Difference between revisions of "Valhalla"

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Revision as of 15:10, 17 March 2018

Valhalla
Add a screenshot and caption
Author Edward Cripps
Port ZDoom
IWAD Doom II
Year 2010
Link Valhalla at Doomworld/idgames
Cacoward.png This mod received one of the 2010 Cacowards on Doomworld!
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

Valhalla is a map by Edward Cripps (Ed), released in 2010. It has a dark, industrial theme which reminded some reviewers of Doom 64. The map received a Cacoward at year's end.

Playing Valhalla requires ZDoom running in software rendered mode. It includes an original music track. A bug fix release was issued November 14, 2010.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Valhalla
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Inside the plasma gun room, there is a switch somewhere in the northwest corner. Find this switch and flip it, then quickly run back northeast to find a soul sphere column has lowered. Quickly get this pickup before the column rises. (sector 9047)
  2. At the northern part of the map in the hall with two stimpacks, three armor bonuses, and four shotgun shells, turn south towards the door and approach it. As you do, look to your right and open a wall to find a revenant guarding two backpacks. (sector 10170)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 450
Vertices 24203*
Linedefs 35488
Sidedefs 65494
Sectors 10875
* The vertex count without the effect of node building is 24203.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links