From DoomWiki.org Warning: You are not logged in. Your IP address will be recorded in this page's edit history. Anti-spam check. Do not fill this in! ===Strife: Veteran Edition=== In something of a dream come true, I was asked in August of 2014 to work on the release of [[Strife: Veteran Edition]] by [[Nightdive Studios]], together with Kaiser. Over the next four months, we turned Chocolate Strife upside down in order to create a new remastered version of the game using Kaiser's [[Kex 2|Kex]] engine code. I mainly focused on bug fixes, limit removal, new gameplay features like [[Capture the Chalice]] and the dynamic automap markers, the extensive frontend menu system, and [[Steam]] integration, particularly for the multiplayer component. I am also the one who got to fix all the missing textures and open sectors in the original maps to make them GL friendly. Summary: All contributions to DoomWiki.org are considered to be released under the CC BY-SA 4.0 International (see Doom Wiki:Copyrights for details). By contributing, you agree to be bound by the Terms of Use. Your changes will be visible immediately. Please enter a summary of your changes above. Do not submit copyrighted images or text without permission! This includes text taken from in-game codices or logbooks, or from official instruction manuals, strategy guides, and other such books. This project is not affiliated with id Software, Raven Software, ZeniMax Media, Bethesda SoftWorks, or any other commercial software developer or publisher. Use of trademarked logos and other protected intellectual property is solely for the purpose of analysis and critical commentary on the identified products and associated fan community activity, and does not imply any endorsement by any of these organizations or their employees, past or present. Upload images to the wiki. Don't forget to categorize pages! For testing, please use a sandbox. View this template Cancel | Editing help (opens in new window)