32 in 24
|32 in 24|
32in24's original concept was introduced by Shaikoten, who sarcastically suggested on OFTC's #unidoom channel that the members of Unidoom should make a 32 map deathmatch megawad in 24 hours. With the encouragement of Dean Joseph (deathz0r), a thread was posted on Doomworld to organize the project, and the goal of 32 maps was not only reached, but overshot within the deadline, with only 30 minutes of organization before it started.
The project was compiled by Joseph, and the WAD was uploaded to the /idgames archive on 27 June, 2007. It has received mostly positive reviews.