Visplane overflow

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Revision as of 01:19, 28 September 2005 by Ryan W (talk | contribs) (wiki; punc)


The Visplane Overflow is a fatal error that occurs in Vanilla Doom when there are more than 128 unique floor and ceiling surfaces (visplanes) on the screen simultaneously. The restriction on the number of visible visplanes was eliminated completely in BOOM; removal of the the visplane limit is a standard feature of almost all modern source ports. For technical information about visplanes, see Doom rendering engine.

External links

The Truth About Visplane Overflows, from Lee Killough's archive