512 Linedefs of /vr/
From DoomWiki.org
512 Linedefs of /vr/ | |
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Authors | Various |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2022 |
Link | Doomworld/idgames |
512 Linedefs of /vr/ is a 32-map community megawad for Doom II designed for Boom-compatible source ports by various members of 4chan's retro videogames board, led by MacGuffin and released on the Doomworld forums on June 28, 2022. It is a restriction-based project inspired by similar /vr/ projects (such as 200 Minutes of /vr/ and 2048 Units of /vr/). Mappers were limited to creating maps with no more than 512 linedefs.
The project makes use of the UAC Ultra texture pack and includes several original assets created by various contributors, including Wolpertinger and GuyWithTeaCup.
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/vr/ projects | |||
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Project | Release | Maps | Design restriction |
200 Minutes of /vr/ | July 2014 | 33 | 200 minutes of speedmapping |
300 Minutes of /vr/ | September 2017 | 33 | 300 minutes of speedmapping |
100 Minutes of /vr/ | December 2018 | 13 | 100 minutes of speedmapping |
2048 Units of /vr/ | August 2020 | 32+6 | 2048x2048 units |
HFFM | July 2021 | 19 | None |
Ad Mortem | October 2021 October 2022 October 2023 |
18 9 7 |
None |
400 Minutes of /vr/ | May 2022 | 37 | 400 minutes of speedmapping |
512 Linedefs of /vr/ | July 2022 | 32 | 512 linedefs |
UNRATTLED | December 2022 | 11 | None |
Fore/vr/ Alone | July 2023 | 23 | Waifu automap art |
/Vertex Relocation/ | April 2024 | 17 | IWAD monster placement |
Fraggot | June 2024 | 4 | Deathmatch maps |