Difference between revisions of "Unmaker"

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[[Image:Unmaker_Doom64_1.jpg|thumb|right|The Doom 64 Unmaker, on [[MAP28: The Absolution]]]]
 
[[Image:Unmaker_Doom64_1.jpg|thumb|right|The Doom 64 Unmaker, on [[MAP28: The Absolution]]]]
 
[[Image:Unmaker_Doom64_2.jpg|thumb|right|The Doom 64 Unmaker being used against an [[Arachnotron]], on [[MAP23: Unholy Temple (Doom 64)|MAP23: Unholy Temple]]]]
 
[[Image:Unmaker_Doom64_2.jpg|thumb|right|The Doom 64 Unmaker being used against an [[Arachnotron]], on [[MAP23: Unholy Temple (Doom 64)|MAP23: Unholy Temple]]]]
The '''Unmaker''' is a weapon in [[Doom 64]] of [[Hell|demonic]] origin, inscribed with a pentagram and made up of parts of the spine and rib bones of a demon. It fires powerful red lasers by consuming [[Energy cell (Doom)|cell]]s as ammo.
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The '''Unmaker''' is a weapon in [[Doom 64]] of [[Hell|demonic]] origin, inscribed with a pentagram and made up of parts of the spine and rib bones of a demon. It fires powerful red lasers by consuming [[Energy cell (Doom)|cell]]s as ammo. The official name of the weapon is currently unknown and unverifiable - the name "Unmaker" has long been applied to the weapon due to analogy with a similar concept in the [[Doom Bible]].
  
The Unmaker has its origins in the [[Doom Bible]], and was originally intended to be in [[Doom]] itself. According to the Doom Bible, the Unmaker was intended to be a "demon-tech weapon that hurts pure demons a lot, demon-humans very little, tech demons some. Made of demon bones. (...) The [[Dark Claw]] and Unmaker feed on human souls. Killing possessed humans or hellslaves allows the weapons to feed".<ref>http://5years.doomworld.com/doombible/section14.shtml</ref> This idea was later used in [[Doom 3]]'s [[Soul Cube]].
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The Doom Bible concept for the Unmaker was originally intended to be in the pre-planned commercial sequel to [[Doom]] itself. According to the Doom Bible, the Unmaker was intended to be a "demon-tech weapon that hurts pure demons a lot, demon-humans very little, tech demons some. Made of demon bones. (...) The [[Dark Claw]] and Unmaker feed on human souls. Killing possessed humans or hellslaves allows the weapons to feed".{{cite web|author=[[Tom Hall|Hall, Tom]]|title=Doom Bible - Chapter 14. Stuff: Weapons, Items, Etc|url=https://5years.doomworld.com/doombible/section14.shtml|publication=[[Doomworld]]|publishdate=|accessdate=9 September 2018}}
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The idea of a weapon being charged by kills was later used in [[Doom 3]]'s [[Soul Cube]], and the concept of a Hell-wrought weapon fed by human souls also occurs in the form of [[the Artifact]].
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The concept and mechanics of the Unmaker are strongly referenced by a weapon in [[Doom Eternal]] known as the [[Unmaykr]]. The relationship of the two weapons is still unclear.
  
 
== Doom 64 version ==
 
== Doom 64 version ==
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The fully equipped Unmaker critically increases the chance of [[pain-stun]], dispatching the [[Cyberdemon]] and even the mighty [[Mother Demon]] with impunity. While the BFG can dole out higher damage and strike more targets at a single time, the Unmaker arguably surpasses it in utility in the late game when it is at its full strength, strong enemies come in singles or small groups, and cell ammo is at a premium.
 
The fully equipped Unmaker critically increases the chance of [[pain-stun]], dispatching the [[Cyberdemon]] and even the mighty [[Mother Demon]] with impunity. While the BFG can dole out higher damage and strike more targets at a single time, the Unmaker arguably surpasses it in utility in the late game when it is at its full strength, strong enemies come in singles or small groups, and cell ammo is at a premium.
  
