Difference between revisions of "Unidoom DM (series)"

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The '''Unidoom DM series''' is a series of [[deathmatch]] [[WAD]]s created by Clan [[Unidoom]] from 2002 to 2004. They are regularly played in [[ZDaemon]]'s deathmatch tournaments and [[Skulltag]]'s Friday Night Fragfest, and are a source of inspiration for deathmatch mappers in both the ZDaemon and Skulltag communities.
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The '''Unidoom DM series''' is an ongoing series of [[deathmatch]] [[WAD]]s created by Clan [[Unidoom]]in 2002. They are regularly played in [[ZDaemon]]'s deathmatch tournaments and [[Skulltag]]'s Friday Night Fragfest, and have been a significant source of inspiration and influence for deathmatch mappers in both the ZDaemon and Skulltag communities.
  
 
== UDM1 ==
 
== UDM1 ==
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[[Image:udm3map07.png|thumb|left|200px|UDM3 MAP07, by [[Robert "Doomraider" Vickers|Doomraider]] and [[Alex "AlexMax" Mayfield|AlexMax]]]]The second sequel to UDM1 was released on December 25th, 2005. Unlike UDM1 and UDM2, a much broader variety of mappers contributed to this map pack. Also, unlike the earlier WADs, UDM3 did not contain Skulltag textures, allowing for a smaller file size. UDM3 contains sixteen deathmatch maps, two parody maps, and a credits map; it also introduced a new palette which modified the green and blue colours to provide a brighter environment.
 
[[Image:udm3map07.png|thumb|left|200px|UDM3 MAP07, by [[Robert "Doomraider" Vickers|Doomraider]] and [[Alex "AlexMax" Mayfield|AlexMax]]]]The second sequel to UDM1 was released on December 25th, 2005. Unlike UDM1 and UDM2, a much broader variety of mappers contributed to this map pack. Also, unlike the earlier WADs, UDM3 did not contain Skulltag textures, allowing for a smaller file size. UDM3 contains sixteen deathmatch maps, two parody maps, and a credits map; it also introduced a new palette which modified the green and blue colours to provide a brighter environment.
  
The standout map from UDM3 is ''Citadel of Unidoom'', which was an attempt by deathz0r to have as many Unidoom members as possible cooperate in the creation of a city containing their own buildings. Although the layout was not completed due to lack of time, it was still a highly playable free-for-all map.
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The standout map from UDM3 is ''Citadel of Unidoom'', which was an attempt by deathz0r to have as many Unidoom members as possible cooperate in the creation of a single city containing their own buildings. Although the layout was not completed due to lack of time, it was still a highly playable free-for-all map.
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== UDMX ==
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The fourth installment of the series is currently in production and is expected to be released in the fall of 2008. A  [http://www.youtube.com/watch?v=Z9ZU-SxMo_Y trailer] for it was released on March 23, 2008.  
  
 
== Controversy ==
 
== Controversy ==

Revision as of 13:35, 23 March 2008

The Unidoom DM series is an ongoing series of deathmatch WADs created by Clan Unidoomin 2002. They are regularly played in ZDaemon's deathmatch tournaments and Skulltag's Friday Night Fragfest, and have been a significant source of inspiration and influence for deathmatch mappers in both the ZDaemon and Skulltag communities.

UDM1

UDM1 MAP05, by deathz0r
UDM1 was released on January 1st, 2002. Containing sixteen deathmatch maps, two deathtag maps, and two parody maps, it became an instant hit in the Deathmatch community. Notable DM mappers such as TLSDM's ChronoHunter have cited UDM1 as their inspiration to map.

UDM2

UDM2 MAP09, by Ralphis
UDM2 development started shortly after the release of UDM1, but lack of motivation slowed progress on UDM2 down to a near-halt throughout 2002. UDM2 was eventually completed and released on March 2nd, 2003 and uploaded onto various servers, although it was initially rejected from /idgames (see Controversy). It contains twelve deathmatch maps, a parody map, and a credits map. Like its predecessor, UDM2 mostly consists of maps authored by Ralphis and deathz0r.

UDM2 notably features a map that is a tribute to the video game Super Mario Bros. 3, some of whose graphics are used as sprites and textures in the map.

UDM3

UDM3 MAP07, by Doomraider and AlexMax
The second sequel to UDM1 was released on December 25th, 2005. Unlike UDM1 and UDM2, a much broader variety of mappers contributed to this map pack. Also, unlike the earlier WADs, UDM3 did not contain Skulltag textures, allowing for a smaller file size. UDM3 contains sixteen deathmatch maps, two parody maps, and a credits map; it also introduced a new palette which modified the green and blue colours to provide a brighter environment.

The standout map from UDM3 is Citadel of Unidoom, which was an attempt by deathz0r to have as many Unidoom members as possible cooperate in the creation of a single city containing their own buildings. Although the layout was not completed due to lack of time, it was still a highly playable free-for-all map.

UDMX

The fourth installment of the series is currently in production and is expected to be released in the fall of 2008. A trailer for it was released on March 23, 2008.

Controversy

Two issues have been raised about UDM1: the use of Skulltag textures without the permission of Carnevil and the plagiarism of MAP06, although the latter was not known until it was revealed by deathz0r a few years following the WAD's release.

Similarly, UDM2 used Skulltag textures without the permission of Carnevil. In response to UDM2 being uploaded to /idgames, Carnevil sent an email to Ty Halderman, the archive maintainer, requesting it to be removed from the server. This action sparked a debate in the Skulltag IRC channel, after which Carnevil eventually agreed to allow the Unidoom clan to re-upload UDM2.

External links