Difference between revisions of "UV -respawn"
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'''UV -respawn''' is a [[Compet-N]] [[speedrun]]ning category. The objective is to finish the level as quickly as possible, in [[Ultra-Violence]] with the [[-respawn]] parameter, with 100% kills or more and with 100% secrets. | '''UV -respawn''' is a [[Compet-N]] [[speedrun]]ning category. The objective is to finish the level as quickly as possible, in [[Ultra-Violence]] with the [[-respawn]] parameter, with 100% kills or more and with 100% secrets. | ||
− | == | + | ==Current records== |
+ | |||
===Ultimate Doom=== | ===Ultimate Doom=== | ||
{| {{prettytable}} | {| {{prettytable}} | ||
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|[[MAP14: Steel Works]]||06:18||[[Xit Vono]]||2002-03-26||{{competnftp|tnt/respawn/er14-618.zip|er14-618.zip}}|| | |[[MAP14: Steel Works]]||06:18||[[Xit Vono]]||2002-03-26||{{competnftp|tnt/respawn/er14-618.zip|er14-618.zip}}|| | ||
|- | |- | ||
− | |[[MAP15: Dead Zone]]||03: | + | |[[MAP15: Dead Zone]]||03:22||[[Eugene Kapustin]]||2004-12-28||{{competnftp|tnt/respawn/er15-322.zip|er15-322.zip}}|| |
|- | |- | ||
|[[MAP16: Deepest Reaches]]||04:23||[[Laura "BahdKo" Herrmann]]||2003-02-24||{{competnftp|tnt/respawn/er16-423.zip|er16-423.zip}}|| | |[[MAP16: Deepest Reaches]]||04:23||[[Laura "BahdKo" Herrmann]]||2003-02-24||{{competnftp|tnt/respawn/er16-423.zip|er16-423.zip}}|| | ||
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|[[MAP08: Realm]]||06:19||[[Xit Vono]]||2002-09-15||{{competnftp|plutonia/respawn/pr08-619.zip|pr08-619.zip}}|| | |[[MAP08: Realm]]||06:19||[[Xit Vono]]||2002-09-15||{{competnftp|plutonia/respawn/pr08-619.zip|pr08-619.zip}}|| | ||
|- | |- | ||
− | |[[MAP09: Abattoire]]|| | + | |[[MAP09: Abattoire]]||03:45||[[Jakub "method_man" Razak]]||2004-08-05||{{competnftp|plutonia/respawn/pl09-345.zip|pl09-345.zip}}|| |
|- | |- | ||
− | |[[MAP10: Onslaught]]|| | + | |[[MAP10: Onslaught]]||03:10||[[Jakub "method_man" Razak]]||2004-08-05||{{competnftp|plutonia/respawn/pl10-310.zip|pl10-310.zip}}|| |
|- | |- | ||
|[[MAP11: Hunted]]||03:49||[[Radek Pecka]]||2002-03-28||{{competnftp|plutonia/respawn/pr11-349.zip|pr11-349.zip}}|| | |[[MAP11: Hunted]]||03:49||[[Radek Pecka]]||2002-03-28||{{competnftp|plutonia/respawn/pr11-349.zip|pr11-349.zip}}|| | ||
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|[[MAP31: Cyberden]]||08:43||[[Xit Vono]]||2002-09-15||{{competnftp|plutonia/respawn/pr31-843.zip|pr31-843.zip}}|| | |[[MAP31: Cyberden]]||08:43||[[Xit Vono]]||2002-09-15||{{competnftp|plutonia/respawn/pr31-843.zip|pr31-843.zip}}|| | ||
|- | |- | ||
− | |[[MAP32: Go 2 It]]|| | + | |[[MAP32: Go 2 It]]||02:40||[[Jakub "method_man" Razak]]||2002-10-02||{{competnftp|plutonia/respawn/pr32-349.zip|pr32-349.zip}}|| |
|} | |} | ||
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# Compet-N does not maintain a UV -respawn competition for this level; the stated reason [http://www.doom2.net/~compet-n/index.cgi?action=rules] is that the requirements of [[UV max]] and UV -respawn are equivalent here, which is untrue. | # Compet-N does not maintain a UV -respawn competition for this level; the stated reason [http://www.doom2.net/~compet-n/index.cgi?action=rules] is that the requirements of [[UV max]] and UV -respawn are equivalent here, which is untrue. | ||
# Uncompleted as of the most recent Compet-N database update. | # Uncompleted as of the most recent Compet-N database update. | ||
− | # This file can be downloaded from the Compet-N FTP archive, | + | # This file can be downloaded from the Compet-N FTP archive, even though the HTML database indicates that no one has completed this level under the UV -respawn rules. |
# Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 90% secrets. | # Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 90% secrets. | ||
# Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 50% secrets. | # Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 50% secrets. |
Revision as of 20:52, 18 June 2005
UV -respawn is a Compet-N speedrunning category. The objective is to finish the level as quickly as possible, in Ultra-Violence with the -respawn parameter, with 100% kills or more and with 100% secrets.
Contents
Current records
Ultimate Doom
Doom II
TNT: Evilution
The Plutonia Experiment
- Compet-N does not maintain a UV -respawn competition for this level; the reasons for this are unclear. [1]
- According to its own documentation, Compet-N does not maintain a UV -respawn competition for this level, but this demo does appear in the database.
- Compet-N does not maintain a UV -respawn competition for this level; the stated reason [2] is that the requirements of UV max and UV -respawn are equivalent here, which is untrue.
- Uncompleted as of the most recent Compet-N database update.
- This file can be downloaded from the Compet-N FTP archive, even though the HTML database indicates that no one has completed this level under the UV -respawn rules.
- Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 90% secrets.
- Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 50% secrets.
- Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 87% secrets.
- Players are permitted to use the official patch file (see Yellow keycard bug for details) when recording demos for this level.
- Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 75% secrets.