From DoomWiki.org
Rate of fire
Weapon / Monster | Total time | Beetween shots | ||
---|---|---|---|---|
Tics | RPM | Tics | RPM | |
Fist | 22 | 17 | ||
Chainsaw | 8 | 4 | ||
Pistol | 19 | 14 | ||
Shotgun | 44 | 37 | ||
Super shotgun | 62 | 57 | ||
Chaingun | 8 | 4 | ||
Rocket launcher | 20 | 20 | ||
Plasma gun | 24 | 3 | ||
BFG9000 | 60 | 40 | ||
Zombieman | 26 + 11 | |||
Shotgun guy | 30 + 11 | |||
Heavy weapons dude | 192 | 4 or 52 | ||
Imp | 22 22 + 11 |
22 |
||
Demon / Spectre | 24 | 24 | ||
Hell knight | 24 24 + 11 |
24 |
||
Baron of hell | 24 24 + 11 |
24 |
||
Arachnotron | 292 | 4 or 52 | ||
Pain elemental | 162 + 11 | |||
Revenant | 192 312 + 11 |
192 |
||
Mancubus | 80 + 11 | 20 | ||
Cyberdemon | 66 + 11 | 24 | ||
Spider mastermind | 292 | 4 or 52 | ||
Wolfenstein SS | 352 | 14 or 112 |
- In practice, some forms of attacks never occur consecutively, and would take at least 1 tic to retaliate again.
- It takes 1 tic to call a function that wasn't supposed to take any time.