Difference between revisions of "Zombie (Doom 3)"

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23. "spawn monster_zombie_sawyer" (spawns a chainsaw zombie)
 
23. "spawn monster_zombie_sawyer" (spawns a chainsaw zombie)
 
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}}
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The basic [[Doom 3]] '''Zombie''' is a reinterpretation of the classic [[Former Human]]. They were once UAC civilians, now possessed by evil spirits. A scripted event early in the game shows scientist [[Jonathan Ishii]] coming into contact with a transparent "ghost skull", which turns him into a Zombie. The demonic force that creates Zombies does not differentiate between the living and the dead, slain humans will be re-animated as Zombies, and do not seem to be any less powerful than the ones created through possession of a living host.
 
The basic [[Doom 3]] '''Zombie''' is a reinterpretation of the classic [[Former Human]]. They were once UAC civilians, now possessed by evil spirits. A scripted event early in the game shows scientist [[Jonathan Ishii]] coming into contact with a transparent "ghost skull", which turns him into a Zombie. The demonic force that creates Zombies does not differentiate between the living and the dead, slain humans will be re-animated as Zombies, and do not seem to be any less powerful than the ones created through possession of a living host.
  
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Regular zombies:
 
Regular zombies:
 
* Zombie Scientist (wears a greenish or blue lab coat, can appear jawless, headless and faceless).
 
* Zombie Scientist (wears a greenish or blue lab coat, can appear jawless, headless and faceless).
* Zombie Maintenance Worker (wears a brown-orange suit, can appear jawless, headless and faceless. May carry a wrench or a flashlight).
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* Zombie Maintenance Worker (wears a brown-orange jumpsuit, can appear jawless, headless and faceless. May carry a wrench or a flashlight).
 
* Zombie Marine (NOT the same as a Commando or a Z-Sec; unarmored, wears a blood-stained olive-colored set of BDUs).
 
* Zombie Marine (NOT the same as a Commando or a Z-Sec; unarmored, wears a blood-stained olive-colored set of BDUs).
 
* Zombie Civilian (wears a blackish coat/suit).
 
* Zombie Civilian (wears a blackish coat/suit).
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Fast Zombies:
 
Fast Zombies:
* Fast Zombie (wears open shirts and shambles at a noticeably higher speed than normal zombies).
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* Skinny Zombie (wears open shirts and shambles at a noticeably higher speed than normal zombies).
 
* [[Flaming Zombie]] (affectionately monikered "Bernie", this burning zombie is noticeably faster than normal).
 
* [[Flaming Zombie]] (affectionately monikered "Bernie", this burning zombie is noticeably faster than normal).
* [[Morgue zombie (Doom 3)|Morgue Zombie]] (Created from a corpse in the morgue. Looks like the bony zombies but wears a pair of underwear. Only one appears in the entire game. Unlike regular zombies, he runs instead of walking or shambling, making him quite fast).
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* [[Infirmary zombie (Doom 3)|Infirmary Zombie]] (Looks like the bony zombies but wears a pair of underwear. Only one appears in the entire game. Unlike regular zombies, he runs instead of walking or shambling, making him quite fast).
  
 
Special zombies:
 
Special zombies:

Revision as of 09:32, 4 April 2012

Template:Doom 3 remake

250px
Zombie (Doom 3)
Health

50-100 (regular/fat), 150 (flaming), 250 (chainsaw)

Attack Damage

15 (unarmed regular/fat/flaming), 20 (wrench/flashlight regular/fat), 20 per second (chainsaw)

Found in

Mars City Underground - Delta Labs Sector 2b, Delta Labs Sector 4, Hell, Erebus Sector 3 - Phobos Labs Sector 1, Phobos Labs Sector 3, Delta Labs Unknown

Cheat spawn

1. "spawn monster_zombie_maint" (spawns a fast zombie with an open shirt)

2. "spawn monster_zombie_maint_bald" (spawns a bald maintenance zombie)

3. "spawn monster_zombie_maint_skinny" (spawns a skinny maintenance zombie)

4. "spawn monster_zombie_maint_nojaw" (spawns a maintenance zombie with a no lower jaw)

5. "spawn monster_zombie_maint_wrench" (spawns a nojaw zombie with a wrench)

6. "spawn monster_zombie_maint_flashlight" (spawns a nojaw zombie with a flashlight)

7. "spawn monster_zombie_suit_skinny" (spawns a skinny zombie with a brown shirt)

8. "spawn monster_zombie_suit_bloodymouth" (spawns a brown shirt zombie with blood on the lower mouth)

9. "spawn monster_zombie_suit_neckstump" (spawns a brown shirt zombie with no head)

10. "spawn monster_zombie_jumpsuit" (spawns a zombie with a jumpsuit on)

