Difference between revisions of "ZanZan"

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* [http://www.doomworld.com/zanzan/main.shtml ZanZan homepage]
 
* [http://www.doomworld.com/zanzan/main.shtml ZanZan homepage]
 
*{{idgames|id=12287|title=ZanZan TC Pack}}
 
*{{idgames|id=12287|title=ZanZan TC Pack}}
* [http://www.doomworld.com/idgames/index.php?id=14574 ZanZan for [[GZDoom]]]
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* [http://www.doomworld.com/idgames/index.php?id=14574 ZanZan TC] for [[GZDoom]]
  
 
[[Category:Total conversions]]
 
[[Category:Total conversions]]
 
[[Category:2003 WADs]]
 
[[Category:2003 WADs]]
 
[[Category:PWADs by name]]
 
[[Category:PWADs by name]]

Revision as of 02:45, 10 July 2007

ZanZan map01

ZanZan is a total conversion for Doom 2 requiring an older version of ZDoomGL to run, because of the use of custom MD2s being used in the TC. This TC was created by Edmundo Bordeu.

The players take control of ZanZan, a floating creature with many eyes, a long arm with a large claw. He sees the Earth as being an evil place and wants to destroy the planet. While he was sleeping for one year, Koocayam had already started a campaign against him. After an unknown event where ZanZan awakes and the Avedusa collapses, ZanZan discovers he is no longer immortal. Not understanding what has happened, ZanZan vows to find out what happened to his immortality, and find out what exactly is going on.

The total conversion is very short, with only three playable levels, but it has some replay, as there are multiple endings which depend on the player's actions throughout the game. There are a few weapons, but they are well implemented. Weapons such as the Fire Orb and Holy Blade work very differently from weapons in other TCs. The enemies and scenery are also well done, as they are all in the form of the MD2 models which ZDoomGL uses.

External links