UV -fast

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Revision as of 19:31, 4 September 2018 by Eris Falling (talk | contribs)


UV -fast is a Compet-N speedrunning category. The objective is to finish the level as quickly as possible, in Ultra-Violence with the -fast parameter, killing every monster at least once, except lost souls, and collecting 100% secrets.

Current records

Ultimate Doom

Map Time Player Date File Notes
E1M1: Hangar 00:31 Adam Hegyi 2000-12-11 f1m1-031.zip
E1M2: Nuclear Plant 01:40 Radek Pecka 2002-03-19 f1m2-140.zip
E1M3: Toxin Refinery 03:04 Radek Pecka 2001-09-14 f1m3-304.zip
E1M4: Command Control 01:45 Radek Pecka 2003-02-01 f1m4-145.zip
E1M5: Phobos Lab 02:57 Radek Pecka 2001-01-12 f1m5-257.zip
E1M6: Central Processing 03:56 Radek Pecka 2001-09-16 f1m6-356.zip
E1M7: Computer Station 02:28 Juho Ruohonen (ocelot) 2003-12-20 f1m7-228.zip
E1M8: Phobos Anomaly 01:04 Jochen Schneidau (Angus) 2003-12-07 f1m8-104.zip 1
E1M9: Military Base 02:54 Anders Johnsen 2000-03-07 f1m9-254.zip
E2M1: Deimos Anomaly 01:27 Adam Hegyi 2001-01-25 f2m1-127.zip
E2M2: Containment Area 03:27 Radek Pecka 2003-06-21 f2m2-327.zip
E2M3: Refinery 02:53 Tatsuya Ito (Tatsurd-cacocaco) 2014-05-06 f2m3-253.zip
E2M4: Deimos Lab 05:04 Radek Pecka 2003-06-23 f2m4-504.zip
E2M5: Command Center 05:37 Radek Pecka 2002-09-26 f2m5-537.zip
E2M6: Halls of the Damned 05:13 Jim Leonard (Xit Vono) 2003-05-27 f2m6-513.zip
E2M7: Spawning Vats 04:12 Radek Pecka 2002-03-24 f2m7-412.zip
E2M8: Tower of Babel 00:31 Laszlo Vecsei (Waldon) 2000-10-27 f2m8-031.zip 2
E2M9: Fortress of Mystery 00:48 Tatsuya Ito (Tatsurd-cacocaco) 2014-08-15 f2m9-048.zip
E3M1: Hell Keep 01:08 Karim El-Sheikh (Kimo Xvirus) 2012-01-01 f3m1-108.zip
E3M2: Slough of Despair 02:40 Radek Pecka 2001-09-17 f3m2-240.zip
E3M3: Pandemonium 02:29 Radek Pecka 2000-11-19 f3m3-229.zip
E3M4: House of Pain 05:26 Radek Pecka 2001-09-17 f3m4-526.zip
E3M5: Unholy Cathedral 04:27 Radek Pecka 2001-12-01 f3m5-427.zip
E3M6: Mt. Erebus 02:59 Radek Pecka 2001-09-19 f3m6-259.zip
E3M7: Limbo 02:25 Radek Pecka 2001-12-06 f3m7-225.zip
E3M8: Dis 00:39 Adam Hegyi 2000-02-16 f3m8-039.zip 2
E3M9: Warrens 02:31 Joe Abene (DOOMMANN) 2002-10-28 f3m9-231.zip
E4M1: Hell Beneath 02:23 Jim Leonard (Xit Vono) 2013-03-27 f4m1-223.zip
E4M2: Perfect Hatred 01:44 Anders Johnsen 2002-03-09 f4m2-144.zip
E4M3: Sever the Wicked 02:53 Radek Pecka 2001-12-07 f4m3-253.zip 3
E4M4: Unruly Evil 01:53 Jim Leonard (Xit Vono) 2013-03-26 f4m4-153.zip
E4M5: They Will Repent 03:06 Anders Johnsen 1999-04-08 f4m5-306.zip
E4M6: Against Thee Wickedly 04:20 Anders Johnsen 1999-06-12 f4m6-420.zip
E4M7: And Hell Followed 02:42 Radek Pecka 2001-11-24 f4m7-242.zip 4
E4M8: Unto The Cruel 02:41 M. Phoenix Dailey (Archy) 2013-02-16 f4m8-241.zip
E4M9: Fear 03:06 Chris Ratcliff (Ryback) 2000-11-16 f4m9-306.zip

