Difference between revisions of "Uzi"

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[quality revision][checked revision]
(Data: added damage values. Matches Doom's Chaingun)
 
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[[File:Uzi.png|thumb|right|256px|An uzi that is ready to fire]]
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[[File:Hacx uzi.png|thumb|right|256px|An uzi-wielding player finding another one on a pedestal on [[MAP06: Digi-Ota (Hacx)|MAP06: Digi-Ota]].]]
The '''uzi''' is a player weapon in [[Hacx]]. It has an extremely high rate of fire and can be fired very quickly. However it has to be reloaded after every burst of fire, leaving the player briefly defenseless. It is also highly inaccurate making it ineffective against single targets at a distance. It does the same damage and has the same accuracy as Doom's [[chaingun]].
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The '''uzi''' is a player weapon in [[Hacx]]. It uses [[rounds]] as ammunition, and shares its ammo pool with the [[Pistol (Hacx)|pistol]].
  
It uses the same type of ammo as the [[Pistol (Hacx)|pistol]]: [[Rounds]].
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It has a very high rate of fire, but has to be reloaded after every burst of fire, leaving the player briefly defenseless. It is also highly inaccurate making it ineffective against single targets at a distance. It does the same damage and has the same accuracy as [[Doom]]'s [[chaingun]].
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A [[DeHackEd]] lump is used to replace the chaingun with this weapon. Because that same lump replaces the [[chaingunner]] with the [[monstruct]], they will always drop this weapon on death.
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== Data ==
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{| {{prettytable}}
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!colspan="2"|Uzi data
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|-
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|Weapon number
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|4
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|-
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|[[Damage]]
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|5-15 (per pellet)
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|-
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|Included ammo
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|20 (40 on [[Skill level|skill]] 1 & 5)
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|-
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|Max ammo
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|100 (200 with [[valise]])
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|-
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|Ammo type
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|[[Rounds]]
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|-
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|Shot type
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|[[Hitscan]]
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|-
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|Shots per minute
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|?
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|-
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|[[Sound]]
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|DSPISTOL
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|-
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|Appears in
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|[[Hacx]]
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|-
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|Thing type
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|2002 (decimal), 7D2 (hex)
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|-
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|Radius
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|20
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|-
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|Height
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|16
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|-
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|[[Sprite]]
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|MGUN (before pickup)<br/>CHGG (wielded)<br/>CHGF (firing)<br/>PUFF (impact, miss)<br/>BLUD (impact, hit)
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|-
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|[[Thing types|Class]]
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|[[Weapon]]<br/>Pickup
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|}
  
 
{{Hacx weapons}}
 
{{Hacx weapons}}
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{{minor stub}}
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[[Category:Machine guns]]

Latest revision as of 11:54, 30 October 2022

An uzi-wielding player finding another one on a pedestal on MAP06: Digi-Ota.

The uzi is a player weapon in Hacx. It uses rounds as ammunition, and shares its ammo pool with the pistol.

It has a very high rate of fire, but has to be reloaded after every burst of fire, leaving the player briefly defenseless. It is also highly inaccurate making it ineffective against single targets at a distance. It does the same damage and has the same accuracy as Doom's chaingun.

A DeHackEd lump is used to replace the chaingun with this weapon. Because that same lump replaces the chaingunner with the monstruct, they will always drop this weapon on death.

Data[edit]

Uzi data
Weapon number 4
Damage 5-15 (per pellet)
Included ammo 20 (40 on skill 1 & 5)
Max ammo 100 (200 with valise)
Ammo type Rounds
Shot type Hitscan
Shots per minute ?
Sound DSPISTOL
Appears in Hacx
Thing type 2002 (decimal), 7D2 (hex)
Radius 20
Height 16
Sprite MGUN (before pickup)
CHGG (wielded)
CHGF (firing)
PUFF (impact, miss)
BLUD (impact, hit)
Class Weapon
Pickup
Weapons from Hacx
Slot: 1 2 3 4 5 6 7
Kick Pistol Tazer Uzi Photon 'zooka Stick Nuker
Hoig Reznator Cryogun