Timeline

From DoomWiki.org

(Redirected from 2005)

Below is a timeline of primary or canonical Doom-related events which tie the games to their creators and the world at large. For community releases, see the timeline of mod releases, timeline of source port releases, and timeline of utility releases respectively.

Before 1993[edit]

1993[edit]

1994[edit]

  • January 26 - The first version of the Doom Editing Utilities is released.
  • March - The idgames archive is founded by Barry Bloom at ocf.unt.edu.[2]
  • March 7 - The first public third-party PWAD, the Origwad, is released. (Download link)
  • May 12 - The idgames archive moves to infant2.sphs.indiana.edu.[2]
  • September 30 - Doom II is released.
  • October 10 - The release of Doom II is officially celebrated.
  • November - Doom's first console ports are released for the Sega 32X and Atari Jaguar.
  • November 3 - The idgames archive temporarily moves to ftp.orst.edu.[2]
  • November 14 - The rec.games.computer.doom Usenet newsgroup hierarchy is created after a vote of, on average, 378-89 by users of the alt.games.doom hierarchy.[3]
  • December - The idgames archive moves to Walnut Creek CD-ROM at ftp.cdrom.com.[2]
  • December 21 - Rise of the Triad Shareware is released.
  • December 21 - Marathon is released.
  • December 23 - Heretic is released.

1995[edit]

1996[edit]

1997[edit]

1998[edit]

1999[edit]

2000[edit]

  • June 1 - John Carmack mentions in his .plan file that id Software has begun a new Doom project.[11]
  • June 2 - The Doom news site New Doom is founded.

2001[edit]

2002[edit]

2003[edit]

2004[edit]

2005[edit]

2006[edit]

2007[edit]

  • August 3 - Every Doom game is released on Steam, along with various Doom and Doom 3 engine games.

2008[edit]

2009[edit]

2010[edit]

2011[edit]

2012[edit]

2013[edit]

  • April 3 - Kotaku publishes an article with confirmation from id Software staff that Doom 4 has not only been delayed but entirely restarted.
  • June 26 - Todd Hollenshead announces his resignation as president of id Software.
  • August 1 - QuakeCon 2013 begins, featuring the 20th Anniversary Doom Challenge deathmatch tournament, using Odamex. Bethesda releases commemorative Doom-themed shot glasses, prints, t-shirts, and a 200-count limited edition cast of the Reaper Miniatures set as part of the event.
  • November 23 - John Carmack announces his resignation from id Software.
  • December 10 - The twentieth anniversary of Doom's release is celebrated.

2014[edit]

  • February - Bethesda announces early beta access to Doom 4 as a pre-order bonus for Wolfenstein: The New Order, with stipulation that the game was not yet ready for testing and that participants will be contacted later.
  • May 1 - ZeniMax Media releases public accusations against John Carmack and Oculus VR, claiming the latter have made use of stolen intellectual property. Carmack fires back several tweets flatly denying their claims.[21][22]
  • May 5 - Oculus VR releases a public refutation of the claims made by ZeniMax.[23]
  • May 21 - ZeniMax Media and id Software file suit against Oculus VR in the U.S. District Court for the Northern District of Texas.[24]
  • June 13 - Bethesda exhibits a "teaser trailer" for Doom 4 at E3, with promise of a soon-to-follow reveal. After a few days, it was clarified that the reveal would be exclusive to attendees of the upcoming QuakeCon 2014.
  • July 17 - Bethedsa and id Software display the Doom 4 reveal to QuakeCon attendees, featuring live game play.
  • September 29 - Doom 4 appears as a pre-order item on Amazon.com, with a tentative release date of December 31, 2015.
  • November 30 - The 3DO source code is released.
  • December 12 - Strife: Veteran Edition is released on Steam.

2015[edit]

  • March 1 - The New Doom website and forums were taken offline.
  • April 21 - John Romero released the source code of DoomEd, the internal editor developed by id to build the original games, as well as the text-format DWD files from which the maps were originally compiled, and many of the game's development assets. See 2015 Doom source data release for full information.
  • May 18 - Bethesda announced that a public reveal of the next installment in the Doom series would be held at E3 2015, and released an 11-second teaser video.
  • June 4 - Doom is inducted into the World Video Game Hall of Fame in the first year of its operation, alongside Pong, Tetris, Pac-Man, Super Mario Bros., and World of Warcraft. Among qualities cited were its introduction of the concept of the game engine, its inclusion of multiplayer, its astounding commercial success, and its enduring impact on the genre of the first-person shooter.[25]
  • June 14 - The first-ever Bethesda E3 conference was held, with the worldwide public premiere of the new Doom game as the headline event.
  • July 23 - The multiplayer component of the upcoming Doom is offered for live play at QuakeCon 2015.
  • August 3 - The Doom v0.3 alpha, previously thought lost, was uploaded to the idgames archive.
  • August 26 - Bethesda starts publishing its catalog on GOG, including the classic Doom titles and Quake
  • October 23 - id Software begins a series of closed alpha tests of the upcoming Doom game, with participation of a subset of gamers eligible to participate in the upcoming beta.

