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Revision as of 17:57, 3 March 2022 by PhilthyPhilistine (talk | contribs) (add my cool mod, what the hell)
I'm grateful for the two landmark decisions made by the Id guys long ago:
- Creating the WAD format so that fans could easily modify the game
- Releasing the engine source code after the revenue dried up
Because of this, and the work of many hobbyists, I've had lots of enjoyment playing classic Doom with my thoroughly-customized, EVP-based GZDoom. (I first played this game in 2020 after seeing cool gameplay mod videos on YouTube.)
Since EVP is written in ZScript, I changed a number of things to my liking. However, the Id guys did great work on the original games, so I preserved the fast, fluid vanilla player movement that I really like, as well as most facets of vanilla combat.
I also created three small ZScript mods. Dynamic Enemy Reinforcements is by far the coolest one; give it a try if you want to spice up your gameplay :)