Doom II

Map Time Player Date File Notes
MAP01: Entryway 00:40 Jim Leonard (Xit Vono) 2006-06-07 fa01-040.zip
MAP02: Underhalls 01:08 Radek Pecka 2004-01-14 fa02-108.zip
MAP03: The Gantlet 01:30 Radek Pecka 2003-01-26 fa03-130.zip
MAP04: The Focus 01:09 Radek Pecka 2004-05-16 fa04-109.zip
MAP05: The Waste Tunnels 02:26 Radek Pecka 2004-05-16 fa05-226.zip
MAP06: The Crusher 02:42 Radek Pecka 2003-01-26 fa06-242.zip
MAP07: Dead Simple 00:51 Adam Hegyi 1999-11-19 fa07-051.zip
MAP08: Tricks and Traps 02:46 Tatsuya Ito (Tatsurd-cacocaco) 2013-09-18 fa08-246.zip
MAP09: The Pit 05:57 Radek Pecka 2004-05-16 fa09-557.zip
MAP10: Refueling Base 04:59 Radek Pecka 2001-01-15 fa10-459.zip
MAP11: Circle of Death 02:36 Radek Pecka 2002-03-06 fa11-236.zip
MAP12: The Factory 05:12 Radek Pecka 2004-05-17 fa12-512.zip
MAP13: Downtown 06:22 Henning Skogstø 1999-09-29 fa13-622.zip
MAP14: The Inmost Dens 02:13 Radek Pecka 2004-05-16 fa14-213.zip 2
MAP15: Industrial Zone 06:04 Radek Pecka 2002-04-09 fa15-604.zip 3
MAP16: Suburbs 02:49 Ole Hartvigsen 2000-06-04 fa16-249.zip
MAP17: Tenements 05:38 Ole Hartvigsen 2000-08-11 fa17-538.zip
MAP18: The Courtyard 03:27 Radek Pecka 2000-10-08 fa18-327.zip
MAP19: The Citadel 07:24 Henning Skogstø 1999-04-03 fa19-724.zip
MAP20: Gotcha! 04:01 Jakub Razák (method_man) 2003-12-21 fa20-401.zip
MAP21: Nirvana 02:29 Radek Pecka 2004-05-17 fa21-229.zip 2
MAP22: The Catacombs 01:27 Radek Pecka 2003-01-22 fa22-127.zip
MAP23: Barrels o' Fun 02:45 Keene Ho (Mutlee) 2001-12-02 fa23-245.zip
MAP24: The Chasm 05:34 Radek Pecka 2002-09-14 fa24-534.zip
MAP25: Bloodfalls 01:45 Henning Skogstø 1999-02-19 fa25-145.zip
MAP26: The Abandoned Mines 03:55 Henning Skogstø 1999-02-15 fa26-355.zip
MAP27: Monster Condo 04:15 Radek Pecka 2003-06-13 fa27-415.zip 5
MAP28: The Spirit World 03:33 Henning Skogstø 1998-09-24 fa28-333.zip
MAP29: The Living End 05:25 Radek Pecka 2002-09-02 fa29-525.zip 2
MAP30: Icon of Sin 00:30 Ian Sabourin 2001-12-27 fa30-030.zip 2
MAP31: Wolfenstein 02:20 Henning Skogstø 2002-03-01 fa31-220.zip
MAP32: Grosse 00:35 Adam Hegyi 1999-07-06 fa32-035.zip

