Weapon modification

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Revision as of 06:36, 14 August 2016 by Shotfan (talk | contribs) (List of weapon modifications: Added the modifications' list)


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Weapon modifications, more often known simply as weapon mods for short, are hot-swappable attachments and modules for the Doom marine's weapons in Doom (2016). Any weapon modification for a weapon which the marine currently possesses can be obtained by locating a combat support drone, small hovering robots which hold a touch screen allowing selection of the modification to unlock. Most weapons in the game have two modifications available, usually adding attributes such as an area damage effect, greater accuracy, higher rate of fire, or penetrating projectiles that can harm multiple targets. The effectiveness of many weapon modifications can be increased through use of weapon upgrades.

List of weapon modifications

Individual weapon modifications are detailed on their respective weapons' articles. This is a list of all the existing modifications:

Combat shotgun

  • Explosive Shot: A grenade-like explosive projectile with low-arc trajectory.
  • Charged Burst: Fast triple shot burst.

Heavy assault rifle

  • Micro Missiles: Launches a cluster of small rockets from side-mounted missile rack.
  • Tactical Scope: Optical scope suited for long-range fighthing.

Plasma rifle

  • Heat Blast: A module that weaponizes the rifle's waste heat, allowing it to be released in a concentrated, wide burst.
  • 'Stun Bomb: 'Releases a big plasma ball with excellent pain shock capability.

Rocket launcher

  • Lock-On Burst: Installs a fire-and-forget guidance system for the rockets.
  • Remote Detonation: A detonation trigger that enables to use rockets as airburst charges.

Chaingun

  • Gatling Rotator:
  • Mobile Turret:

Gauss cannon

  • Precision Shot:
  • Siege Mode:

See also