Z Malloc error
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Revision as of 20:47, 4 October 2008 by Brunoxi (talk | contribs) (New page: Z_Malloc is an exiterror that occurs whenever an overflow in the Doom Engine (whether it be number of things, linedefs, etc.) exceeds a designated heap size for the game. The DOOM engine ...)
Z_Malloc is an exiterror that occurs whenever an overflow in the Doom Engine (whether it be number of things, linedefs, etc.) exceeds a designated heap size for the game. The DOOM engine tries to render everything but overbounds itself on it's allocated memory array, and disgracefully crashes.
Media:http://youfailit.net/pub/idgames/levels/doom2/Ports/m-o/nuts.zip is an example if ran on vanilla (crash at 63047+ bytes) or chocolate doom (crash at 262000+ bytes).