50 Monsters

From DoomWiki.org

50 Monsters
Title screen
Authors Brayden Hart et al.
Port Vanilla Doom
Year 2017
Link Doomworld/idgames

50 Monsters is a 34-level vanilla compatible megawad for Doom II, created by Brayden Hart (AD_79). Excluding lost souls, every map has at most 50 monsters. (The two exceptions are MAP32 and MAP35 having more.)

Hart designed the megawad to have a difficulty curve, so he decided to use some custom monsters in the later stages: the Afrit from Scythe 2 with its HP lowered to 700, the Cybruiser from Valiant, and a final boss known as the Overlord from Realm 667 (converted to DeHackEd by James Caldwell (Obsidian)). The other gameplay change is chaingunners not dropping the chaingun when killed, instead dropping a clip; this is identical to their behaviour in Valiant. In addition to that, lost soul's HP is decreased from 100 to 75.

The project started in 2014 and features some of Hart's earliest mapping efforts. It also includes guest mapping from Paul DeBruyne (skillsaw) and Justin Kelly (Breezeep) amongst others. Valiant was a major influence on Hart's mapping style. The first episode of the WAD was released on 31 January, 2015, containing ten maps. The full megawad saw its beta release on 15 October, 2015, but a final release was long delayed, with an eventual upload to the /idgames archive on 2 January, 2017.


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