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== Rate of fire == | == Rate of fire == | ||
− | Melee attacks first. Highlighted the values that | + | Melee attacks first. Highlighted the values that would be closer to the rounds per minute. |
{| {{prettytable}} | {| {{prettytable}} | ||
Line 8: | Line 8: | ||
! Tics<sup>1</sup> !! RPM !! Tics !! RPM | ! Tics<sup>1</sup> !! RPM !! Tics !! RPM | ||
|- | |- | ||
− | | [[Fist]] || 22 || 95.454 || 17 || < | + | | [[Fist]] || 22 || 95.454 || 17 || <u>123.529</u> |
|- | |- | ||
− | | [[Chainsaw]] || 8 || 525 || 4 || < | + | | [[Chainsaw]] || 8 || 525 || 4 || <u>525</u> |
|- | |- | ||
− | | [[Pistol]] || 19 || 110.526 || 14 || < | + | | [[Pistol]] || 19 || 110.526 || 14 || <u>150</u> |
|- | |- | ||
− | | [[Shotgun]] || 44 || 47.727 || 37 || < | + | | [[Shotgun]] || 44 || 47.727 || 37 || <u>56.756</u> |
|- | |- | ||
− | | [[Super shotgun]] || 62 || 33.870 || 57 || < | + | | [[Super shotgun]] || 62 || 33.870 || 57 || <u>36.842</u> |
|- | |- | ||
− | | [[Chaingun]] || 8 || 525 || 4 || < | + | | [[Chaingun]] || 8 || 525 || 4 || <u>525</u> |
|- | |- | ||
− | | [[Rocket launcher]] || 20 || 105 || 20 || < | + | | [[Rocket launcher]] || 20 || 105 || 20 || <u>105</u> |
|- | |- | ||
− | | [[Plasma gun]] || 24 || 87.5 || 3 || < | + | | [[Plasma gun]] || 24 || 87.5 || 3 || <u>700</u> |
|- | |- | ||
− | | [[BFG9000]] || 60 || 35 || 40 || < | + | | [[BFG9000]] || 60 || 35 || 40 || <u>52.5</u> |
|- | |- | ||
− | | [[Zombieman]] || 26 + 1 || < | + | | [[Zombieman]] || 26 + 1 || <u>77.777</u> || || |
|- | |- | ||
− | | [[Shotgun guy]] || 30 + 1 || < | + | | [[Shotgun guy]] || 30 + 1 || <u>67.741</u> || || |
|- | |- | ||
− | | [[Heavy weapons dude]] || 19<sup>2</sup> + 1 || 210 || 4 or 5<sup>2</sup> || < | + | | [[Heavy weapons dude]] || 19<sup>2</sup> + 1 || 210 || 4 or 5<sup>2</sup> || <u>466.666</u> |
|- | |- | ||
− | | [[Imp]] || 22 + 1<br>22 + 1 || 91.304<br>< | + | | [[Imp]] || 22 + 1<br>22 + 1 || 91.304<br><u>91.304</u> || 22<br> || <u>95.454</u><br> |
|- | |- | ||
− | | [[Demon]] / [[Spectre]] || 24 + 1 || 84 || 24 || < | + | | [[Demon]] / [[Spectre]] || 24 + 1 || 84 || 24 || <u>87.5</u> |
|- | |- | ||
− | | [[Hell knight]] || 24 + 1<br>24 + 1 || 84<br>< | + | | [[Hell knight]] || 24 + 1<br>24 + 1 || 84<br><u>84</u> || 24<br> || <u>87.5</u><br> |
|- | |- | ||
− | | [[Baron of hell]] || 24 + 1<br>24 + 1 || 84<br>< | + | | [[Baron of hell]] || 24 + 1<br>24 + 1 || 84<br><u>84</u> || 24<br> || <u>87.5</u><br> |
|- | |- | ||
− | | [[Arachnotron]] || 29<sup>2</sup> + 1 || 140 || 4 or 5<sup>2</sup> || < | + | | [[Arachnotron]] || 29<sup>2</sup> + 1 || 140 || 4 or 5<sup>2</sup> || <u>466.666</u> |
|- | |- | ||
