Difference between revisions of "UED"
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− | '''UED''' is a tool using heavily modified [[DEU]] source code, programmed by [[Elric "Darkhaven" Sullivan]]. Currently it supports [[Hexen Format]] maps and [[ZDoom in Hexen Format]] Maps and is home to a self-contained [[Hexen format script]] editor. Also it is the only editor to use [[UBSP]], which is a BSP-tree building utility based on BSP source code, and can read either [[Doom | + | '''UED''' is a tool using heavily modified [[DEU]] source code, programmed by [[Elric "Darkhaven" Sullivan]]. Currently it supports [[Hexen Format]] maps and [[ZDoom in Hexen Format]] Maps and is home to a self-contained [[Hexen format script]] editor. Also it is the only editor to use [[UBSP]], which is a BSP-tree building utility based on BSP source code, and can read either [[Doom format]] or [[Hexen Format]] maps. Both tools is packaged with [[UWAD]]. |
''Status Report:'' | ''Status Report:'' |
Revision as of 12:07, 20 March 2005
UED is a tool using heavily modified DEU source code, programmed by Elric "Darkhaven" Sullivan. Currently it supports Hexen Format maps and ZDoom in Hexen Format Maps and is home to a self-contained Hexen format script editor. Also it is the only editor to use UBSP, which is a BSP-tree building utility based on BSP source code, and can read either Doom format or Hexen Format maps. Both tools is packaged with UWAD.
Status Report:
Progress: 20%
Current Version: 0.02a
Current Stage: Pre-Alpha at source level