The weapon is never officially named within the game itself, and is kept a secret by the instruction manual. When the weapon is collected, the [[marine]] exclaims, "What the !@#%* is this!"
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===Name===
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The weapon is never officially named within the game itself, and is kept a secret by the instruction manual. The Unmaker weapon sprite is named {{c|LASR}} and the pick-up sprite is named {{c|LSGR}}. It is likewise referred to by several unofficial or tentative names in pre-release previews, walkthroughs, reviews, and the game's [[Doom 64: Official Game Secrets|official strategy guide]]. These include the following:
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* "laser rifle"<ref>The Official Nintendo Magazine. Issue 60. September 1997.</ref><ref>64 Extreme. issue 3. June 1997</ref>
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* "alien laser" (a name also referenced by level designer [[Tim Heydelaar]]){{cite web|author=[[Tim Heydelaar|Heydelaar, Tim]]|title=Early and unused DOOM 64 Level Designs|url=https://www.doomworld.com/forum/post/1957377|publication=[[Doomworld Forums]]|publishdate=24 January 2019|accessdate=10 April 2019}}<ref>64 Extreme. issue 8. December/January 1998</ref><ref name="D64OSG"> Osborne, Ian, Nick Roberts, and Jem Roberts. ''[[Doom 64: Official Game Secrets]]''. Prima Publishing, 1997.</ref>
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* "alien gun"<ref name="D64OSG"/>
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* "superlaser"<ref>64 Magazine. issue 05. October 1997.</ref>
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* "laser gun"<ref>Computer and Video Games. Issue 185. April 1997</ref>
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* "demon laser"<ref>Nintendo Magazine. issues 59-61 February-April 1998.</ref>
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When the weapon is collected, the [[marine]] simply exclaims, "What the !@#%* is this!"
  
 
==Trivia==
 
==Trivia==
* The Unmaker weapon sprite is called LASR and the pick-up sprite is named {{c|LSGR}}. It is likewise referred to as the "laser rifle" in a prerelease review<ref>The Official Nintendo Magazine. Issue 60. September 1997.</ref>, "laser gun" in a preview<ref>Computer and Video Games. Issue 185. April 1997</ref> and a "demon laser" in a postrelease walkthough.<ref>Nintendo Magazine. issues 59-61 February-April 1998.</ref> 
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[[File:Prerelease_unmaker.png|thumb|right|240px|Pre-release screenshot thought to be of the "laser rifle" concept which became the Unmaker.]]
* One pre-release screenshot shows what is presumably an early version of the Unmaker. The publication itself mentions there could be "possibly new weapons and monsters" in Doom 64.<ref>Gamepro. Issue 86. September 1996.</ref>
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* The [[Reaper (weapon)|reaper]] in [[Doom (2016)]] has a charged attack which fires a similar laser-like beam of Hell energy.
* The [[Reaper (weapon)|reaper]] in [[Doom (2016)]] has a charged attack which fires a similar laser of Hell energy.
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* One pre-release screenshot shows what is presumably an early version of the Unmaker. The publication itself mentions there could be "possibly new weapons and monsters" in Doom 64.<ref>Gamepro. Issue 86. September 1996.</ref> Though Tim Heydelaar believes this picture is of an early [[rocket launcher]] model, earlier screenshots which display the rocket launcher sprite as it appears in the final game would seem to contradict that notion.{{cite web|author=[[Tim Heydelaar|Heydelaar, Tim]]|title=Early and unused DOOM 64 Level Designs|url=https://www.doomworld.com/forum/post/1955898|publication=[[Doomworld Forums]]|publishdate=18 January 2019|accessdate=10 April 2019}}
<gallery mode="nolines" widths="240px">
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Prerelease_unmaker.png|Pre-release version of the "laser rifle" concept which became the Unmaker.
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==Alpha version==
</gallery>
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As a weapon in the Doom [[alpha]]s, the Unmaker appears only in [[Doom v0.2]], and there only in the form of two unused lumps for the game's helmet visor [[HUD]]: {{c|WBOXUNM}} contains the name of the weapon, and {{c|WPICUNM}} contains a silhouette. After this, there are no further references to the weapon concept. It was meant by [[Tom Hall]] to occur as a new weapon in the commercial sequel to Doom and not in the first game itself, which is likely why its concept was quickly dropped.
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==External links==
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* [https://github.com/fragglet/RomeroDoomDump/blob/master/doom-textures-png/statpix/pix1_lbm.png Original source graphics for the Doom v0.2 HUD], as [[2015 Doom source data release|released]] by [[John Romero]] in {{timeline|2015}}. The Unmaker icon begins in column 30 at row 14, and resembles a skull and spine with various bony projections extending from it which form vague grips and a stock.
  
