Yesterday's Nightmare
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Yesterday's Nightmare | |
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A baron in Yesterday's Nightmare | |
Author | Ray Schmitz |
Port | Limit-removing |
IWAD | Doom II |
Year | 2004 |
Link | Doomworld/idgames |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Yesterday's Nightmare is a single player level for Doom II requiring a limit removing port. It was released during August, 2004 by Ray Schmitz (shitbag) and contains the MIDI "Ordinary Story" by In Flames.
The map is surreal and medieval themed, making heavy use of the GSTONE textures. It is quite small but also fairly difficult with very limited ammunition and over 150 monsters. The architecture is complex, with many structures on the floors and ceilings, as can be seen in the second screenshot.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the room east of the small caged fountain with health bonuses, press on the northeast corner, which has green vines, to find a megaarmor. (sector 1374)
- There is another green-vined wall in the center of the map, in the area just west of the large open area. The green-vined wall is in the northwest corner, and hides a backpack. (sector 1376)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains ten spawn points:
- facing south. (thing 142)
- facing west. (thing 483)
- facing north. (thing 484)
- facing east. (thing 485)
- facing east. (thing 486)
- facing west. (thing 487)
- facing south-west. (thing 488)
- facing south. (thing 489)
- facing south-west. (thing 490)
- facing north. (thing 491)
Statistics
Map data
Things | 493 |
Vertices | 8370* |
Linedefs | 8174 |
Sidedefs | 14530 |
Sectors | 1403 |
Things
This level contains the following numbers of things per skill level:
|
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Technical information
Inspiration and development
Trivia
- Yesterday's Nightmare was originally supposed to be contributed to the Doom Wad Station community project, although the project was never finished.
See also
Sources
External links
- Yesterday's Nightmare at Doomworld/idgames
- Yesterday's Nightmare demos (archived 🏛) at the Doomed Speed Demos Archive
- Review on Doom Wad Station (8/10) (archived 🗺)
- Review on Outpost of Doom II (9.5/10)