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(Shelve map images for now, haven't had any luck getting maps out of the ROM files.)
(Map articles & images)
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:: Quasar should be able to help with this. You may want to hold off on creating map articles/views to avoid duplication of work. --[[User:Xymph|Xymph]] ([[User talk:Xymph|talk]]) 08:01, 9 January 2021 (CST)
 
:: Quasar should be able to help with this. You may want to hold off on creating map articles/views to avoid duplication of work. --[[User:Xymph|Xymph]] ([[User talk:Xymph|talk]]) 08:01, 9 January 2021 (CST)
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:: I'll be looking at adding PSX Final Doom support to my psxwadgen tool soon. --[[User:Quasar|Quasar]] ([[User talk:Quasar|talk]]) 15:25, 12 January 2021 (CST)

Revision as of 16:25, 12 January 2021

Welcome to Gauss's talk page. Please end your comments with ~~~~ to add your signature, so everybody knows who said what.

TO DO:

  • Create missing articles for PlayStation Final Doom.
  • Find a way to get {{PC version}} to appear under the navbox for these articles.
  • Get images of maps from PSX Final Doom. Shelved until I find a way to get the maps from the ROM files.

Map articles & images

If you have access to the PSX Final Doom maps as .wad files then maybe we can cooperate. My tooling can easily generate article skeletons with statistics, as well as map view images.

Btw, it would be more practical to keep your own to-do list on your User page, and leave the User_talk page purely for communication. --Xymph (talk) 06:17, 9 January 2021 (CST)

Sadly not as PSX Final Doom stores its maps in ROM format, and I don't have the tools or knowledge to extract them. Team GEC would know how but I can't figure out their tools. Gauss (talk) 07:08, 9 January 2021 (CST)
Quasar should be able to help with this. You may want to hold off on creating map articles/views to avoid duplication of work. --Xymph (talk) 08:01, 9 January 2021 (CST)
I'll be looking at adding PSX Final Doom support to my psxwadgen tool soon. --Quasar (talk) 15:25, 12 January 2021 (CST)