Difference between revisions of "Z1M1: Hangar (Knee-Deep in ZDoom)"
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Revision as of 01:06, 2 January 2021
Knee-Deep in ZDoom maps |
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Z1M1: Hangar is the first level of Knee-Deep in ZDoom, revisiting the original level with some new twists.
Contents
Walkthrough
Essentials
Go in through the door in front of you, on your left through the corridor is a smaller door. Hit the switch up the red staircase to open the jammed door in the previous room, inside are zombiemen and imps, after dealing with these enter the door on the left. Look familiar? It should, because this is the starting room of E1M1: Hangar. Kill the zombiemen and imps and hit the switches in the two alcoves to disable the green forcefields and go retrieve your armor.
Go into the hallway where you will be ambushed by imps and then go forward and go into the door in front of you and kill the Rapid fire trooper and imps then go into the air-lock in front of you and kill the rapid fire troopers and go outside. Kill the hellspawn there go inside and kill the monsters, afterwards go into the door on your right, and hit the switch to lower the shotgun and grab it to kill the lights and kill the Stone Imp and demons.
Afterwards grab the red key off of the pedestal and go out the door that was on the opposite side of the hallway were you came in the area where the door where the shotgun and the rest of the level is kind of like level that this map is based off of.
Secrets
- In the green armour room, open the wall to the south. This reveals an outdoor area, containing a shotgun. (sector 438)
- Outside, in the area with zombiemen and imps, run around the building to the east. A box of bullets can be found here. (sector 1443)
- After what was originally the first room, in the corridor with red lights: A switch is on the wall towards the end of this corridor. Activate it to open an adjacent door, containing health bonuses, stimpacks and a box of bullets. (sector 2953)
Areas / screenshots
The green armor remains in its original position.
Speedrunning
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | 12:53 | Andrew Usher | 2011-01-10 | kdizd_demos.zip | |
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Last updated on March 17, 2013
Statistics
Map data
Things | 892 |
Vertices | 14590 |
Linedefs | 17828 |
Sidedefs | 31711 |
Sectors | 3447 |
Things
This level contains the following number of things on each skill level. Custom things are italicised.
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Trooper | 35 | ||
Rapid fire trooper | 8 | 10 | 13 |
Imp | 36 | 41 | |
Shadow | 20 | 21 | |
Stone imp | 2 | 3 | 5 |
Demon | 4 | 6 | |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotgun | 2 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Clip | 9 | ||
Box of bullets | 7 | ||
Shotgun shells | 11 | ||
Box of shells | 2 | ||
Rocket | 1 | ||
Power-ups | ITYTD and HNTR | HMP | UV and NM |
Health bonus | 42 | ||
Stimpack | 9 | ||
Medikit | 7 | ||
Armor bonus | 27 | ||
Green armor | 1 | ||
Megaarmor | 1 | ||
Keys | ITYTD and HNTR | HMP | UV and NM |
Red keycard | 1 | ||
Yellow keycard | 1 |
Level Designers
Primary mapping
Secondary mapping
Tertiary mapping
- Nick Baker (NiGHTMARE)
- Pawel Zarczynski (NMN)
- cccp_leha
- DroobieDoobie007
- Andrew Fernie (Ninja_of_DooM)