Editing Xbox 360
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*Sprite flickering can be seen randomly. | *Sprite flickering can be seen randomly. | ||
*All sounds are played as if their sample rate was 11025 Hz, making the few 22050 Hz sounds (such as [[super shotgun|DSDBLOAD]]) slowed down. | *All sounds are played as if their sample rate was 11025 Hz, making the few 22050 Hz sounds (such as [[super shotgun|DSDBLOAD]]) slowed down. | ||
− | *The volume of sounds is not affected by distance | + | *The volume of sounds is not affected by distance |
===Achievements=== | ===Achievements=== |