Difference between revisions of "Void"
From DoomWiki.org
[checked revision] | [checked revision] |
m (add map template) |
m (prune default caption) |
||
Line 7: | Line 7: | ||
|year=2003 | |year=2003 | ||
|screenshot=Void title.png | |screenshot=Void title.png | ||
− | |||
|link={{idgames|id=12227}} | |link={{idgames|id=12227}} | ||
|top=2003 | |top=2003 | ||
Line 13: | Line 12: | ||
{{map|slot=MAP01|nocat=true}} | {{map|slot=MAP01|nocat=true}} | ||
'''Void''' is a wad made by [[Mike "Cyb" Watson]]. It was mostly influenced by the game {{wp|American McGee's Alice}} though there are influences from other games as well. It uses a music tune "Exquisite" by the group TSEC. | '''Void''' is a wad made by [[Mike "Cyb" Watson]]. It was mostly influenced by the game {{wp|American McGee's Alice}} though there are influences from other games as well. It uses a music tune "Exquisite" by the group TSEC. | ||
+ | __TOC__ | ||
+ | <div style="clear: right;"></div> | ||
+ | {{Top100 2003}} | ||
== Story == | == Story == | ||
− | |||
The [[UAC]] is performing gateway experiments again. They accidentally teleport a [[Cyberdemon]] into the lab, but before the Cyberdemon can kill the player and a scientist at the console, the entire scene is frozen by the [[Heresiarch]]. It then proceeds to send all of the marines (both dead and alive) and the Cyberdemon into a mysterious and rather surreal dimension. The level finally starts with the player falling a long way down and taking falling damage. | The [[UAC]] is performing gateway experiments again. They accidentally teleport a [[Cyberdemon]] into the lab, but before the Cyberdemon can kill the player and a scientist at the console, the entire scene is frozen by the [[Heresiarch]]. It then proceeds to send all of the marines (both dead and alive) and the Cyberdemon into a mysterious and rather surreal dimension. The level finally starts with the player falling a long way down and taking falling damage. | ||
Revision as of 13:45, 25 March 2017
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Void | |
---|---|
Author | Mike Watson |
Port | ZDoom |
IWAD | Doom II |
Year | 2003 |
Link | Void at Doomworld/idgames |
This mod was one of the ten 2003 mods to feature in the Top 100 WADs of All Time on Doomworld! |
Void is a wad made by Mike "Cyb" Watson. It was mostly influenced by the game American McGee's Alice though there are influences from other games as well. It uses a music tune "Exquisite" by the group TSEC.
Contents
1994 - 1995 - 1996 - 1997 - 1998 1999 - 2000 - 2001 - 2002 - 2003 |
---|
Story
The UAC is performing gateway experiments again. They accidentally teleport a Cyberdemon into the lab, but before the Cyberdemon can kill the player and a scientist at the console, the entire scene is frozen by the Heresiarch. It then proceeds to send all of the marines (both dead and alive) and the Cyberdemon into a mysterious and rather surreal dimension. The level finally starts with the player falling a long way down and taking falling damage.
Overview
Void is notorious for its over-emphasizing of jumping and avoiding traps. The level is difficult to complete without dying. The afrit, dark bishop, reiver, and lastly the heresiarch, all enemies from Hexen, make appearances in this wad. There are some new enemies: the dark imp (which essentially behaves like the undead warrior from Heretic, having two separate projectile attacks) and also spiders. The fist is much more powerful than it was normally, and is in fact, the Hexen fighter's spiked gauntlets weapon combined with the Doom fist graphics. The unmaker, a weapon mentioned in the Doom Bible and Doom 64, makes an appearance here. The weapon works like Heretic's Phoenix Rod. It shoots demon hearts which cause large impact damage and has a moderate splash radius. Ammo for the unmaker comes from slain demons.
Walkthrough
Essentials
Other points of interest
Secrets
- (sector 96)
- (sector 276)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics
Map data
Things | 676 |
Vertices | 5449* |
Linedefs | 6259 |
Sidedefs | 10642 |
Sectors | 1077 |