Difference between revisions of "Vertex"
From DoomWiki.org
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2: y coordinate<br> | 2: y coordinate<br> | ||
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+ | The values are in signed two's complement format, so each coordinate can range from -32768 to +32767. In the [[WAD file]], the bytes are in little-endian order (least significant byte first). | ||
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[[Category:Doom engine]] | [[Category:Doom engine]] |
Revision as of 18:50, 11 January 2005
Linedefs are connected to vertices, which are nothing more than coordinates in the map.
Vertex Structure
bytes
2: x coordinate
2: y coordinate
The values are in signed two's complement format, so each coordinate can range from -32768 to +32767. In the WAD file, the bytes are in little-endian order (least significant byte first).