Visible sprites limit

From DoomWiki.org

Revision as of 07:48, 24 April 2005 by Janizdreg (talk | contribs) (the limit is 128 sprites AFAIK)


To avoid overloading the original Doom engine, only 128 sprites are drawn at any one time. The remaining objects continue to exist, but may be invisible. The sprites may also appear to flicker as the player and objects move.

This limit is removed in nearly all source ports.