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Revision as of 09:55, 19 September 2023 by Fraggle (talk | contribs) (zennode can build reject too)

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ZenNode is a node/blockmap/reject builder written by Marc Rousseau. It is very fast (especially the reject builder) and produces nodes that work well with GL source ports. For example, it makes OpenGL holes disappear almost entirely in Doom Legacy.

ZenNode supports both Doom and Hexen level formats. It is multiplatform and runs on Linux, Mac OS X and even Windows.

External links[edit]