Difference between revisions of "Weapon upgrade"
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− | '''Weapon upgrading''' is a mechanic in [[Doom (2016)]] which allows [[weapon]]s and their [[weapon modification|mods]] to receive enhancements such as reduced reload or cool-down times, increased damage output, larger areas of effect, and other improvements. Weapon upgrades for most guns are unlocked for progression by acquiring their corresponding modification (exceptions include the [[UAC EMG pistol]] and the [[Super shotgun (Doom 2016)|super shotgun]], which do not accept modifications). The upgrades themselves are then purchased using '''weapon points''', which are earned throughout the game by completing objectives and killing enemies. | + | '''Weapon upgrading''' is a mechanic in [[Doom (2016)]] and [[Doom Eternal]] which allows [[weapon]]s and their [[weapon modification|mods]] to receive enhancements such as reduced reload or cool-down times, increased damage output, larger areas of effect, and other improvements. Weapon upgrades for most guns are unlocked for progression by acquiring their corresponding modification (exceptions include the [[UAC EMG pistol]] and the [[Super shotgun (Doom 2016)|super shotgun]], which do not accept modifications). The upgrades themselves are then purchased using '''weapon points''', which are earned throughout the game by completing objectives and killing enemies. |
Once all weapon upgrades have been unlocked for a particular modification or, in the cases of the pistol and super shotgun, for the weapon itself, a '''weapon mastery''' becomes available. A mastery is typically unlocked by completing a pre-determined task using that mod or weapon, such as killing a certain number of enemies, sometimes of a particular type or in a required way, such as killing with a headshot, or while the enemy has been stunned by the weapon. | Once all weapon upgrades have been unlocked for a particular modification or, in the cases of the pistol and super shotgun, for the weapon itself, a '''weapon mastery''' becomes available. A mastery is typically unlocked by completing a pre-determined task using that mod or weapon, such as killing a certain number of enemies, sometimes of a particular type or in a required way, such as killing with a headshot, or while the enemy has been stunned by the weapon. |
Revision as of 01:08, 1 April 2020
Weapon upgrading is a mechanic in Doom (2016) and Doom Eternal which allows weapons and their mods to receive enhancements such as reduced reload or cool-down times, increased damage output, larger areas of effect, and other improvements. Weapon upgrades for most guns are unlocked for progression by acquiring their corresponding modification (exceptions include the UAC EMG pistol and the super shotgun, which do not accept modifications). The upgrades themselves are then purchased using weapon points, which are earned throughout the game by completing objectives and killing enemies.
Once all weapon upgrades have been unlocked for a particular modification or, in the cases of the pistol and super shotgun, for the weapon itself, a weapon mastery becomes available. A mastery is typically unlocked by completing a pre-determined task using that mod or weapon, such as killing a certain number of enemies, sometimes of a particular type or in a required way, such as killing with a headshot, or while the enemy has been stunned by the weapon.
For information on particular weapon upgrades, see the article for that particular weapon.
Weapons from Doom (2016) | |
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Single player: | BFG-9000 • Chaingun • Chainsaw • Combat shotgun • Gauss cannon • Heavy assault rifle • Pistol • Plasma rifle • Rocket launcher • Super shotgun |
Side arms: | Frag grenade • Siphon grenade |
Multiplayer: | Burst rifle • EMG Mark V pistol • Grenade launcher • Hellshot • Lightning gun • Reaper • Static cannon • Vortex rifle |
Multiplayer side arms: | Kinetic mine • Tesla rocket |
Doom VFR only: | BFG grenade launcher |
SnapMap: | Demon control grenade • Fist |
Progression: | Weapon modification • Weapon upgrade |