From DoomWiki.org
Rate of fire
Melee attacks first. Highlighted the values that really counts as the round per minute.
Weapon / Monster | Total time | Beetween shots | ||
---|---|---|---|---|
Tics1 | RPM | Tics | RPM | |
Fist | 22 | 95.454 | 17 | 123.529 |
Chainsaw | 8 | 525 | 4 | 525 |
Pistol | 19 | 110.526 | 14 | 150 |
Shotgun | 44 | 47.727 | 37 | 56.756 |
Super shotgun | 62 | 33.870 | 57 | 36.842 |
Chaingun | 8 | 525 | 4 | 525 |
Rocket launcher | 20 | 105 | 20 | 105 |
Plasma gun | 24 | 87.5 | 3 | 700 |
BFG9000 | 60 | 35 | 40 | 52.5 |
Zombieman | 26 + 1 | 77.777 | ||
Shotgun guy | 30 + 1 | 67.741 | ||
Heavy weapons dude | 192 + 1 | 210 | 4 or 52 | 466.666 |
Imp | 22 + 1 22 + 1 |
91.304 91.304 |
22 |
95.454 |
Demon / Spectre | 24 + 1 | 84 | 24 | 87.5 |
Hell knight | 24 + 1 24 + 1 |
84 84 |
24 |
87.5 |
Baron of hell | 24 + 1 24 + 1 |
84 84 |
24 |
87.5 |
Arachnotron | 292 + 1 | 140 | 4 or 52 | 466.666 |
Pain elemental | 15 + 1 | 131.25 | ||
Revenant | 18 + 1 30 + 1 |
110.526 67.741 |
18 |
116.666 |
Mancubus | 80 + 1 | 77.777 | 20 | 105 |
Cyberdemon | 66 + 1 | 94.029 | 24 | 87.5 |
Spider mastermind | 292 + 1 | 140 | 4 or 52 | 466.666 |
Wolfenstein SS | 352 + 1 | 116.666 | 14 or 112 | 168 |
- In practice, a monster never attacks consecutively, and would take at least 1 tic to retaliate again.
- takes 1 tic to check if the player is still in sight.