11. "spawn monster_zombie_labcoat_skinny" (spawns a skinny scientist zombie)

12. "spawn monster_zombie_labcoat_neckstump" (spawns a scientist zombie with no head)

13. "spawn monster_zombie_labcoat_limb" (spawns a scientist zombie with blood under it's mouth)

14. "spawn monster_zombie_labcoat_pipe" (spawns a scientist zombie with no face)

15. "spawn monster_zombie_tshirt_bald" (spawns a bald marine zombie)

16. "spawn monster_zombie_tshirt_blown" (spawns a marine zombie with no face)

17. "spawn monster_zombie_morgue" (spawns a fast zombie wearing nothing but boxers)

18. "spawn monster_zombie_boney" (spawns a fast naked hell zombie)

19. "spawn monster_zombie_fat" (spawns a fat zombie)

20. "spawn monster_zombie_fat2" (spawns a fast zombie with an open tummy)

21. "spawn monster_zombie_fat_wrench" (spawns an open tummy fat zombie with a wrench)

22. "spawn monster_zombie_bernie" (spawns a flaming zombie)

23. "spawn monster_zombie_sawyer" (spawns a chainsaw zombie)


The basic Doom 3 Zombie is a reinterpretation of the classic Former Human. They were once UAC civilians, now possessed by evil spirits. A scripted event early in the game shows scientist Jonathan Ishii coming into contact with a transparent "ghost skull", which turns him into a Zombie. The demonic force that creates Zombies does not differentiate between the living and the dead, slain humans will be re-animated as Zombies, and do not seem to be any less powerful than the ones created through possession of a living host.

Zombies come in differently-colored clothes like the original zombie soldiers and have other minor characteristics in common with the classic zombie soldiers, such as one zombie type having withered hair (compared to the classic Zombieman's green hair). The basic Zombies in Doom 3 do not carry firearms like the Z-Secs, though a few may use wrenches and flashlights as clubs.

They generally come in a number of flavors, each with different heads (or even, occasionally, no head) and different damage skins.

Distinct types of zombies are listed here:

Regular zombies:

  • Zombie Scientist (wears a greenish or blue lab coat, can appear jawless, headless and faceless).
  • Zombie Maintenance Worker (wears a brown-orange jumpsuit, can appear jawless, headless and faceless. May carry a wrench or a flashlight).
  • Zombie Marine (NOT the same as a Commando or a Z-Sec; unarmored, wears a blood-stained olive-colored set of BDUs).
  • Zombie Civilian (wears a blackish coat/suit).
  • Bony Zombie (naked and only found in Hell).
  • Fat Zombie (fat, barefoot, civilian wearing grey clothes. Can appear faceless and with an open stomach. May carry a wrench. Has roughly twice as much health as a regular zombie, due to the fat on the stomach absorbing bullets).

Fast Zombies:

  • Skinny Zombie (wears open shirts and shambles at a noticeably higher speed than normal zombies).
  • Flaming Zombie (affectionately monikered "Bernie", this burning zombie is noticeably faster than normal).
  • Infirmary Zombie (Looks like the bony zombies but wears a pair of underwear. Only one appears in the entire game. Unlike regular zombies, he runs instead of walking or shambling, making him quite fast).

Special zombies:

  • Chainsaw Zombie (also known as "Sawyer"; a unique zombie type with a distinct appearance, significantly higher than normal health, and armed with a chainsaw).

All zombies but the last four are very quiet save the moaning.

Combat characteristics

The basic zombie types take around eight pistol bullets to the body to kill, but headshots do twice the damage. They move rather slowly and are melee enemies only. However, their melee attacks do much more damage than Imp attacks, especially if they are armed with a flashlight or wrench to use as a club.

Tactical analysis

Mostly slow-moving and entirely melee-only, these monsters are really only in the game as target practice and for putting a scare on the player when they burst from a "monster closet". Any weapon, including fists and the flashlight, can be used effectively against them, but when a melee weapon is used, it is necessary to take careful aim and back away frequently to avoid their attacks. On the other hand, when facing a Chainsaw Zombie, forget melee, it is vital that you kill the zombie before it can attack you at close range.

Zombies are ideal enemies to use the pistol or the chainsaw on. When facing a Chainsaw Zombie you should use a rapid fire ranged weapon instead of weak or slow firing weapons.

If you notice a dead body on the ground, club it with a flashlight. Some zombies play dead, and this tactic will save the hassle of being ambushed by one.

The Chainsaw Zombie can also be killed by standing still with the chainsaw spinning, and letting the Chainsaw Zombie walk into the spinning blade and kill itself. If you instead run at a Chainsaw Zombie with the chainsaw, the zombie will be able to hit you with its chainsaw before it dies.

See also

The following monsters are related to the zombies: