Difference between revisions of "Wraith"

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{{Gendisambigabout|the enemy from [[Doom 3]]|the entities from [[Doom (2016)]]|Elemental Wraith}}
 
{{enemybox
 
{{enemybox
| image=[[image:wraithb.jpg|250px]]
+
| image=[[File:wraithb.jpg|250px]]
 
| hp=130
 
| hp=130
 
| attack= 8 (claw)
 
| attack= 8 (claw)
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| spawn="spawn monster_demon_wraith"
 
| spawn="spawn monster_demon_wraith"
 
}}
 
}}
The '''wraith''' is a monster in [[Doom 3]] and its expansion packs. Wraiths are limited to melee attacks with their falx-like arms, and run forward to attack the player. They possess the ability to teleport, disappearing for a few seconds before reappearing several feet ahead of their previous position. The wraith can be easily mistaken for an [[Imp (Doom 3)|imp]] while it is being summoned. Unlike an imp, wraiths are hunched over and present a lower target profile. Furthermore, wraiths have only two eyes and a set of mandible-like jaws, and anatomically resemble a bat more than a human. The wraith first appears in the EnPro Facility.
+
The '''wraith''' is a monster in [[Doom 3]] and its expansion packs. Wraiths are limited to melee attacks with their falx-like arms, and run forward to attack the player. They possess the ability to teleport, disappearing for a few seconds before reappearing several feet ahead of their previous position. The wraith can be easily mistaken for an [[Imp (Doom 3)|imp]] while it is being summoned. Unlike an imp, wraiths are hunched over and present a lower target profile. Furthermore, wraiths have only two eyes and a set of mandible-like jaws, and anatomically resemble a bat more than a human. The wraith first appears in the [[Enpro Plant: Energy Processing and Storage|Enpro Plant]].
  
 
== Tactics ==
 
== Tactics ==
 
Like imps and [[maggot]]s, wraiths are mid-level humanoid-type demons who are individually relatively easy to dispatch, but who can attack in groups of up to several in the same area. Wraiths cannot be killed while teleporting. However, it takes them about a second to disappear or reappear, during which they cannot attack and are vulnerable to being damaged or killed.
 
Like imps and [[maggot]]s, wraiths are mid-level humanoid-type demons who are individually relatively easy to dispatch, but who can attack in groups of up to several in the same area. Wraiths cannot be killed while teleporting. However, it takes them about a second to disappear or reappear, during which they cannot attack and are vulnerable to being damaged or killed.
  
It is a good idea to throw a [[Grenades|grenade]] their way. Another good tactic is to wait for them to get close and eliminate them with the [[Chainsaw (Doom 3)|chainsaw]] or the [[Shotgun (Doom 3)|shotgun]]. In addition, they can be easily eliminated with the [[Machine Gun|machine gun]] or [[Plasma gun (Doom 3)|plasma gun]] from medium range.
+
It is a good idea to throw a [[Grenades|grenade]] their way. Another good tactic is to wait for them to get close and eliminate them with the [[Chainsaw (Doom 3)|chainsaw]] or the [[Shotgun (Doom 3)|shotgun]]. In addition, they can be easily eliminated with the [[machine gun]] or [[Plasma gun (Doom 3)|plasma gun]] from medium range.
  
 
Wraiths are extremely vulnerable to being chainsawed during their second-long appearing or disappearing animations.
 
Wraiths are extremely vulnerable to being chainsawed during their second-long appearing or disappearing animations.
Line 23: Line 24:
 
==Appearance statistics==
 
==Appearance statistics==
 
Although wraiths don't appear on most levels, they're still a quite common enemy.
 
Although wraiths don't appear on most levels, they're still a quite common enemy.
===[[Doom 3]]===
+
 
 +
===Doom 3===
 
The enemy count on Nightmare is the same as on Veteran.
 
The enemy count on Nightmare is the same as on Veteran.
 
{{col-begin}}
 
{{col-begin}}
Line 32: Line 34:
 
|style="text-align: left;"|'''Level'''||'''Recruit'''||'''Marine'''||'''Veteran'''
 
|style="text-align: left;"|'''Level'''||'''Recruit'''||'''Marine'''||'''Veteran'''
 
|-
 
|-
|style="text-align: left;"|[[Enpro_Plant:_Energy_Processing_and_Storage|Enpro Plant]]||5||colspan="2"|8
+
|style="text-align: left;"|[[Enpro Plant: Energy Processing and Storage|Enpro Plant]]||5||colspan="2"|8
 
|-
 
|-
|style="text-align: left;"|[[Communications_Transfer:_Maintenance_and_Transfer_Station|Communications Transfer]]||colspan="3"|6
+
|style="text-align: left;"|[[Communications Transfer: Maintenance and Transfer Station|Communications Transfer]]||colspan="3"|6
 
|-
 
|-
|style="text-align: left;"|[[Communications:_Central_Communications_Tower|Communications]]||colspan="3"|6
+
|style="text-align: left;"|[[Communications: Central Communications Tower|Communications]]||colspan="3"|6
 
|-
 
|-
|style="text-align: left;"|[[Central_Processing:_Processing_Distribution_Center|Central Processing (1)]]||colspan="3"|13
+
|style="text-align: left;"|[[Central Processing: Processing Distribution Center|Central Processing (1)]]||colspan="3"|13
 
|-
 
|-
|style="text-align: left;"|[[Central_Processing:_Primary_Server_Bank|Central Processing (2)]]*||colspan="3"|9
+
|style="text-align: left;"|[[Central Processing: Primary Server Bank|Central Processing (2)]]*||colspan="3"|9
 
|-
 
|-
|style="text-align: left;"|[[Site_3:_Analysis_Facility|Site 3]]||3||colspan="2"|8
+
|style="text-align: left;"|[[Site 3: Analysis Facility|Site 3]]||3||colspan="2"|8
 
|-
 
|-
|style="text-align: left;"|[[Caverns_-_Area_1:_Excavation_Transfer|Caverns - Area 1]]*||21||colspan="2"|29
+
|style="text-align: left;"|[[Caverns - Area 1: Excavation Transfer|Caverns - Area 1]]*||21||colspan="2"|29
 
|-
 
|-
|style="text-align: left;"|[[Caverns_-_Area_2:_Artifact_Excavation|Caverns - Area 2]]||11||colspan="2"|16
+
|style="text-align: left;"|[[Caverns - Area 2: Artifact Excavation|Caverns - Area 2]]||11||colspan="2"|16
 
|-
 
|-
 
|style="text-align: left;"|'''Total'''||74||colspan="2"|95
 
|style="text-align: left;"|'''Total'''||74||colspan="2"|95
Line 56: Line 58:
 
|style="text-align: left;"|'''Level'''||'''Recruit'''||'''Marine'''||'''Veteran'''
 
|style="text-align: left;"|'''Level'''||'''Recruit'''||'''Marine'''||'''Veteran'''
 
|-
 
|-
|style="text-align: left;"|[[Enpro_Plant:_Energy_Processing_and_Storage|Enpro Plant]]||5||colspan="2"|8
+
|style="text-align: left;"|Enpro Plant||5||colspan="2"|8
 
|-
 
|-
|style="text-align: left;"|[[Communications_Transfer:_Maintenance_and_Transfer_Station|Communications Transfer]]||colspan="3"|6
+
|style="text-align: left;"|Communications Transfer||colspan="3"|6
 
|-
 
|-
|style="text-align: left;"|[[Communications:_Central_Communications_Tower|Communications]]||colspan="3"|6
+
|style="text-align: left;"|Communications||colspan="3"|6
 
|-
 
|-
|style="text-align: left;"|[[Central_Processing:_Processing_Distribution_Center|Central Processing (1)]]||colspan="3"|13
+
|style="text-align: left;"|Central Processing (1)||colspan="3"|13
 
|-
 
|-
|style="text-align: left;"|[[Central_Processing:_Primary_Server_Bank|Central Processing (2)]]*||colspan="3"|9
+
|style="text-align: left;"|Central Processing (2)*||colspan="3"|9
 
|-
 
|-
|style="text-align: left;"|[[Site_3:_Analysis_Facility|Site 3]]||3||colspan="2"|8
+
|style="text-align: left;"|Site 3||3||colspan="2"|8
 
|-
 
|-
|style="text-align: left;"|[[Caverns_-_Area_1:_Excavation_Transfer|Caverns - Area 1]]*||18||colspan="2"|22
+
|style="text-align: left;"|Caverns - Area 1*||18||colspan="2"|22
 
|-
 
|-
|style="text-align: left;"|[[Caverns_-_Area_2:_Artifact_Excavation|Caverns - Area 2]]||11||colspan="2"|16
+
|style="text-align: left;"|Caverns - Area 2||11||colspan="2"|16
 
|-
 
|-
 
|style="text-align: left;"|'''Total'''||71||colspan="2"|88
 
|style="text-align: left;"|'''Total'''||71||colspan="2"|88
 
|}
 
|}
 
{{col-end}}
 
{{col-end}}
<small>* Some of the wraiths in these levels are spawned by the arch-viles, thus their amount can vary. Here only number of distinct spawn points is shown.</small>
+
<small>* Some of the wraiths in these levels are spawned by [[Arch-vile (Doom 3)|arch-viles]], thus their amount can vary. Here only number of distinct spawn points is shown.</small>
  
===[[Doom 3: Resurrection of Evil]]===
+
===[[Resurrection of Evil]]===
 
The enemy count on Nightmare is the same as on Veteran.
 
The enemy count on Nightmare is the same as on Veteran.
 