2016[edit]

2017[edit]

2018[edit]

2019[edit]

  • June 10 - Doom Eternal is targeted to release on November 22.[30]
  • July 22 - The immediate release of Doom Classic versions of Doom and Doom II and a new port of Doom 3 were announced for multiple platforms at QuakeCon 2019.
  • September 4 - Bethesda announces an impending re-release of Doom 64 on the Nintendo Switch to accompany Doom Eternal.[31]
  • October 1 - Doom: Annihilation, the second Doom movie, is released direct to Blu-Ray, DVD, and digital download.
  • October 8 - Doom Eternal and Doom 64 are announced as delayed until March 20, 2020.[32] Releases for PC, Xbox One, and PlayStation 4 are announced for Doom 64.

2020[edit]

2021[edit]

2022[edit]

2023[edit]

2024[edit]

  • January 16 - The GNU General Public License v2.0 is officially applied to the id Software Doom source code GitHub repository.[55]

See also[edit]

References[edit]

  1. Romero, John (10 December 1998). "5 Years of Doom - John Romero." Doomworld. Retrieved 12 September 2018.
  2. 2.0 2.1 2.2 2.3 Vries, Frans P. de (23 June 1996). "One DOOMed Space Marine, and the Terror He Spawned". rec.games.computer.doom announce et al. Retrieved 20 August 2015
  3. Dippold, Ron "Asbestos" (7 November 1994). "RESULT: rec.games.computer.doom.* groups all pass." comp.sys.ibm.pc.games.action. Retrieved 5 February 2016.
  4. H2HMud (28 October 1995). "The New Technology: Evilution (1995/10/27 Press Release)." alt.games.doom.ii. Retrieved 30 January 2016.
  5. Velocity Incorporated (15 May 1996). "Press Release: Velocity Launches Strife at E3." gamers.org. Retrieved 23 May 2016.
  6. Staff (27 June 1996). "News for June 27, 1996." Online Gaming Review (archived 🏛). Retrieved 26 June 2023.
  7. Staff (11 September 1997). "Releases and Mastering." PC Gamer (archived 🏛). Retrieved 26 June 2023.
  8. Staff (1 April 1998). "News for April 1, 1998." Online Gaming Review (archived 🏛). Retrieved 26 June 2023.
  9. GameSpot (24 November 1998). "New Releases." GameSpot (archived 🏛). Retrieved 26 June 2023.
  10. Staff (11 January 1999). "Heretic and Hexen source code release page." Raven Software website (archived 🏛). Retrieved 8 August 2023.
  11. Carmack, John (1 June 2000). ".plan file entry for June 1, 2000." Blue's News. Retrieved 26 September 2015.
  12. Halderman, Ty and Frans P. de Vries (1 October 2001). "Archive situation at cdrom.com." Blue's News. Retrieved 29 January 2016.
  13. Halderman, Ty and Frans P. de Vries (11 October 2001). "DOOM, Quake, Unreal archives re-opened." Blue's News. Retrieved 29 January 2016.
  14. Staff (13 August 2004). "Doom 3. Release Summary." GameSpot (archived 🏛). Retrieved 28 June 2023.
  15. Staff (13 August 2004). "Doom 3. Release Summary." GameSpot (archived 🏛). Retrieved 28 June 2023.
  16. Staff (13 August 2004). "Doom 3. Release Summary." GameSpot (archived 🏛). Retrieved 28 June 2023.
  17. Staff (8 April 2005). "Doom 3: Resurrection of Evil. Release Summary." GameSpot (archived 🏛). Retrieved 28 June 2023.
  18. Staff (8 April 2005). "Doom 3: Resurrection of Evil. Release Summary." GameSpot (archived 🏛). Retrieved 28 June 2023.
  19. Gitlin, Elle (29 September 2005). "For $105 million, you too can force Adrian Carmack out of a job." Ars Technica. Retrieved 3 June 2014.
  20. Nicholson, Brad (3 August 2012). "It Came from QuakeCon: id Closes Mobile Development As It Focuses on ‘Doom 4’." TouchArcade. Retrieved 30 September 2022.
  21. Carmack, John (1 May 2014). "No work I have ever done has been patented. Zenimax owns the code that I wrote, but they don't own VR." Twitter. Retrieved 30 January 2016.
  22. Carmack, John (1 May 2014). "Oculus uses zero lines of code that I wrote while under contract to Zenimax." Twitter. Retrieved 30 January 2016.
  23. Paul, Ian (5 May 2014). "Oculus fires back over ZeniMax claims to Rift VR technology." PC World. Retrieved 30 January 2016.
  24. ZeniMax Media (21 May 2014). "ZeniMax Media Inc. and id Software LLC File Suit against Oculus VR, Inc. and Its Founder, Palmer Luckey." Press release. Retrieved 30 January 2016.
  25. Rhinewald, Shane and Kim Della Porta (4 June 2015). "2015 World Video Game Hall of Fame Inductees Announced: Pong, Pac-Man, Tetris, Super Mario Bros., Doom, and World of Warcraft." Museum of Play. Retrieved 8 June 2015.