TNT: Evilution

Map Time Player Date File Notes
MAP01: System Control 00:49 Jim Leonard (Xit Vono) 2005-07-25 ef01-049.zip
MAP02: Human BBQ 05:42 Jim Leonard (Xit Vono) 2005-08-01 ef02-542.zip
MAP03: Power Control 04:02 Radek Pecka 2003-02-26 ef03-402.zip
MAP04: Wormhole 07:45 Tomas Kollar (DeDo) 2003-08-07 ef04-745.zip
MAP05: Hanger 05:29 Radek Pecka 2003-02-16 ef05-529.zip
MAP06: Open Season 04:09 Chris Ratcliff (Ryback) 2003-01-28 ef06-409.zip
MAP07: Prison 12:44 Jim Leonard (Xit Vono) 2002-10-12 ef071244.zip
MAP08: Metal 07:13 Jim Leonard (Xit Vono) 2002-10-10 ef08-713.zip
MAP09: Stronghold 08:20 Tomas Kollar (DeDo) 2003-08-16 ef09-820.zip
MAP10: Redemption 03:29 Radek Pecka 2003-02-26 ef10-329.zip
MAP11: Storage Facility 04:06 Jakub Razák (method_man) 2003-07-28 ef11-406.zip
MAP12: Crater 06:49 Chris Ratcliff (Ryback) 2001-02-05 ef12-649.zip
MAP13: Nukage Processing 05:49 Jakub Razák (method_man) 2003-07-30 ef13-549.zip
MAP14: Steel Works 06:56 Jim Leonard (Xit Vono) 2002-10-12 ef14-656.zip
MAP15: Dead Zone 05:54 Serge Marudov (Never_Again) 2006-06-04 ef15-554.zip
MAP16: Deepest Reaches 06:49 Laura Herrmann (BahdKo) 2003-02-22 ef16-649.zip
MAP17: Processing Area 03:36 Jakub Razák (method_man) 2003-07-05 ef17-336.zip
MAP18: Mill 11:02 Revved 2012-07-15 ef181102.zip
MAP19: Shipping/Respawning 07:27 Revved 2012-07-16 ef19-727.zip
MAP20: Central Processing 15:39 Kai-Uwe Humpert 1997-01-21 tnt20-gm.zip
MAP21: Administration Center 16:38 Serge Marudov (Never_Again) 2008-01-18 ef211638.zip
MAP22: Habitat 09:24 Kai-Uwe Humpert 1996-12-30 tnt22-gm.zip
MAP23: Lunar Mining Project 05:53 Revved 2010-05-04 ef23-553.zip
MAP24: Quarry 02:58 Revved 2010-05-03 ef24-258.zip
MAP25: Baron's Den 08:38 Chris Ratcliff (Ryback) 2000-12-22 ef25-838.zip
MAP26: Ballistyx 07:53 Kai-Uwe Humpert 1997-01-17 tnt26-gm.zip
MAP27: Mount Pain 19:14 Serge Marudov (Never_Again) 2009-06-16 ef271914.zip
MAP28: Heck 04:58 Ricardo Bischoff (Rizera) 2012-11-12 ef28-458.zip
MAP29: River Styx 10:30 Tomas Kollar (DeDo) 2003-09-07 ef291030.zip
MAP30: Last Call 04:02 Jakub Razák (method_man) 2003-06-23 ef30-402.zip
MAP31: Pharaoh 07:40 Casey Alvis (Altima Mantoid) 2003-07-28 ef31-740.zip 6
MAP32: Caribbean 06:27 Chris Ratcliff (Ryback) 2001-10-29 ef32-627.zip