{| {{prettytable|style=text-align: center;}}
 
{| {{prettytable|style=text-align: center;}}
!colspan="4"|Doom 3: Resurrection of Evil (original & [[Doom 3: BFG Edition|BFG Edition]])
+
!colspan="4"|Doom 3: Resurrection of Evil (original & BFG Edition)
 
|-
 
|-
 
|style="text-align: left;"|'''Level'''||'''Recruit'''||'''Marine'''||'''Veteran'''
 
|style="text-align: left;"|'''Level'''||'''Recruit'''||'''Marine'''||'''Veteran'''
 
|-
 
|-
|style="text-align: left;"|[[Erebus_-_Level_3:_Erebus_Labs|Erebus - Level 3]]||8||11||12
+
|style="text-align: left;"|[[Erebus - Level 3: Erebus Labs|Erebus - Level 3]]||8||11||12
 
|-
 
|-
|style="text-align: left;"|[[Phobos_Labs_-_Sector_3:_Main_Reactor|Phobos Labs - Sector 3]]||colspan="2"|7||9
+
|style="text-align: left;"|[[Phobos Labs - Sector 3: Main Reactor|Phobos Labs - Sector 3]]||colspan="2"|7||9
 
|-
 
|-
|style="text-align: left;"|[[Phobos_Labs_-_Revisited:_Teleportation|Phobos Labs - Revisited]]||colspan="3"|5
+
|style="text-align: left;"|[[Phobos Labs - Revisited: Teleportation|Phobos Labs - Revisited]]||colspan="3"|5
 
|-
 
|-
 
|style="text-align: left;"|[[Hell (Resurrection of Evil level)|Hell]]||colspan="3"|6
 
|style="text-align: left;"|[[Hell (Resurrection of Evil level)|Hell]]||colspan="3"|6
Line 94: Line 96:
 
|style="text-align: left;"|'''Total'''||26||29||32
 
|style="text-align: left;"|'''Total'''||26||29||32
 
|}
 
|}
 +
 
===[[The Lost Mission]]===
 
===[[The Lost Mission]]===
 
{{stub}}
 
{{stub}}
{{doom 3 monsters}}
+
 
 +
{{Doom 3 monsters}}
 
{{RoE monsters}}
 
{{RoE monsters}}
 +
[[Category:Imps]]

Revision as of 13:26, 15 June 2021

This article is about the enemy from Doom 3. For the entities from Doom (2016), see Elemental Wraith.
250px
Wraith
Health

130

Attack Damage

8 (claw)

Found in
  • Doom 3: Enpro Plant, Communications Transfer, Communications, Central Processing (both sectors) - Caverns Area 2
  • RoE: Erebus Sector 3, Phobos Labs Sector 3, Phobos Labs Sector 1 (revisited), Hell (revisited)
  • Lost Mission: Enpro Sector 1, Enpro Sector 2
Cheat spawn

"spawn monster_demon_wraith"

The wraith is a monster in Doom 3 and its expansion packs. Wraiths are limited to melee attacks with their falx-like arms, and run forward to attack the player. They possess the ability to teleport, disappearing for a few seconds before reappearing several feet ahead of their previous position. The wraith can be easily mistaken for an imp while it is being summoned. Unlike an imp, wraiths are hunched over and present a lower target profile. Furthermore, wraiths have only two eyes and a set of mandible-like jaws, and anatomically resemble a bat more than a human. The wraith first appears in the Enpro Plant.

Tactics

Like imps and maggots, wraiths are mid-level humanoid-type demons who are individually relatively easy to dispatch, but who can attack in groups of up to several in the same area. Wraiths cannot be killed while teleporting. However, it takes them about a second to disappear or reappear, during which they cannot attack and are vulnerable to being damaged or killed.

It is a good idea to throw a grenade their way. Another good tactic is to wait for them to get close and eliminate them with the chainsaw or the shotgun. In addition, they can be easily eliminated with the machine gun or plasma gun from medium range.

Wraiths are extremely vulnerable to being chainsawed during their second-long appearing or disappearing animations.

Trivia

  • According to the Making of Doom 3 book, id Software wanted the wraith to form out of a cloud of insects, to hide in bodies and such, but this concept was scrapped since the player would not be able to tell what the cloud was in the game's dark environments.
  • The wraith's teleportation ability is not exactly teleportation. For one, it is not instantaneous. Also, when they teleport through doors, the doors will respond to their presence and open up. Furthermore, their footsteps can still be heard after they disappear. This suggests that wraiths do not actually teleport, but rather "phase" into a state of existence where they cannot be seen or attacked.

Appearance statistics

Although wraiths don't appear on most levels, they're still a quite common enemy.

Doom 3

The enemy count on Nightmare is the same as on Veteran.

* Some of the wraiths in these levels are spawned by arch-viles, thus their amount can vary. Here only number of distinct spawn points is shown.

Resurrection of Evil

The enemy count on Nightmare is the same as on Veteran.

Doom 3: Resurrection of Evil (original & BFG Edition)
Level Recruit Marine Veteran
Erebus - Level 3 8 11 12
Phobos Labs - Sector 3 7 9
Phobos Labs - Revisited 5
Hell 6
Total 26 29 32

The Lost Mission

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