Difference between revisions of "Wolfenstein SS"

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[[Image:Map31_ss_nazi_dudes.png|thumb|The SS Nazis in [[MAP31]]]]
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[[Image:Map31_ss_nazi_dudes.png|thumb|The SS Nazis in [[MAP31: Wolfenstein]]]]
The '''Wolfenstein SS''' (also referred to as the SS Nazi or Wolf3D Guy) appears only in the two secret maps of [[Doom II]], [[MAP31]] and [[MAP32]].  Wolfenstein soldiers fire bullet weapons, much like the [[Trooper|Zombiemen]]; however, they fire at a much faster rate, half of the firing rate of a [[Chaingunner]].
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The '''Wolfenstein SS''' (also referred to as the SS Nazi or Wolf3D Guy) appears only in the two secret maps of [[Doom II]], [[MAP31: Wolfenstein|MAP31]] and [[MAP32: Grosse|MAP32]].  Wolfenstein soldiers fire bullet weapons, much like the [[Trooper|Zombiemen]]; however, they fire at a much faster rate, half of the firing rate of a [[Chaingunner]].
  
 
The Nazi SS have only one set of frames for attack animations (as all [[Wolfenstein 3D]] enemies), so when they shoot, they always look like they are facing the player. They are also visibly shorter than the rest of (human) enemies, since their sprite height was unchanged from Wolfenstein.
 
The Nazi SS have only one set of frames for attack animations (as all [[Wolfenstein 3D]] enemies), so when they shoot, they always look like they are facing the player. They are also visibly shorter than the rest of (human) enemies, since their sprite height was unchanged from Wolfenstein.

Revision as of 22:53, 2 October 2005

The SS Nazis in MAP31: Wolfenstein

The Wolfenstein SS (also referred to as the SS Nazi or Wolf3D Guy) appears only in the two secret maps of Doom II, MAP31 and MAP32. Wolfenstein soldiers fire bullet weapons, much like the Zombiemen; however, they fire at a much faster rate, half of the firing rate of a Chaingunner.

The Nazi SS have only one set of frames for attack animations (as all Wolfenstein 3D enemies), so when they shoot, they always look like they are facing the player. They are also visibly shorter than the rest of (human) enemies, since their sprite height was unchanged from Wolfenstein.

The soldiers drop an Ammo clip upon death. Their wake-up and death sounds are spoken in German and are “Schutzstaffel” and “mein Leben!”, respectively. “Schutzstaffel” translates to “protection squad” and “mein Leben!” to “my life!”. SS is short for Schutzstaffel, a paramilitary organization during Hitler’s tenure as leader of Germany.

Data

Attributes
ID # 84
Hit points 50
Speed 8
Width 20
Height 56
Reaction time 8
Pain chance 170 (66.41%)
Mass 100
Bits 4194310
Bits list

1: Obstacle

2: Shootable

22: Affects Kill %

Sprites & sounds
Sprite name SSWV
Alert sound SSSIT
Attack sound (none)
Pain sound POPAIN
Death sound SSDTH
Action sound POSACT
Ranged attack
Type Hitscan
Shots 1
Damage 3-15

Stats for IWADs

Game ITYTD and HNTR HMP UV and NM
Doom II 32 74 156