This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Wasteme is a single-level PWAD for Doom II. It was designed by Malcolm Sailor and released as part of his DS-61-3 collection in 1996.
Contents
WalkthroughEditAreas / screenshotsEditSpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 6, 2021.
StatisticsEdit
* The vertex count without the effect of node building is 663.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
---|
Monsters |
1-2 |
3 |
4-5
|
---|
Zombieman |
0 |
1 |
1
| Shotgun guy |
4 |
6 |
13
| Imp |
11 |
18 |
21
| Lost soul |
2 |
4 |
6
| Demon |
10 |
12 |
13
| Spectre |
3 |
4 |
4
| Revenant |
0 |
0 |
2
| Cacodemon |
1 |
4 |
7
| Hell knight |
3 |
4 |
3
| Baron of Hell |
2 |
4 |
4
| Mancubus |
2
| Cyberdemon |
0 |
0 |
1
| Weapons |
1-2 |
3 |
4-5
|
---|
Shotgun |
1
| Chaingun |
1
| Rocket launcher |
1
| Ammunition |
1-2 |
3 |
4-5
|
---|
Box of bullets |
2
| 4 shotgun shells |
10
| Box of shotgun shells |
6
| Rocket |
8
| Box of rockets |
7 |
11 |
11
| Health & Armor |
1-2 |
3 |
4-5
|
---|
Stimpack |
3
| Medikit |
3
| Armor |
1
| Megaarmor |
1
| Items |
1-2 |
3 |
4-5
|
---|
Armor bonus |
4
| Health bonus |
4
| Backpack |
1
| Berserk |
1
| Radiation shielding suit |
1
| Keys |
1-2 |
3 |
4-5
|
---|
Blue skull key |
1
| Red skull key |
1
| Miscellaneous |
1-2 |
3 |
4-5
|
---|
Cooperative start |
4
| Teleport landing |
4
|
|
Technical informationEdit
Inspiration and developmentEdit
External linksEdit