10 Sectors
From DoomWiki.org
10 Sectors | |
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Authors | Various |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2000 |
Link | Doomworld/idgames |
This mod was one of the ten 2000 mods to feature in the Top 100 WADs of All Time on Doomworld! |
1994 - 1995 - 1996 - 1997 - 1998 1999 - 2000 - 2001 - 2002 - 2003 |
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Doomworld’s 10 Sectors competition was held in 2000 and is widely regarded as one of the most successful editing competitions in the history of Doom. It was inspired by a similar competition in the Unreal community called the 5 cubes competition.
In turn, Aardappel (whose submission to this competition, created with WadC, was chosen as one of two “special interest” levels) organised the 100 Brush Competition in the Quake community.
The premise[edit]
The idea was simple: create the most interesting Doom II level you can using a mere 10 sectors.
The contest was organised by Linguica and judged by Andrew Bassett, Matthew Dixon (Mattrim), Martin Friberg (Cocoon), and Gaston Lahaut (Mordeth). Announced on August 22, 2000 [1] with a deadline of September 22, 2000 at midnight, contest entrants were given one month to develop their best level.
The results[edit]
Michal Mesko's map was judged the contest winner out of 138 level submissions. The top three maps, 27 runners-up, and 2 "special mention" entries were compiled in 32 level megawad 10sector.zip uploaded to the idgames archive on November 26, 2000.
The next 27 ranked entries and five additional maps selected by Linguica were released in a second megawad titled 10 Sectors Part 2. It was uploaded to the idgames archive on January 13, 2001 as 10secto2.zip.
Levels[edit]
- MAP01: Kukloppe by Tobias Forsberg
- MAP02: Hangar by Øystein Langhelle
- MAP03: Astral Deformity by Kristian Aro
- MAP04: 60 Feet Under by Cephaler
- MAP05: Into the Fray by Cephaler
- MAP06: Pain Manor by Arno Ansems
- MAP07: Death Valley Fortress by Kurt Kesler
- MAP08: Frenzy by Gonzalo Pérez de la Ossa
- MAP09: UAC Base by Kinkajoy
- MAP10: Tension by Mike Watson (Cyb)
- MAP11: Decade-ence by Paul Schmitz
- MAP12: A Place of Warship by Kurt Kesler
- MAP13: Summercore by Jon Rimmer
- MAP14: Lift Tension by Jonathan Dowland
- MAP15: Computer Complex by Paul Berlin
- MAP16: Tech Base: Sector 10 by Michael Niggel (Risen)
- MAP17: Lord of the Flies by Kristian Käll (Ebola)
- MAP18: Quick and Dirty by Anthony Soto
- MAP19: Nukage Town by Sami Mäki-Mantila
- MAP20: Ganymede Outpost by Tarin
- MAP21: Crunch! by Vlad Sosedkin (blod)
- MAP22: Storm Approach - Dark City by Robert Beladi
- MAP23: Hell Prevealed by Yashar Garibzadeh (GeminI)
- MAP24: Hidden Facets by Qingshuo Wang
- MAP25: Under the Horizon by Jonas Feragen (Chrozoron)
- MAP26: The Aquaduct by Chris Lutz
- MAP27: Gas Panic by Jon Rimmer
- MAP28: Eviscer-station by Lee Szymanski
- MAP29: The Black Wind of Mayhem by NokturnuS
- MAP30: Last Call by Michal Mesko
- MAP31: Marle - The Horrible Bitchgoddess by Kevin Nadolski
- MAP32: Hexagon by Aardappel
See also[edit]
External links[edit]
- 10 Sectors Contest (archived 🗺) on Doomworld
- 10 Sectors at Doomworld/idgames
- 10 Sectors at the Doom Speed Demo Archive
- Speed Demos Archive: short writeups of each level
- Review at ONEMANDOOM: WAD Reviews
References[edit]
- ↑ Andrew Stine (Linguica) (22 August 2000). 10 Sectors Contest. Doomworld. Retrieved 7 October 2020.