− | | [[Pain elemental]] || 15 + 1 || < | + | | [[Pain elemental]] || 15 + 1 || <u>131.25</u> || || |
|- | |- | ||
− | | [[Revenant]] || 18 + 1<br>30 + 1 || 110.526<br>< | + | | [[Revenant]] || 18 + 1<br>30 + 1 || 110.526<br><u>67.741</u> || 18<br> || <u>116.666</u><br> |
|- | |- | ||
− | | [[Mancubus]] || 80 + 1 || | + | | [[Mancubus]] || 80 + 1 || 155.555 || 20 || <u>210</u> |
|- | |- | ||
− | | [[Cyberdemon]] || 66 + 1 || 94.029 || 24 || < | + | | [[Cyberdemon]] || 66 + 1 || 94.029 || 24 || <u>87.5</u> |
|- | |- | ||
− | | [[Spider mastermind]] || 29<sup>2</sup> + 1 || 140 || 4 or 5<sup>2</sup> || < | + | | [[Spider mastermind]] || 29<sup>2</sup> + 1 || 140 || 4 or 5<sup>2</sup> || <u>466.666</u> |
|- | |- | ||
− | | [[Wolfenstein SS]] || 35<sup>2</sup> + 1 || 116.666 || 14 or 11<sup>2</sup> || < | + | | [[Wolfenstein SS]] || 35<sup>2</sup> + 1 || 116.666 || 14 or 11<sup>2</sup> || <u>168</u> |
|} | |} | ||
<small> | <small> | ||
# In practice, a monster never attacks consecutively, and would take at least 1 tic to retaliate again. | # In practice, a monster never attacks consecutively, and would take at least 1 tic to retaliate again. | ||
− | # takes 1 tic to check if the player is still in sight. | + | # It takes 1 tic to check if the player is still in sight. |
</small> | </small> |
Latest revision as of 14:38, 18 January 2013
Rate of fire[edit]
Melee attacks first. Highlighted the values that would be closer to the rounds per minute.
Weapon / Monster | Total time | Beetween shots | ||
---|---|---|---|---|
Tics1 | RPM | Tics | RPM | |
Fist | 22 | 95.454 | 17 | 123.529 |
Chainsaw | 8 | 525 | 4 | 525 |
Pistol | 19 | 110.526 | 14 | 150 |
Shotgun | 44 | 47.727 | 37 | 56.756 |
Super shotgun | 62 | 33.870 | 57 | 36.842 |
Chaingun | 8 | 525 | 4 | 525 |
Rocket launcher | 20 | 105 | 20 | 105 |
Plasma gun | 24 | 87.5 | 3 | 700 |
BFG9000 | 60 | 35 | 40 | 52.5 |
Zombieman | 26 + 1 | 77.777 | ||
Shotgun guy | 30 + 1 | 67.741 | ||
Heavy weapons dude | 192 + 1 | 210 | 4 or 52 | 466.666 |
Imp | 22 + 1 22 + 1 |
91.304 91.304 |
22 |
95.454 |
Demon / Spectre | 24 + 1 | 84 | 24 | 87.5 |
Hell knight | 24 + 1 24 + 1 |
84 84 |
24 |
87.5 |
Baron of hell | 24 + 1 24 + 1 |
84 84 |
24 |
87.5 |
Arachnotron | 292 + 1 | 140 | 4 or 52 | 466.666 |
Pain elemental | 15 + 1 | 131.25 | ||
Revenant | 18 + 1 30 + 1 |
110.526 67.741 |
18 |
116.666 |
Mancubus | 80 + 1 | 155.555 | 20 | 210 |
Cyberdemon | 66 + 1 | 94.029 | 24 | 87.5 |
Spider mastermind | 292 + 1 | 140 | 4 or 52 | 466.666 |
Wolfenstein SS | 352 + 1 | 116.666 | 14 or 112 | 168 |
- In practice, a monster never attacks consecutively, and would take at least 1 tic to retaliate again.
- It takes 1 tic to check if the player is still in sight.