ZDWARS18: Red Canyon (ZDoom Wars)

From DoomWiki.org

Revision as of 10:54, 7 August 2023 by XymphBot (talk | contribs) (Things: Automated edit - Replace with DMMPST output)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

ZDoom Wars maps 13-23

1 2 3 4 5 6 7 8 9 10 11 12
(13 - 23)
24 25 26 27 28 29 30 31 32 33 34
35 36 37 38 39 40 41 42 43 44 45

This level occupies the map slot ZDWARS18. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

ZDWARS18: Red Canyon is the eighteenth map of ZDoom Wars, a Last Man Standing megawad. It was designed by WhoDaMan and uses the music track "".

Analysis[edit]

Map of Red Canyon

Map layout[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing north-east. (thing 1)
  2. facing south-west. (thing 21)
  3. facing north. (thing 22)
  4. facing east. (thing 41)
  5. facing east. (thing 42)
  6. facing east. (thing 43)
  7. facing north. (thing 44)
  8. facing south-west. (thing 55)
  9. facing east. (thing 56)
  10. facing north. (thing 57)
  11. facing north. (thing 58)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 90
Vertices 3417*
Linedefs 3534
Sidedefs 6449
Sectors 763
* The vertex count without the effect of node building is 2764.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Miscellaneous 1-2 3 4-5
Deathmatch start 11

See also[edit]

External links[edit]