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:::: I see now that having a tool generate entire map skels is useful to create new map entries, but just the statistics section would do for existing ones. Either way, the desired structure and layout needs to be (reasonably) finalized before any tool is put into use, so this depends on the outcome of [[Doom Wiki:Central Processing#Map thing statistics|Gez's topic]].
 
:::: I see now that having a tool generate entire map skels is useful to create new map entries, but just the statistics section would do for existing ones. Either way, the desired structure and layout needs to be (reasonably) finalized before any tool is put into use, so this depends on the outcome of [[Doom Wiki:Central Processing#Map thing statistics|Gez's topic]].
 
:::: Batch-wise output indeed doesn't seem to gel well with a GUI-based tool like SLADE3, but that's for Gez (and sirjuddington) to decide. Meanwhile I could take one of two avenues for a command-line tool: further develop either jmickle's script – since he doesn't seem active enough to do it himself – or my proposed DMMPST utility. The latter I envision to work with external templates, so that a change in layout of a table or the entire skeleton doesn't immediately require recompilation – though adding/changing fields still would. Usability and accessibility are important considerations if either tool is to get widely adopted. Python scripts are less easy to use on Windows than executables, but it is possible to convert the former into the latter (jmickle did that a [https://github.com/jmickle66666666/mapinfo-gen/tree/master/dist few] [https://github.com/jmickle66666666/wallpaint/tree/master/dist times]). For me on Linux however, that's a rather [https://milkator.wordpress.com/2014/07/19/windows-executable-from-python-developing-in-ubuntu/ convoluted process].
 
:::: Batch-wise output indeed doesn't seem to gel well with a GUI-based tool like SLADE3, but that's for Gez (and sirjuddington) to decide. Meanwhile I could take one of two avenues for a command-line tool: further develop either jmickle's script – since he doesn't seem active enough to do it himself – or my proposed DMMPST utility. The latter I envision to work with external templates, so that a change in layout of a table or the entire skeleton doesn't immediately require recompilation – though adding/changing fields still would. Usability and accessibility are important considerations if either tool is to get widely adopted. Python scripts are less easy to use on Windows than executables, but it is possible to convert the former into the latter (jmickle did that a [https://github.com/jmickle66666666/mapinfo-gen/tree/master/dist few] [https://github.com/jmickle66666666/wallpaint/tree/master/dist times]). For me on Linux however, that's a rather [https://milkator.wordpress.com/2014/07/19/windows-executable-from-python-developing-in-ubuntu/ convoluted process].
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:::: Note that adding Hexen & Strife support to either tool would already be a major challenge for me, ZDoom/UDMF support would probably be a bridge too far. SLADE3 definitely has the edge there.
+
:::: Note that adding Hexen support to either tool would already be a major challenge for me, ZDoom/UDMF support would probably be a bridge too far. SLADE3 definitely has the edge there.
 
:::: Overall, both the SLADE3 guys and me working on tools with identical results would be a waste of our combined resources. I'm not hell-bent on my own development, so if SLADE3 ''can'' be made to produce the desired output then that's fine too.
 
:::: Overall, both the SLADE3 guys and me working on tools with identical results would be a waste of our combined resources. I'm not hell-bent on my own development, so if SLADE3 ''can'' be made to produce the desired output then that's fine too.
 
:::: So, thoughts on the direction of development, anyone? --[[User:Xymph|Xymph]] ([[User talk:Xymph|talk]]) 06:35, 5 May 2016 (CDT)
 
:::: So, thoughts on the direction of development, anyone? --[[User:Xymph|Xymph]] ([[User talk:Xymph|talk]]) 06:35, 5 May 2016 (CDT)

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