Difference between revisions of "UED"

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'''UED''' is a tool using heavily modified [[DEU]] source code, programmed by [[Elric "Darkhaven" Sullivan]]. Currently it supports [[Hexen Format]] maps and [[ZDoom in Hexen Format]] Maps and is home to a self-contained [[Hexen format script]] editor. Also it is the only editor to use [[UBSP]], which is a BSP-tree building utility based on BSP source code, and can read either [[Doom format]] or [[Hexen Format]] maps. Both tools is packaged with [[UWAD]].
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'''UED''' is a tool using heavily modified [[DEU]] source code, programmed by [[Elric "Darkhaven" Sullivan]]. Currently it supports [[Hexen Format]] maps and [[ZDoom in Hexen Format Maps]] and is home to a self-contained [[Hexen format script]] editor. Also it is the only editor to use [[UBSP]], which is a BSP-tree building utility based on BSP source code, and can read either [[Doom format maps]] or [[Hexen Format maps]]. Both tools is packaged with [[UWAD]].
  
 
''Status Report:''
 
''Status Report:''

Revision as of 12:08, 20 March 2005

UED is a tool using heavily modified DEU source code, programmed by Elric "Darkhaven" Sullivan. Currently it supports Hexen Format maps and ZDoom in Hexen Format Maps and is home to a self-contained Hexen format script editor. Also it is the only editor to use UBSP, which is a BSP-tree building utility based on BSP source code, and can read either Doom format maps or Hexen Format maps. Both tools is packaged with UWAD.

Status Report:


Progress: 20%

Current Version: 0.02a

Current Stage: Pre-Alpha at source level