Z1M4: Command Control (Knee-Deep in ZDoom)

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Knee-Deep in ZDoom maps
This level occupies the map slot Z1M4. For other maps which occupy this slot, see Category:Z1M4.
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Z1M4: Command Control is the fourth level of Knee-Deep in ZDoom, revisiting the original level with some new twists.

Walkthrough

Secrets

1) In the room after the yellow door, the wall by the two dead marines can be opened, leading to a "DOPEFISH LIVES!" easter egg and a terrorsphere.

2) Find your way to the start room of the original level. The secret room is still there.

3) In the room with the mega-armour in a elevated position, riding the lift up to get it will open a wall in the corridor to the west. Some health and ammo can be found inside as well as the letters "NMN" referring to Pawel Zarczynski, a member of the KDiZD team.

4) Near the green door, go down the corridor with the rotating fans. One of the walls on the right opens. A berserk pack is found inside.

5) After the underground remotely opened door, in the slime room with bridges, a curved wall with misaligned texture, before crossing the bridges, can be opened. A radiation suit is inside.

6) In the same area, head east while submerged. There is an alcove containing a super shotgun.

7) In the room with the giant UAC logo on the floor, jump on the box next to the barrel. Then jump onto the large crate structure, and drop down onto the backpack.

Statistics

Map data

Things 0
Vertices 0
Linedefs 0
Sidedefs 0
Sectors 0

Things

Initially, this level contains the following number of things on each skill level:

Monsters ITYTD and HNTR HMP UV and NM
Zombieman 6 8 10
Rapid Fire Trooper 10 11 13
Sergeant 23 30 38
Chaingunner 3 5 6
Chainsaw Zombie 1 1 1
Rocket Guy 3 4 4
Imp 64 76 91
Stone Imp 1 1 1
Dark Imp 34 44 53
Shadow 8 13 15
Soul Harvester 15 23 27
Demon 11 14 15
Mauler Demon 4 5 5
Blood Demon 4 9 9
Satyr 5 5 6
Hell Warrior 3 3 5
Hell Knight 2 2 2
Weapons ITYTD and HNTR HMP UV and NM
Power-ups ITYTD and HNTR HMP UV and NM
Ammunition ITYTD and HNTR HMP UV and NM
Keys ITYTD and HNTR HMP UV and NM
Red Keycard 1 1 1
Blue Keycard 1 1 1
Yellow Keycard 1 1 1
Green Keycard 1 1 1

Level Design

Primary mapping

Secondary mapping

Tertiary mapping