The Plutonia Experiment

Map Time Player Date File Notes
MAP01: Congo 02:27 Radek Pecka 2002-04-28 pf01-227.zip
MAP02: Well of Souls 02:55 Jim Leonard (Xit Vono) 2002-08-17 pf02-255.zip 2
MAP03: Aztec 04:43 Chris Ratcliff (Ryback) 2002-10-03 pf03-443.zip
MAP04: Caged 04:40 Chris Ratcliff (Ryback) 2002-10-02 pf04-440.zip
MAP05: Ghost Town 03:07 Jim Leonard (Xit Vono) 2002-09-30 pf05-307.zip
MAP06: Baron's Lair 03:42 Kai-Uwe Humpert 1997-01-03 plt06-gm.zip
MAP07: Caughtyard 02:12 Casey Alvis (Altima Mantoid) 2012-04-11 pf07-212.zip
MAP08: Realm 06:14 Jim Leonard (Xit Vono) 2002-09-11 pf08-614.zip
MAP09: Abattoire 07:49 Jim Leonard (Xit Vono) 2002-09-10 pf09-749.zip
MAP10: Onslaught 02:47 Tatsuya Ito (Tatsurd-cacocaco) 2013-09-10 pf10-247.zip
MAP11: Hunted 02:29 M. Phoenix Dailey (Archy) 2014-03-14 pf11-229.zip 7
MAP12: Speed 06:46 Daniel Lindgren (Demonlord) 1997-01-12 pf12-gm.zip
MAP13: The Crypt 04:32 vdgg 2010-05-22 pf13-432.zip
MAP14: Genesis 02:18 Tatsuya Ito (Tatsurd-cacocaco) 2013-07-28 pf14-218.zip
MAP15: The Twilight 02:32 vdgg 2012-01-21 pf15-232.zip
MAP16: The Omen 03:36 Casey Alvis (Altima Mantoid) 2012-03-15 pf16-336.zip 2
MAP17: Compound 01:53 Tatsuya Ito (Tatsurd-cacocaco) 2013-07-15 pf17-153.zip
MAP18: Neurosphere 01:37 Tatsuya Ito (Tatsurd-cacocaco) 2013-07-22 pf18-137.zip
MAP19: NME 02:33 M. Phoenix Dailey (Archy) 2012-03-17 pf19-233.zip
MAP20: The Death Domain 04:11 Henning Skogstø 1999-02-21 pf20-411.zip
MAP21: Slayer 03:47 Chris Ratcliff (Ryback) 2001-09-22 pf21-347.zip 2
MAP22: Impossible Mission 13:34 Peo Sjöblom 1997-01-10 pf22-gm.zip
MAP23: Tombstone 09:22 vdgg 2011-08-13 pf23-922.zip
MAP24: The Final Frontier 04:33 Tatsuya Ito (Tatsurd-cacocaco) 2008-07-13 pf24-433.zip
MAP25: The Temple of Darkness 07:30 Daniel Lindgren (Demonlord) 1996-11-30 pf25-gm.zip
MAP26: Bunker 09:38 Casey Alvis (Altima Mantoid) 2012-01-11 pf26-938.zip 8
MAP27: Anti-Christ 03:05 Eugene Kapustin 2006-01-12 pf27-305.zip
MAP28: The Sewers 09:40 Chris Ratcliff (Ryback) 2000-12-10 pf28-940.zip
MAP29: Odyssey of Noises 10:55 Jim Leonard (Xit Vono) 2006-06-19 pf291055.zip
MAP30: The Gateway of Hell 00:47 JC Dorne 2014-08-05 pf30-047.zip 2
MAP31: Cyberden 04:57 Jim Leonard (Xit Vono) 2006-06-10 pf31-457.zip
MAP32: Go 2 It 04:53 j4rio 2012-07-01 pf32-453.zip
  1. A demo may qualify for inclusion in the Compet-N archive by tallying 63% kills, as the last room in this level is considered a bit unfair.
  2. There are no secret sectors on this level, so the criterion involving the secret tally is ignored.
  3. Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 90% secrets.
  4. Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 50% secrets.
  5. Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 87% secrets.
  6. Players are permitted to use the official patch file (see Yellow keycard bug for details) when recording demos for this level.
  7. A demo may qualify for inclusion in the Compet-N archive by tallying 77% kills, as the last room in this level is considered a bit unfair.
  8. Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 75% secrets.