Difference between revisions of "UV -respawn"
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Revision as of 02:43, 21 June 2005
UV -respawn is a Compet-N speedrunning category. The objective is to finish the level as quickly as possible, in Ultra-Violence with the -respawn parameter, with 100% kills or more and with 100% secrets.
Contents
Current records
Ultimate Doom
Doom II
TNT: Evilution
The Plutonia Experiment
- Compet-N does not maintain a UV -respawn competition for this level; the reasons for this are unclear. [1]
- According to its own documentation, Compet-N does not maintain a UV -respawn competition for this level, but this demo does appear in the database.
- There are no secret sectors on this level, so the criterion involving the secret tally is ignored.
- Compet-N does not maintain a UV -respawn competition for this level; the stated reason [2] is that the requirements of UV max and UV -respawn are equivalent here, which is untrue.
- Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 90% secrets.
- Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 50% secrets.
- Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 87% secrets.
- Uncompleted as of the most recent Compet-N database update.
- Players are permitted to use the official patch file (see Yellow keycard bug for details) when recording demos for this level.
- Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 75% secrets.
- This file can be downloaded from the Compet-N FTP archive, even though the HTML database indicates that no one has completed this level under the UV -respawn rules.