Void

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Revision as of 01:40, 15 July 2005 by 84.10.229.242 (talk) (link fix)


Void is a wad made by Mike "Cyb" Watson. It was mostly influenced by the game American McGee's Alice and other games.

Story

The UAC is performing gateway experiments again. They accidently teleport a Cyberdemon into the lab, but before the Cyberdemon can kill the player and a scientist at the console, the entire scene is frozen by the Heresiarch. It then proceeds to send all of the marines (both dead and alive) and the Cyberdemon into a mysterious and rather surreal dimension. The level finally starts with the player falling a long way down and taking falling damage.

Void is notorious for its over-emphasizing of jumping and avoiding traps. The level is difficult to complete without dying. The afrit, Dark Bishop, and lastly the Heresiarch, all enemies from Hexen, make appearances in this wad. There are some new enemies: the Dark Imp and also spiders. The fist is much more powerful than it was normally, and is in fact, the Hexen fighter's spiked gauntlets weapon combined with the Doom fist graphics. The unmaker, a weapon mentioned in the Doom Bible and Doom 64, makes an appearance here. The weapon works much like Heretic's Phoenix Rod in that it shoots hearts which cause damage. Ammo for the unmaker comes from slain demons.

Certain versions of ZDoom cannot run Void. The latest version of Skulltag (96b) can run it without problems.

External links