From DoomWiki.org Warning: You are not logged in. Your IP address will be recorded in this page's edit history. Anti-spam check. Do not fill this in! Current list of things I'd like to see added/expanded on. Don't take this as a promise that I plan to do them in any timely fashion or a territorial stake that I'd rather do them than let someone else (if someone can add these without my needing to make the effort, all the better really, I am rarely around). * Comprehensive list of early Doom WADs which were broken by later vanilla releases of the game (that is to say, WADs that were reliant on pre-v1.9 behaviors). A well-known one would be the boss behaviors in [[Doomsday of UAC]] but there were also some WADs which were affected by changes to sector movement code (i.e. the stairway trick in VILLAGE.WAD). The latest version that sector-movement-related ones work in is usually v1.2 as far as I'm aware. Most likely this would only be very early releases for the original Doom, with no Doom II WADs being affected by such issues? ** What would be a good category name for this? ** It might be worth checking GZDoom codebase for leads as I've heard several special compatibility modes exist that are triggered only when certain WADs are detected. * More coverage for [[Engine bugs in Heretic]]. * More coverage for [[Engine bugs in Hexen]]. ** If someone wants to fill them out, check this page which has some example maps/demos showcasing various anomalous behaviors: [http://s91291220.onlinehome.us/doom/hexenodd.htm] * Pages for the unique [[H!ZONE]] episodes/levels (the map/walkthrough/analytics treatments). ** I'm pretty sure the unique Hexen levels are conversions from the Heretic episodes so check and confirm that too, probably. If so, that can probably just be noted on the pages for the Heretic maps when they exist? * Info for emulating DOS front-end programs like [[Doom/Master|D!]], UltraLaunch, etc. These rely on functionality of DOS that DOSBox doesn't correctly emulate last I checked; one solution is to run 4DOS in DOSBox before running the frontend program. A VM/emulator that actually runs a full DOS install, such as PCem, would probably also work. Summary: All contributions to DoomWiki.org are considered to be released under the CC BY-SA 4.0 International (see Doom Wiki:Copyrights for details). By contributing, you agree to be bound by the Terms of Use. Your changes will be visible immediately. Please enter a summary of your changes above. Do not submit copyrighted images or text without permission! This includes text taken from in-game codices or logbooks, or from official instruction manuals, strategy guides, and other such books. This project is not affiliated with id Software, Raven Software, ZeniMax Media, Bethesda SoftWorks, or any other commercial software developer or publisher. Use of trademarked logos and other protected intellectual property is solely for the purpose of analysis and critical commentary on the identified products and associated fan community activity, and does not imply any endorsement by any of these organizations or their employees, past or present. Upload images to the wiki. Don't forget to categorize pages! For testing, please use a sandbox. View this template Cancel | Editing help (opens in new window)