  26. Bethesda Softworks (4 February 2016). "DOOM in May." Blue's News. Retrieved 4 February 2016.
  27. Nintendo. "DOOM for Nintendo Switch - Nintendo Game Details." nintendo.com. Retrieved 10 November 2017.
  28. Fogel, Stephanie (20 April 2018). "Universal Is Making a New ‘Doom’ Movie." Variety. Retrieved 9 May 2018.
  29. Romero Games (10 December 2018). "John Romero Is Going to Make You His Wad." Blue's News. Retrieved 10 December 2018.
  30. Bethesda Softworks (10 June 2019). "DOOM Eternal in November." Blue's News. Retrieved 10 June 2019.
  31. Chalk, Andy (4 September 2019). "Doom 64 is coming to the Switch, Bethesda hints at other versions coming." PC Gamer. Retrieved 5 September 2019.
  32. id Software (8 October 2019). "DOOM Eternal Delayed." Blue's News. Retrieved 8 October 2019.
  33. Peeples, Jeremy (14 April 2020). "Chex Quest Getting Special Physical Edition Via Limited Run Games." Hardcore Gamer. Retrieved 19 May 2020.
  34. Bradshaw, Kyle (20 March 2020). "Doom 64 coming to Google Stadia, free to buyers of Doom Eternal." 9TO5Google. Retrieved 12 May 2020.
  35.  (18 May 2020). "Chex Mix Unveils Chex Quest HD: A Highly Anticipated Upgrade to the Cult-Classic ‘90s Video Game." Business Wire. Retrieved 19 May 2020.
  36.  (7 August 2020). "DOOM Eternal - The Ancient Gods, Part One Announced." Blue's News. Retrieved 10 August 2020.
  37. Colleli, Sean (27 August 2020). "Doom Eternal DLC The Ancient Gods Part One arrives October 20th." Gaming Nexus. Retrieved 28 August 2020.
  38. Dell-Cornejo, Daniel (14 September 2020). "Limited Run Games announces DOOM 64 physical editions." Nintendo Wire. Retrieved 16 October 2020.
  39. Batchelor, James (21 September 2020). "Xbox buys Bethesda parent ZeniMax for $7.5bn." gamesindustry.biz. Retrieved 21 September 2020.
  40.  (20 October 2020). "DOOM Eternal: The Ancient Gods - Part One Released." Blue's News. Retrieved 26 October 2020.
  41. Nintendo. "DOOM® Eternal for Nintendo Switch - Nintendo Game Details." nintendo.com. Retrieved 10 March 2021.
  42.  (21 December 2020). "The classic fantasy shooter series Heretic joins the ranks of GOG.COM." GOG.com. Retrieved 22 December 2020.
  43. Vries, Frans P. de (21 February 2021). Welcome to Idgames Upload. Doomworld Forums. Retrieved 22 February 2021.
  44. Wilhem, Parker (4 March 2021). "Relive the terror in DOOM 3: VR Edition on PlayStation VR." Slayers Club (archived 🏛). Retrieved 5 March 2021.
  45. Spencer, Phil (9 March 2021). "Officially Welcoming Bethesda to Team Xbox." Xbox Wire. Retrieved 9 March 2021.
  46. Cooper, Dalton (11 March 2021). "20 Bethesda Games Coming to Xbox Game Pass Tomorrow." GameRant. Retrieved 31 July 2021.
  47. Wilhem, Parker (29 March 2021). "Brave a hellish invasion in DOOM 3: VR Edition – OUT NOW." Slayers Club (archived 🏛). Retrieved 7 April 2021.
  48. Stefan L (29 June 2021). "Doom Eternal’s free PS5 and Xbox Series X|S upgrade is now available." TheSixthAxis. Retrieved 29 July 2022.
  49. GOG.COM (23 June 2022). "...The classic DOOM 64, originally released on the Nintendo 64 in 1997, now on GOG..." Twitter. Retrieved 23 June 2022.
  50. id Software (10 August 2022). "We’re simplifying the id Software Steam store listings." Steam. Retrieved 10 August 2022.
  51. GOG.com (17 August 2022). "The wait is over - DOOM & DOOM II updates featuring enhanced, as well as classic versions, are now available on GOG! 😈🎮." Twitter. Retrieved 17 August 2022.
  52. @EpicGames (18 August 2022). "Grab your boxing gloves and head to the ring to fight your enemies 🥊 Then continue the battle as you hunt down the Mother of Demons and stop Hell's invasion." Twitter. Retrieved 18 August 2022.
  53. Amazon Luna (29 September 2022). "#NewonRetroChannel: Strife: Veteran Edition. Play the role of spy, assassin, warrior, and thief as you are lured into the darkest and most perilous adventure of your life..." Twitter. Retrieved 30 September 2022.
  54. Welsh, Oli (13 October 2023). "21 months later, Microsoft finally owns Activision Blizzard." Polygon. Retrieved 13 October 2023.
  55. Rubits, Mike (16 January 2024). "Add GPL information." GitHub. Retrieved 16 January 2024.