hexen) - when a character is killed by [[lava]] or a fire-based attack.
 
* '''Burning death''' (Strife) - when a character is killed with a [[flamethrower]].  
 
* '''Burning death''' (Strife) - when a character is killed with a [[flamethrower]].  
 
* '''Disintegration''' (Strife) - when a character is killed with a [[mauler]].  
 
* '''Disintegration''' (Strife) - when a character is killed with a [[mauler]].  
* '''Icy death''' (Hexen) - when a character is killed with [[Frost Shards]].
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* '''Icy death''' (Hexen) - when a character is killed with an ice attack such as a [[Wendigo]]'s iceballs or the [[Mage]]'s [[Frost Shards]].
  
 
==See also==
 
==See also==

Revision as of 16:28, 20 February 2006

The following types of death exist in Doom and games based on the Doom engine:

  • Normal death - used when none of the below occurs.
  • Gib death - when a character is reduced to extremely low health (usually the negative of its spawn health), he turns into a pile of blood, flesh and bones. A terminal fall in Hexen can also cause this to happen.
  • Telefrag - when another character teleports to the spot a character is standing on. Will result in a gib death if one is specified for the telefragged character.
  • Burning death (Heretic, Hexen) - when a character is killed by lava or a fire-based attack.
  • Burning death (Strife) - when a character is killed with a flamethrower.
  • Disintegration (Strife) - when a character is killed with a mauler.
  • Icy death (Hexen) - when a character is killed with an ice attack such as a Wendigo's iceballs or the Mage's Frost Shards.

See also