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Revision as of 14:58, 25 December 2009 by Gez (talk | contribs) (Created page with 'Here is an excerpt from the Heretic source code. The file is info.c: { // MT_SORCERER2 -1, // doomednum S_SOR2_LOOK1, // spawnstate 3500, // spawnhealth S_SOR2_WALK1, …')

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Here is an excerpt from the Heretic source code. The file is info.c:

{		// MT_SORCERER2
-1,		// doomednum
S_SOR2_LOOK1,		// spawnstate
3500,		// spawnhealth
S_SOR2_WALK1,		// seestate
sfx_sorsit,		// seesound
8,		// reactiontime
sfx_soratk,		// attacksound
S_SOR2_PAIN1,		// painstate
32,		// painchance
sfx_sorpai,		// painsound
0,		// meleestate
S_SOR2_ATK1,		// missilestate
S_NULL,		// crashstate
S_SOR2_DIE1,		// deathstate
S_NULL,		// xdeathstate
0,		// deathsound
14,		// speed
16*FRACUNIT,		// radius
70*FRACUNIT,		// height
300,		// mass
0,		// damage
sfx_soract,		// activesound
MF_SOLID|MF_SHOOTABLE|MF_COUNTKILL|MF_DROPOFF,		// flags
MF2_FOOTCLIP|MF2_PASSMOBJ|MF2_BOSS		// flags2
 },

See that line?

3500,		// spawnhealth

Yeah. It's 3500. With a 3. Not 2500 with a 2. 3500 as what was correctly said on the wiki before your edits. Stop inserting erroneous and misleading disinformation. --Gez 19:58, December 25, 2009 (UTC)


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