 
== References ==
 
== References ==
 
<references />
 
<references />
  
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[[Category:Demonic weapons]]
 
[[Category:Doom pre-release weapons]]
 
[[Category:Doom pre-release weapons]]
 
[[Category:Doom 64 weapons]]
 
[[Category:Doom 64 weapons]]

Revision as of 07:28, 27 January 2020

The Doom 64 Unmaker, on MAP28: The Absolution
The Doom 64 Unmaker being used against an Arachnotron, on MAP23: Unholy Temple

The Unmaker is a weapon in Doom 64 of demonic origin, inscribed with a pentagram and made up of parts of the spine and rib bones of a demon. It fires powerful red lasers by consuming cells as ammo. The official name of the weapon is currently unknown and unverifiable - the name "Unmaker" has long been applied to the weapon due to analogy with a similar concept in the Doom Bible.

The Doom Bible concept for the Unmaker was originally intended to be in the pre-planned commercial sequel to Doom itself. According to the Doom Bible, the Unmaker was intended to be a "demon-tech weapon that hurts pure demons a lot, demon-humans very little, tech demons some. Made of demon bones. (...) The Dark Claw and Unmaker feed on human souls. Killing possessed humans or hellslaves allows the weapons to feed".[1]

The idea of a weapon being charged by kills was later used in Doom 3's Soul Cube, and the concept of a Hell-wrought weapon fed by human souls also occurs in the form of the Artifact.

The concept and mechanics of the Unmaker are strongly referenced by a weapon in Doom Eternal known as the Unmaykr. The relationship of the two weapons is still unclear.

Doom 64 version

The Unmaker is the only new weapon in Doom 64. It begins as the second strongest weapon behind the BFG9000, with slightly better damage but a slower firing rate than the plasma gun. It is especially rare and can only be found in a few levels, the first one being MAP29: Outpost Omega (a secret level). The first regular level where it can be found is MAP12: Altar of Pain. However, uniquely amongst Doom weaponry, the Unmaker can be upgraded by finding the three mysterious and well-protected Demon Key artifacts:

  • The first one increases the laser speed.
  • The second key adds a second laser
  • The third one makes the weapon fire three simultaneous lasers.

The fully equipped Unmaker critically increases the chance of pain-stun, dispatching the Cyberdemon and even the mighty Mother Demon with impunity. While the BFG can dole out higher damage and strike more targets at a single time, the Unmaker arguably surpasses it in utility in the late game when it is at its full strength, strong enemies come in singles or small groups, and cell ammo is at a premium.

Name

The weapon is never officially named within the game itself, and is kept a secret by the instruction manual. The Unmaker weapon sprite is named LASR and the pick-up sprite is named LSGR. It is likewise referred to by several unofficial or tentative names in pre-release previews, walkthroughs, reviews, and the game's official strategy guide. These include the following:

When the weapon is collected, the marine simply exclaims, "What the !@#%* is this!"

Trivia

Pre-release screenshot thought to be of the "laser rifle" concept which became the Unmaker.
  • The reaper in Doom (2016) has a charged attack which fires a similar laser-like beam of Hell energy.
  • One pre-release screenshot shows what is presumably an early version of the Unmaker. The publication itself mentions there could be "possibly new weapons and monsters" in Doom 64.[10] Though Tim Heydelaar believes this picture is of an early rocket launcher model, earlier screenshots which display the rocket launcher sprite as it appears in the final game would seem to contradict that notion.[11]

Alpha version

As a weapon in the Doom alphas, the Unmaker appears only in Doom v0.2, and there only in the form of two unused lumps for the game's helmet visor HUD: WBOXUNM contains the name of the weapon, and WPICUNM contains a silhouette. After this, there are no further references to the weapon concept. It was meant by Tom Hall to occur as a new weapon in the commercial sequel to Doom and not in the first game itself, which is likely why its concept was quickly dropped.

External links

References

  1. Hall, Tom. "Doom Bible - Chapter 14. Stuff: Weapons, Items, Etc." Doomworld. Retrieved 9 September 2018.
  2. The Official Nintendo Magazine. Issue 60. September 1997.
  3. 64 Extreme. issue 3. June 1997
  4. Heydelaar, Tim (24 January 2019). "Early and unused DOOM 64 Level Designs." Doomworld Forums. Retrieved 10 April 2019.
  5. 64 Extreme. issue 8. December/January 1998
  6. 6.0 6.1 Osborne, Ian, Nick Roberts, and Jem Roberts. Doom 64: Official Game Secrets. Prima Publishing, 1997.
  7. 64 Magazine. issue 05. October 1997.
  8. Computer and Video Games. Issue 185. April 1997
  9. Nintendo Magazine. issues 59-61 February-April 1998.
  10. Gamepro. Issue 86. September 1996.
  11. Heydelaar, Tim (18 January 2019). "Early and unused DOOM 64 Level Designs." Doomworld Forums. Retrieved 10 April 2019.